Player Matchup

Serqet
Serqet
AlbinyzDictator
Serqet
Level 89
God Stats
4W - 3L
1,313 SR
Queue Stats
272W - 205L
1,524 Elo+
Party 1
Hel
Hel
MarkyMarkaNinja1
Hel
Level 109
God Stats
1W - 1L
1,352 SR
Queue Stats
291W - 259L
1,551 Elo+
Party 1
Ares
Ares
hobo741
Ares
Level 87
God Stats
2W - 2L
1,247 SR
Queue Stats
379W - 342L
1,501 Elo+
Party 1
Team Averages
Level 95
1,304 SR
1,525 Elo+

VS

Team Averages
Level 68
1,532 SR
1,558 Elo+
Fenrir
Fenrir
MistahNastee
Fenrir
Level 160
God Stats
3W - 4L
1,411 SR
Queue Stats
84W - 98L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
SirRutherfordII
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wishuwerefear
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,684 SR
Queue Stats
5W - 3L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 10
9,336
849
8,622
12,054
6,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 4 / 8
8,512
774
6,788
8,679
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
hobo741
Ares
13
7 / 4 / 12
9,712
883
11,216
15,039
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 8 / 2
8,479
771
10,960
13,404
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 8 / 6
6,860
624
4,829
12,641
10,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Wishuwerefear
Morgan Le Fay
12
3 / 4 / 4
7,935
721
16,110
7,918
3,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
9
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
5
4
8
2.25
L
Fenrir
6
8
2
0.88
L
0
8
6
0.38
L
Morgan Le Fay
Wishuwerefear
Morgan Le Fay
3
4
4
1.25
W
Ares
hobo741
Ares
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
31,899
35,772
Taken
33,963
25,162
Mitigated
24,791
5,841
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,622
1,825
0
159
12,054
6,003
0
5,995
5,730
0
14,278
W
6,788
534
1,936
2,706
8,679
4,488
0
3,706
4,753
27,620
0
L
Fenrir
10,960
2,227
0
940
13,404
11,024
0
7,173
5,777
0
20,583
L
4,829
1,651
757
2,385
12,641
10,622
0
6,667
5,660
0
13,364
L
Morgan Le Fay
Wishuwerefear
Morgan Le Fay
16,110
2,674
43
1,228
7,918
3,145
0
4,708
3,078
35,737
0
W
Ares
hobo741
Ares
11,216
712
0
1,040
15,039
14,671
0
6,989
7,793
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
23,274
87
Minions Killed
78
6
Camps Cleared
3
615,285
Distance Traveled
563,906
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,336
849
15
1
2
215,363
1
W
Hel
8,512
774
48
4
1
197,423
1
L
Fenrir
8,479
771
16
1
1
199,686
1
L
Guan Yu
6,860
624
19
2
1
179,812
2
L
Morgan Le Fay
7,935
721
43
4
1
184,408
1
W
Ares
9,712
883
24
2
3
202,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role