Player Matchup

Achilles
Achilles
DBCFamishedVi
Achilles
Level 107
God Stats
8W - 7L
1,550 SR
Queue Stats
363W - 218L
1,574 Elo+
Party 2
Fenrir
Fenrir
KnoxxyLove
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 186L
1,562 Elo+
Party 2
Zeus
Zeus
REZBUBBLY
Zeus
Level 101
God Stats
45W - 16L
1,616 SR
Queue Stats
344W - 232L
1,606 Elo+
Party 2
Team Averages
Level 91
1,556 SR
1,581 Elo+

VS

Team Averages
Level 95
1,680 SR
1,589 Elo+
Gilgamesh
Gilgamesh
BasedDiogenes
Gilgamesh
Level 48
God Stats
14W - 4L
1,744 SR
Queue Stats
67W - 50L
1,536 Elo+
Party 1
Mulan
Mulan
DanceBradda
Mulan
Level 108
God Stats
6W - 9L
1,600 SR
Queue Stats
97W - 55L
1,630 Elo+
Party 1
Geb
Geb
SLAYAOFTHEDEAD
Geb
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
91W - 61L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DBCFamishedVi
Achilles
12
7 / 0 / 9
8,497
772
10,701
9,900
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
KnoxxyLove
Fenrir
12
0 / 1 / 14
7,457
678
6,645
7,252
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
9 / 1 / 7
8,879
807
13,398
3,483
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BasedDiogenes
Gilgamesh
10
0 / 4 / 2
6,118
556
4,326
9,997
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 5 / 0
6,617
602
4,288
11,108
6,902
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 7 / 2
6,547
595
4,257
14,002
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BasedDiogenes
Gilgamesh
0
4
2
0.25
W
Achilles
DBCFamishedVi
Achilles
7
0
9
11.5
L
2
5
0
0.4
W
Fenrir
KnoxxyLove
Fenrir
0
1
14
7
W
Zeus
9
1
7
12.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
12,871
20,635
Taken
35,107
13,745
Mitigated
23,780
5,666
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BasedDiogenes
Gilgamesh
4,326
619
175
1,485
9,997
6,194
0
4,319
5,267
3,062
9,629
W
Achilles
DBCFamishedVi
Achilles
10,701
2,495
436
2,899
9,900
9,849
581
2,347
7,371
3,151
25,684
L
4,288
436
0
645
11,108
6,902
0
3,242
7,447
0
18,904
W
Fenrir
KnoxxyLove
Fenrir
6,645
815
0
1,500
7,252
2,725
436
2,209
4,656
0
17,876
W
Zeus
13,398
2,075
636
195
3,483
1,171
1,053
1,261
2,193
31,059
0
L
4,257
511
0
1,127
14,002
10,684
0
5,716
7,508
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
19,282
120
Minions Killed
75
8
Camps Cleared
1
619,748
Distance Traveled
546,624
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,118
556
30
3
1
187,801
0
W
Achilles
8,497
772
47
4
3
217,240
2
L
Mulan
6,617
602
32
3
0
173,143
4
W
Fenrir
7,457
678
24
2
4
202,728
1
W
Zeus
8,879
807
49
4
1
199,780
0
L
Geb
6,547
595
13
1
0
185,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role