Player Matchup

Merlin
Merlin
KingOfGamez100
Merlin
Level 86
God Stats
29W - 37L
1,382 SR
Queue Stats
132W - 162L
1,420 Elo+
Solo
Rama
Rama
Tizianitocole
Rama
Level 57
God Stats
68W - 65L
1,528 SR
Queue Stats
540W - 593L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnoHimsef
Cu Chulainn
Level 47
God Stats
0W - 2L
1,160 SR
Queue Stats
105W - 138L
1,368 Elo+
Solo
Hera
Hera
luigiartemio
Hera
Level 117
God Stats
4W - 4L
1,495 SR
Queue Stats
113W - 125L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
vikingfury56
Tsukuyomi
Level 95
God Stats
7W - 4L
1,739 SR
Queue Stats
547W - 582L
1,459 Elo+
Solo
Team Averages
Level 80
1,461 SR
1,424 Elo+

VS

Team Averages
Level 91
1,398 SR
1,414 Elo+
Terra
Terra
CoconutDonut427
Terra
Level 64
God Stats
3W - 9L
1,242 SR
Queue Stats
254W - 294L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaniellaMassa
Tsukuyomi
Level 79
God Stats
5W - 5L
1,272 SR
Queue Stats
7W - 14L
1,270 Elo+
Solo
Danzaburou
Danzaburou
KOOL KEN ALWAYS
Danzaburou
Level 124
God Stats
3W - 5L
1,486 SR
Queue Stats
224W - 246L
1,464 Elo+
Party 1
Persephone
Persephone
QueenOfBabilonia
Persephone
Level 107
God Stats
35W - 26L
1,613 SR
Queue Stats
381W - 486L
1,456 Elo+
Solo
Horus
Horus
ReeciferYurr
Horus
Level 81
God Stats
3W - 3L
1,378 SR
Queue Stats
156W - 166L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,015
910
6,666
10,867
3,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 1
10,638
967
10,282
13,554
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
UnoHimsef
Cu Chulainn
17
2 / 6 / 4
10,393
945
12,088
15,756
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 4 / 4
10,205
928
14,433
11,336
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
vikingfury56
Tsukuyomi
16
2 / 5 / 3
9,758
887
10,600
11,965
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

162

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
10,987
999
4,442
18,006
23,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DaniellaMassa
Tsukuyomi
17
9 / 6 / 5
11,697
1,063
12,887
12,574
5,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
KOOL KEN ALWAYS
Danzaburou
17
6 / 0 / 10
11,580
1,053
17,938
10,525
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
QueenOfBabilonia
Persephone
18
1 / 0 / 17
11,217
1,020
12,310
5,379
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 12
11,599
1,054
12,206
14,329
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
10
Kills
24
24
Deaths
10
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Tsukuyomi
DaniellaMassa
Tsukuyomi
9
6
5
1.92
W
Danzaburou
KOOL KEN ALWAYS
Danzaburou
6
0
10
11
L
1
4
5
0.88
W
Persephone
QueenOfBabilonia
Persephone
1
0
17
9.5
W
6
3
12
4
L
4
5
1
0.9
L
Cu Chulainn
UnoHimsef
Cu Chulainn
2
6
4
0.67
L
1
4
4
0.75
L
Tsukuyomi
vikingfury56
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,069
Damage
59,783
63,478
Taken
60,813
30,182
Mitigated
50,289
7,006
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
1,248
2,710
2,976
18,006
23,943
0
5,628
11,995
11,378
0
W
Tsukuyomi
DaniellaMassa
Tsukuyomi
12,887
4,400
164
1,102
12,574
5,921
0
2,684
9,721
0
30,524
W
Danzaburou
KOOL KEN ALWAYS
Danzaburou
17,938
9,624
0
1,267
10,525
4,909
0
4,394
5,916
0
46,734
L
6,666
772
608
1,321
10,867
3,810
0
1,640
9,016
29,209
0
W
Persephone
QueenOfBabilonia
Persephone
12,310
809
548
1,643
5,379
2,229
0
1,544
3,583
36,887
0
W
12,206
5,107
2,184
3,624
14,329
13,287
0
6,849
7,292
0
19,697
L
10,282
7,738
14
1,298
13,554
5,026
0
4,778
8,584
0
32,626
L
Cu Chulainn
UnoHimsef
Cu Chulainn
12,088
3,683
0
2,597
15,756
11,836
0
4,159
11,279
0
19,399
L
14,433
4,153
0
1,153
11,336
4,188
0
2,678
8,613
48,853
0
L
Tsukuyomi
vikingfury56
Tsukuyomi
10,600
2,530
0
15
11,965
5,322
0
3,497
8,307
0
18,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
57,080
194
Minions Killed
198
10
Camps Cleared
6
920,972
Distance Traveled
1,035,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,987
999
10
1
0
210,986
0
W
Tsukuyomi
11,697
1,063
47
4
2
210,328
0
W
Danzaburou
11,580
1,053
66
6
3
213,586
0
L
Merlin
10,015
910
43
4
5
185,160
1
W
Persephone
11,217
1,020
56
5
1
192,732
1
W
Horus
11,599
1,054
19
2
0
208,196
0
L
Rama
10,638
967
42
4
1
151,305
0
L
Cu Chulainn
10,393
945
13
1
3
196,088
0
L
Hera
10,205
928
81
7
1
189,645
0
L
Tsukuyomi
9,758
887
15
1
0
198,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role