Player Matchup

Fenrir
Fenrir
ASPIRE456
Fenrir
Level 17
God Stats
3W - 1L
1,351 SR
Queue Stats
3W - 3L
1,275 Elo+
Party 1
Ares
Ares
FUB4R817
Ares
Level 43
God Stats
4W - 3L
1,464 SR
Queue Stats
64W - 92L
1,314 Elo+
Party 1
Ra
Ra
xPSYCKOx
Ra
Level 99
God Stats
14W - 28L
1,398 SR
Queue Stats
142W - 203L
1,429 Elo+
Party 1
Team Averages
Level 53
1,404 SR
1,339 Elo+

VS

Team Averages
Level 47
1,635 SR
1,274 Elo+
Jormungandr
Jormungandr
Elixil
Jormungandr
Level 109
God Stats
0W - 1L
1,906 SR
Queue Stats
334W - 404L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
Skiddysoda223
Hou Yi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 76L
1,281 Elo+
Party 2
Xing Tian
Xing Tian
VaporyCupid6380
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASPIRE456
Fenrir
16
7 / 1 / 12
12,804
640
12,532
14,695
15,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
16
6 / 1 / 13
13,852
693
12,257
21,394
28,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 12
12,797
640
19,517
13,993
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elixil
Jormungandr
16
2 / 8 / 3
12,042
602
22,918
22,607
22,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 4 / 2
11,965
598
11,647
13,717
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
VaporyCupid6380
Xing Tian
13
0 / 7 / 4
10,527
526
6,940
21,005
18,695
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
19
Kills
5
5
Deaths
19
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASPIRE456
Fenrir
7
1
12
13
L
Jormungandr
Elixil
Jormungandr
2
8
3
0.44
W
Ares
6
1
13
12.5
L
3
4
2
1
L
Xing Tian
VaporyCupid6380
Xing Tian
0
7
4
0.29
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
41,505
50,082
Taken
57,329
50,523
Mitigated
47,563
20,891
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASPIRE456
Fenrir
12,532
2,582
886
2,314
14,695
15,761
434
9,517
5,178
2,837
15,717
L
Jormungandr
Elixil
Jormungandr
22,918
6,943
389
1,318
22,607
22,932
289
12,565
9,616
71,757
0
W
Ares
12,257
1,292
503
3,300
21,394
28,331
315
12,850
8,544
25,846
0
L
11,647
2,544
29
2,274
13,717
5,936
124
9,256
4,249
0
47,520
L
Xing Tian
VaporyCupid6380
Xing Tian
6,940
1,266
0
0
21,005
18,695
0
12,565
8,040
14,450
0
W
19,517
1,715
7,850
6,038
13,993
6,431
689
8,471
5,522
82,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
34,534
194
Minions Killed
184
7
Camps Cleared
10
1,132,518
Distance Traveled
976,014
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,804
640
13
1
1
416,653
5
L
Jormungandr
12,042
602
91
5
3
306,848
0
W
Ares
13,852
693
20
1
1
373,212
6
L
Hou Yi
11,965
598
74
4
6
337,069
0
L
Xing Tian
10,527
526
19
1
1
332,097
1
W
Ra
12,797
640
161
8
5
342,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role