Player Matchup

Amaterasu
Amaterasu
AtlasGTT
Amaterasu
Level 11
God Stats
2W - 2L
1,321 SR
Queue Stats
2W - 2L
999 Elo+
Party 2
Da Ji
Da Ji
Bladed red wolf
Da Ji
Level 67
God Stats
4W - 4L
1,473 SR
Queue Stats
22W - 12L
1,618 Elo+
Party 2
Khepri
Khepri
EmperorSalteen
Khepri
Level 104
God Stats
3W - 3L
1,569 SR
Queue Stats
73W - 70L
1,497 Elo+
Party 2
Team Averages
Level 61
1,454 SR
1,371 Elo+

VS

Team Averages
Level 70
1,377 SR
1,291 Elo+
Ah Puch
Ah Puch
Agent_of_Zero
Ah Puch
Level 61
God Stats
1W - 6L
1,098 SR
Queue Stats
136W - 193L
1,322 Elo+
Party 1
Anhur
Anhur
Frodobaginns420
Anhur
Level 125
God Stats
0W - 2L
1,533 SR
Queue Stats
274W - 430L
1,314 Elo+
Solo
Osiris
Osiris
Iustrium
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 98L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtlasGTT
Amaterasu
15
2 / 5 / 12
11,970
599
7,939
21,481
12,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 2 / 6
14,051
703
15,848
16,011
8,353
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 11
13,483
674
10,229
23,552
21,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
6 / 3 / 3
12,880
644
23,365
11,037
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 10 / 5
12,092
605
11,829
16,374
5,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Iustrium
Osiris
15
2 / 3 / 7
11,650
583
8,388
13,439
15,591
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
16
Kills
12
12
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
6
3
3
2.5
W
Amaterasu
AtlasGTT
Amaterasu
2
5
12
1.6
W
10
2
6
6.5
W
4
5
11
1.9
L
4
10
5
0.65
L
Osiris
Iustrium
Osiris
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
43,582
61,044
Taken
40,850
42,731
Mitigated
25,073
9,443
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
23,365
1,212
0
2,640
11,037
4,194
0
2,936
8,101
66,095
0
W
Amaterasu
AtlasGTT
Amaterasu
7,939
2,130
0
3,200
21,481
12,932
1,587
10,156
11,325
0
33,284
W
15,848
4,866
0
2,210
16,011
8,353
664
6,988
9,023
0
53,697
W
10,229
498
0
4,033
23,552
21,446
797
6,923
16,629
42,864
0
L
11,829
7,022
87
1,410
16,374
5,288
0
4,118
12,256
0
28,433
L
Osiris
Iustrium
Osiris
8,388
2,655
0
0
13,439
15,591
0
3,771
9,668
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
36,622
190
Minions Killed
173
10
Camps Cleared
5
1,060,757
Distance Traveled
970,976
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,880
644
104
5
3
313,213
2
W
Amaterasu
11,970
599
67
3
1
340,920
0
W
Da Ji
14,051
703
75
4
7
369,674
1
W
Khepri
13,483
674
48
2
2
350,163
2
L
Anhur
12,092
605
39
2
1
291,049
0
L
Osiris
11,650
583
30
2
1
366,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role