Player Matchup

Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FrOzenXGoKu
Ra
Level 105
God Stats
12W - 10L
1,643 SR
Queue Stats
264W - 213L
1,540 Elo+
Party 1
Thanatos
Thanatos
frOzen_x_AnArchy
Thanatos
Level 145
God Stats
5W - 3L
1,715 SR
Queue Stats
250W - 232L
1,545 Elo+
Party 1
Team Averages
Level 134
1,619 SR
1,528 Elo+

VS

Team Averages
Level 102
1,441 SR
1,475 Elo+
Hou Yi
Hou Yi
Himiko_x69x_RED
Hou Yi
Level 142
God Stats
13W - 16L
1,542 SR
Queue Stats
254W - 268L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Letourneaux
Zhong Kui
Level 67
God Stats
7W - 6L
1,382 SR
Queue Stats
156W - 152L
1,444 Elo+
Party 2
King Arthur
King Arthur
That Sharkey
King Arthur
Level 97
God Stats
5W - 10L
1,400 SR
Queue Stats
303W - 290L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 7 / 5
8,350
557
4,857
15,002
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 6 / 4
9,172
611
9,803
11,225
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 7 / 3
8,809
587
8,318
12,170
4,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
9,681
645
5,126
8,731
2,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Letourneaux
Zhong Kui
15
11 / 2 / 7
11,483
766
14,870
9,017
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
That Sharkey
King Arthur
16
8 / 1 / 12
11,230
749
12,284
13,217
11,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
20
20
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
5
0.5
L
2
6
4
0.67
W
1
4
12
1.75
W
Zhong Kui
Letourneaux
Zhong Kui
11
2
7
7.25
W
King Arthur
That Sharkey
King Arthur
8
1
12
14
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
32,280
38,397
Taken
30,965
22,126
Mitigated
20,822
11,628
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,857
1,899
489
2,431
15,002
13,817
0
6,612
8,390
0
8,822
L
9,803
1,208
1,365
2,844
11,225
3,943
0
3,616
7,609
48,603
0
W
5,126
1,151
0
1,663
8,731
2,351
1,130
3,314
5,042
0
32,081
W
Zhong Kui
Letourneaux
Zhong Kui
14,870
3,467
248
1,920
9,017
7,094
1,343
2,302
6,249
39,457
4,306
W
King Arthur
That Sharkey
King Arthur
12,284
1,202
0
3,877
13,217
11,377
0
3,959
8,559
0
37,944
L
8,318
777
0
4,499
12,170
4,366
0
4,079
8,091
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
32,394
136
Minions Killed
155
3
Camps Cleared
10
819,724
Distance Traveled
844,139
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,350
557
15
1
0
266,940
0
L
Ra
9,172
611
102
7
1
278,063
2
W
Hou Yi
9,681
645
50
3
3
288,835
7
W
Zhong Kui
11,483
766
48
3
3
261,672
0
W
King Arthur
11,230
749
57
4
4
293,632
3
L
Thanatos
8,809
587
19
1
2
274,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role