Player Matchup

Apollo
Apollo
Nosinz
Apollo
Level 22
God Stats
2W - 0L
1,598 SR
Queue Stats
33W - 29L
1,596 Elo+
Party 1
Olorun
Olorun
PapaDex
Olorun
Level 45
God Stats
2W - 1L
1,854 SR
Queue Stats
82W - 66L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
discordiasthighs
Guan Yu
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 28L
1,481 Elo+
Party 1
Discordia
Discordia
gillzandskillz
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,474 Elo+
Party 2
Nike
Nike
nunezdaturtle
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 2
Team Averages
Level 29
1,590 SR
1,548 Elo+

VS

Team Averages
Level 22
1,504 SR
1,460 Elo+
Bastet
Bastet
PlxnetPixel
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,601 Elo+
Party 3
Chaac
Chaac
RAMgigi66
Chaac
Level 4
God Stats
45W - 45L
1,172 SR
Queue Stats
51W - 51L
1,220 Elo+
Party 4
Baron Samedi
Baron Samedi
SassyCactus5732
Baron Samedi
Level 22
God Stats
6W - 1L
1,891 SR
Queue Stats
29W - 17L
1,586 Elo+
Party 3
Fenrir
Fenrir
WhiteKing40
Fenrir
Level 7
God Stats
7W - 13L
1,356 SR
Queue Stats
59W - 65L
1,447 Elo+
Party 4
Heimdallr
Heimdallr
ninjaking820
Heimdallr
Level 57
God Stats
30W - 21L
1,600 SR
Queue Stats
107W - 104L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nosinz
Apollo
18
6 / 2 / 4
11,488
547
10,948
17,125
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PapaDex
Olorun
16
1 / 1 / 7
9,900
471
16,576
16,377
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 6
10,785
514
6,139
20,188
24,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
gillzandskillz
Discordia
15
3 / 9 / 3
10,004
476
9,204
13,875
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 1 / 1
14,018
668
16,790
14,567
12,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 7 / 2
9,338
445
18,807
19,407
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
RAMgigi66
Chaac
14
0 / 9 / 0
8,685
414
5,641
17,089
9,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SassyCactus5732
Baron Samedi
16
3 / 6 / 5
9,893
471
11,166
16,461
13,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
0 / 2 / 1
8,207
391
3,510
14,514
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ninjaking820
Heimdallr
15
2 / 4 / 0
8,611
410
11,721
12,179
4,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
28
Kills
13
13
Deaths
28
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Nosinz
Apollo
6
2
4
4
W
Olorun
PapaDex
Olorun
1
1
7
4.5
L
Bastet
8
7
2
1.29
L
Chaac
RAMgigi66
Chaac
0
9
0
0
L
Baron Samedi
SassyCactus5732
Baron Samedi
3
6
5
0.92
L
Fenrir
0
2
1
0.25
W
5
0
6
8
W
Discordia
gillzandskillz
Discordia
3
9
3
0.5
L
Heimdallr
ninjaking820
Heimdallr
2
4
0
0.5
W
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
50,845
82,132
Taken
79,650
54,146
Mitigated
44,765
36,933
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Nosinz
Apollo
10,948
5,440
0
6,990
17,125
6,746
1,267
2,003
15,122
0
91,592
W
Olorun
PapaDex
Olorun
16,576
8,578
3,236
10,937
16,377
7,293
0
670
15,707
88,948
0
L
Bastet
18,807
4,466
0
3,862
19,407
6,112
0
5,281
13,916
0
51,549
L
Chaac
RAMgigi66
Chaac
5,641
1,762
0
2,008
17,089
9,786
0
1,714
15,375
0
47,673
L
Baron Samedi
SassyCactus5732
Baron Samedi
11,166
578
653
6,572
16,461
13,391
538
6,854
8,869
56,145
0
L
Fenrir
3,510
665
0
3,490
14,514
11,108
184
6,783
7,695
0
21,054
W
6,139
582
2,990
8,366
20,188
24,041
42
2,994
17,194
0
30,260
W
Discordia
gillzandskillz
Discordia
9,204
694
0
1,186
13,875
3,677
508
4,586
9,289
52,151
0
L
Heimdallr
ninjaking820
Heimdallr
11,721
5,498
0
4,542
12,179
4,368
952
6,342
5,769
0
61,625
W
16,790
5,749
0
3,228
14,567
12,389
2,841
913
13,654
16,329
89,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
44,734
598
Minions Killed
390
0
Camps Cleared
0
1,997,072
Distance Traveled
1,869,114
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,488
547
132
6
0
420,459
5
W
Olorun
9,900
471
119
6
0
397,514
6
L
Bastet
9,338
445
76
4
0
406,207
3
L
Chaac
8,685
414
83
4
0
352,686
0
L
Baron Samedi
9,893
471
98
5
0
354,530
1
L
Fenrir
8,207
391
33
2
0
405,906
3
W
Guan Yu
10,785
514
46
2
0
459,850
3
W
Discordia
10,004
476
95
5
0
349,753
0
L
Heimdallr
8,611
410
100
5
0
349,785
2
W
Nike
14,018
668
206
10
0
369,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role