Player Matchup

Tyr
Tyr
KozerKrestii
Tyr
Level 11
God Stats
3W - 5L
1,550 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 1
Olorun
Olorun
SaskeBSmazke
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,697 Elo+
Solo
King Arthur
King Arthur
Кронрейнтид
King Arthur
Level 20
God Stats
2W - 1L
1,560 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 1
Bakasura
Bakasura
狂暴鸿儒
Bakasura
Level 14
God Stats
3W - 0L
1,720 SR
Queue Stats
37W - 42L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
玄都愿梦师
Guan Yu
Level 13
God Stats
15W - 14L
1,461 SR
Queue Stats
32W - 32L
1,448 Elo+
Party 2
Team Averages
Level 16
1,558 SR
1,471 Elo+

VS

Team Averages
Level 20
1,433 SR
1,535 Elo+
Loki
Loki
GermanNasi
Loki
Level 26
God Stats
1W - 5L
1,408 SR
Queue Stats
38W - 32L
1,515 Elo+
Solo
Da Ji
Da Ji
iDre1234
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Bakasura
Bakasura
llllllol
Bakasura
Level 26
God Stats
1W - 2L
1,257 SR
Queue Stats
95W - 79L
1,629 Elo+
Solo
Ah Puch
Ah Puch
rushiapettan
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 45L
1,707 Elo+
Solo
Thanatos
Thanatos
vn9z
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 3
10,130
724
9,216
7,305
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
16
5 / 1 / 4
9,619
687
7,760
12,464
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 15
7,821
559
5,704
8,271
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
狂暴鸿儒
Bakasura
12
6 / 1 / 4
7,822
559
2,893
6,220
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 2
7,398
528
3,561
7,809
6,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,327
452
2,204
7,617
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
iDre1234
Da Ji
5
0 / 12 / 1
4,893
350
1,489
9,242
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
llllllol
Bakasura
15
3 / 2 / 2
8,404
600
6,352
9,794
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
rushiapettan
Ah Puch
14
1 / 0 / 1
7,854
561
7,832
5,051
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
vn9z
Thanatos
8
1 / 11 / 1
5,655
404
2,052
9,708
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
30
Kills
7
7
Deaths
30
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
17
0
3
18.5
W
Olorun
5
1
4
7
L
Da Ji
iDre1234
Da Ji
0
12
1
0.04
L
Bakasura
llllllol
Bakasura
3
2
2
2
L
Ah Puch
rushiapettan
Ah Puch
1
0
1
1.5
L
Thanatos
vn9z
Thanatos
1
11
1
0.14
W
1
3
15
2.83
W
Bakasura
狂暴鸿儒
Bakasura
6
1
4
8
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
19,929
42,069
Taken
41,412
25,404
Mitigated
12,724
18,903
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,204
337
0
1,703
7,617
1,692
55
1,000
6,252
0
22,766
W
9,216
2,044
0
3,439
7,305
5,044
1,663
696
6,495
0
47,493
W
Olorun
7,760
4,234
218
9,377
12,464
5,594
1,019
4,099
8,008
78,649
8,784
L
Da Ji
iDre1234
Da Ji
1,489
464
0
445
9,242
1,740
0
1,583
7,328
0
8,061
L
Bakasura
llllllol
Bakasura
6,352
3,870
0
4,543
9,794
4,904
228
287
9,275
0
47,650
L
Ah Puch
rushiapettan
Ah Puch
7,832
633
0
1,668
5,051
2,274
0
2,440
2,611
68,534
0
L
Thanatos
vn9z
Thanatos
2,052
1,121
0
1,248
9,708
2,114
132
1,580
7,638
0
9,427
W
5,704
1,140
197
1,618
8,271
5,573
797
1,600
6,056
0
33,083
W
Bakasura
狂暴鸿儒
Bakasura
2,893
1,795
0
2,285
6,220
2,499
2,012
828
5,197
0
27,851
W
3,561
623
85
1,684
7,809
6,694
0
308
7,041
0
42,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
33,133
497
Minions Killed
347
0
Camps Cleared
0
1,391,980
Distance Traveled
1,287,862
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,327
452
46
3
0
215,754
1
W
Tyr
10,130
724
100
7
0
314,713
0
W
Olorun
9,619
687
173
12
0
272,280
8
L
Da Ji
4,893
350
24
2
0
230,900
1
L
Bakasura
8,404
600
123
9
0
283,901
1
L
Ah Puch
7,854
561
138
10
0
293,987
1
L
Thanatos
5,655
404
16
1
0
263,320
0
W
King Arthur
7,821
559
56
4
0
273,979
1
W
Bakasura
7,822
559
69
5
0
302,605
4
W
Guan Yu
7,398
528
99
7
0
228,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role