Player Matchup

Arachne
Arachne
AquaIsTrash
Arachne
Level 24
God Stats
10W - 11L
1,416 SR
Queue Stats
47W - 67L
1,292 Elo+
Party 1
Erlang Shen
Erlang Shen
Ebony Szn
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 235L
1,481 Elo+
Party 1
Artemis
Artemis
Sazkr
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Solo
Anhur
Anhur
Toromax10
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zayoholic
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,298 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,387 Elo+

VS

Team Averages
Level 15
1,463 SR
1,429 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ItIsntSoEasy
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,694 Elo+
Solo
Odin
Odin
THORjiang
Odin
Level 6
God Stats
3W - 2L
1,220 SR
Queue Stats
3W - 6L
994 Elo+
Solo
Medusa
Medusa
frordo
Medusa
Level 24
God Stats
26W - 21L
1,595 SR
Queue Stats
77W - 90L
1,315 Elo+
Solo
Da Ji
Da Ji
ptnsvplamif
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AquaIsTrash
Arachne
9
1 / 2 / 2
5,620
511
2,345
7,201
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Ebony Szn
Erlang Shen
11
3 / 3 / 1
6,067
552
6,060
8,217
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Sazkr
Artemis
1
0 / 0 / 0
3,723
338
0
0
0
Anhur
Toromax10
Anhur
11
4 / 3 / 0
6,427
584
4,251
7,408
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zayoholic
Cthulhu
6
0 / 5 / 2
4,721
429
2,426
8,929
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 1
4,647
422
1,258
2,105
1,328
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 1 / 1
6,367
579
4,659
4,635
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
1 / 2 / 1
5,843
531
3,757
7,642
4,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
frordo
Medusa
9
0 / 4 / 0
5,666
515
3,420
7,835
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
11 / 0 / 0
7,970
725
10,404
8,046
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
13
13
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Arachne
AquaIsTrash
Arachne
1
2
2
1
L
Erlang Shen
Ebony Szn
Erlang Shen
3
3
1
1.17
W
1
1
1
1.5
L
Artemis
Sazkr
Artemis
0
0
0
0
W
Odin
1
2
1
0.75
L
Anhur
Toromax10
Anhur
4
3
0
1.33
L
Cthulhu
Zayoholic
Cthulhu
0
5
2
0.2
W
Medusa
frordo
Medusa
0
4
0
0
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
23,498
31,755
Taken
30,263
14,951
Mitigated
11,442
7,353
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,258
389
511
48
2,105
1,328
287
84
2,021
7,495
0
L
Arachne
AquaIsTrash
Arachne
2,345
1,529
0
2,477
7,201
2,116
0
912
6,267
0
17,883
L
Erlang Shen
Ebony Szn
Erlang Shen
6,060
3,001
0
2,905
8,217
5,158
0
1,554
6,649
0
30,065
W
4,659
754
0
1,639
4,635
1,331
1,079
725
3,745
38,545
0
L
Artemis
Sazkr
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Odin
3,757
885
0
1,430
7,642
4,122
400
0
7,642
3,959
21,007
L
Anhur
Toromax10
Anhur
4,251
1,378
0
1,275
7,408
1,612
855
275
7,133
0
29,980
L
Cthulhu
Zayoholic
Cthulhu
2,426
491
0
696
8,929
6,065
0
3,625
5,075
9,327
0
W
Medusa
frordo
Medusa
3,420
1,740
0
2,133
7,835
1,274
524
829
6,795
0
33,396
W
10,404
3,069
0
720
8,046
3,387
0
502
7,476
0
53,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
30,493
196
Minions Killed
286
0
Camps Cleared
0
905,890
Distance Traveled
958,239
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,647
422
14
1
0
98,301
0
L
Arachne
5,620
511
59
5
0
237,288
0
L
Erlang Shen
6,067
552
51
5
0
214,257
0
W
Agni
6,367
579
76
7
0
213,102
3
L
Artemis
3,723
338
0
0
0
36,240
0
W
Odin
5,843
531
47
4
0
193,924
0
L
Anhur
6,427
584
68
6
0
210,876
0
L
Cthulhu
4,721
429
18
2
0
207,229
1
W
Medusa
5,666
515
58
5
0
193,960
0
W
Da Ji
7,970
725
91
8
0
258,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role