Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Eztefaria
Set
Level 13
God Stats
10W - 4L
1,695 SR
Queue Stats
45W - 37L
1,383 Elo+
Solo
Geb
Geb
GFSM
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,370 Elo+
Solo
Charybdis
Charybdis
HERTTTTTTTT
Charybdis
Level 29
God Stats
27W - 19L
1,538 SR
Queue Stats
159W - 148L
1,401 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,431 Elo+

VS

Team Averages
Level 16
1,320 SR
1,317 Elo+
Ra
Ra
ACExRENEGADEx
Ra
Level 11
God Stats
3W - 3L
1,276 SR
Queue Stats
23W - 10L
1,416 Elo+
Solo
King Arthur
King Arthur
Mankey14
King Arthur
Level 6
God Stats
7W - 12L
1,195 SR
Queue Stats
8W - 16L
1,064 Elo+
Solo
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 17
God Stats
14W - 13L
1,384 SR
Queue Stats
18W - 24L
1,305 Elo+
Party 1
Yemoja
Yemoja
TheBaniner
Yemoja
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 51L
1,410 Elo+
Solo
Thor
Thor
dialex1205
Thor
Level 29
God Stats
8W - 7L
1,245 SR
Queue Stats
68W - 76L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 3 / 1
5,993
545
5,452
7,882
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
10
0 / 1 / 3
5,763
524
2,461
4,594
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 2
6,610
601
6,958
7,287
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
GFSM
Geb
10
6 / 2 / 4
7,006
637
4,555
9,990
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HERTTTTTTTT
Charybdis
12
6 / 0 / 3
7,109
646
7,691
4,809
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,631
512
3,927
5,679
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Mankey14
King Arthur
6
0 / 6 / 0
4,223
384
2,470
8,452
1,521
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Sgonzalez06
Sun Wukong
9
3 / 1 / 0
5,414
492
3,740
7,093
2,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
TheBaniner
Yemoja
8
2 / 4 / 0
5,314
483
1,977
6,345
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 1
4,901
446
2,249
8,347
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
6
6
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
W
Zeus
 
Zeus
0
1
3
1.5
L
1
3
0
0.33
W
6
0
2
7
W
Geb
GFSM
Geb
6
2
4
4
W
Charybdis
HERTTTTTTTT
Charybdis
6
0
3
7.5
L
King Arthur
Mankey14
King Arthur
0
6
0
0
L
Sun Wukong
Sgonzalez06
Sun Wukong
3
1
0
3
L
Yemoja
TheBaniner
Yemoja
2
4
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
14,363
34,562
Taken
35,916
16,971
Mitigated
12,427
11,439
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,452
1,494
0
2,751
7,882
5,155
0
0
7,882
4,416
25,473
W
Zeus
 
Zeus
2,461
139
0
1,250
4,594
1,168
827
1,100
3,396
32,559
0
L
3,927
45
58
1,076
5,679
2,079
0
3,754
1,925
28,619
0
W
6,958
3,529
0
3,321
7,287
2,411
0
487
6,742
0
39,493
W
Geb
GFSM
Geb
4,555
846
0
1,231
9,990
6,789
13
2,801
6,971
19,138
0
W
Charybdis
HERTTTTTTTT
Charybdis
7,691
3,334
0
2,886
4,809
1,448
890
1,142
3,667
0
47,751
L
King Arthur
Mankey14
King Arthur
2,470
409
0
689
8,452
1,521
0
1,231
7,221
0
13,039
L
Sun Wukong
Sgonzalez06
Sun Wukong
3,740
1,019
0
2,385
7,093
2,883
0
369
5,941
0
22,919
L
Yemoja
TheBaniner
Yemoja
1,977
629
973
1,284
6,345
4,148
0
1,206
5,139
9,914
0
L
2,249
748
0
2,080
8,347
1,796
0
825
7,399
0
18,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
25,483
323
Minions Killed
187
0
Camps Cleared
0
1,018,490
Distance Traveled
1,002,194
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,993
545
53
5
0
201,031
3
W
Zeus
5,763
524
64
6
0
186,180
4
L
Ra
5,631
512
68
6
0
202,048
3
W
Set
6,610
601
70
6
0
249,215
0
W
Geb
7,006
637
33
3
0
194,355
1
W
Charybdis
7,109
646
103
9
0
187,709
3
L
King Arthur
4,223
384
22
2
0
191,780
0
L
Sun Wukong
5,414
492
37
3
0
211,195
0
L
Yemoja
5,314
483
12
1
0
180,294
3
L
Thor
4,901
446
48
4
0
216,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role