Player Matchup

Sol
Sol
CrAzY1eGz2000
Sol
Level 68
God Stats
16W - 11L
1,385 SR
Queue Stats
33W - 28L
1,300 Elo+
Party 1
Osiris
Osiris
KyNet12
Osiris
Level 62
God Stats
0W - 3L
1,457 SR
Queue Stats
42W - 33L
1,236 Elo+
Party 1
Thanatos
Thanatos
Snickerz150
Thanatos
Level 141
God Stats
12W - 11L
1,647 SR
Queue Stats
47W - 31L
1,312 Elo+
Party 1
Team Averages
Level 90
1,497 SR
1,283 Elo+

VS

Team Averages
Level 110
1,497 SR
1,416 Elo+
Ah Puch
Ah Puch
IceTrucker 78
Ah Puch
Level 127
God Stats
93W - 91L
1,557 SR
Queue Stats
630W - 704L
1,445 Elo+
Solo
Geb
Geb
Lone215
Geb
Level 119
God Stats
2W - 1L
1,278 SR
Queue Stats
23W - 36L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
Scarface6201
Cernunnos
Level 83
God Stats
3W - 1L
1,657 SR
Queue Stats
124W - 160L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
10,241
569
9,681
13,811
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KyNet12
Osiris
15
3 / 4 / 11
11,482
638
10,710
20,589
25,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
Snickerz150
Thanatos
16
10 / 5 / 5
11,796
655
21,300
20,936
9,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
2 / 3 / 9
11,863
659
18,476
12,258
4,092
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
4 / 6 / 8
13,299
739
9,313
23,213
31,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Scarface6201
Cernunnos
17
7 / 7 / 3
12,625
701
16,356
18,449
7,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
13
13
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Ah Puch
2
3
9
2.17
L
Osiris
KyNet12
Osiris
3
4
11
2.13
W
Geb
4
6
8
1.33
W
Cernunnos
Scarface6201
Cernunnos
7
7
3
1.21
L
Thanatos
Snickerz150
Thanatos
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
44,145
55,336
Taken
53,920
41,177
Mitigated
42,569
15,625
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,681
2,525
0
3,826
13,811
5,574
609
9,380
4,431
39,397
2,911
W
Ah Puch
18,476
369
0
1,388
12,258
4,092
1,038
1,024
11,011
62,303
0
L
Osiris
KyNet12
Osiris
10,710
2,831
0
1,128
20,589
25,650
90
9,647
10,942
0
27,465
W
Geb
9,313
702
0
4,818
23,213
31,313
202
5,579
17,135
22,489
0
W
Cernunnos
Scarface6201
Cernunnos
16,356
8,273
0
4,584
18,449
7,164
1,364
3,123
14,829
0
57,869
L
Thanatos
Snickerz150
Thanatos
21,300
6,998
0
10,671
20,936
9,953
557
9,334
11,602
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
37,787
170
Minions Killed
193
5
Camps Cleared
8
927,888
Distance Traveled
927,778
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,241
569
90
5
1
295,656
0
W
Ah Puch
11,863
659
109
6
4
314,333
1
L
Osiris
11,482
638
38
2
2
315,157
1
W
Geb
13,299
739
16
1
0
320,765
3
W
Cernunnos
12,625
701
68
4
4
292,680
4
L
Thanatos
11,796
655
42
2
2
317,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role