Player Matchup

Kumbhakarna
Kumbhakarna
ShrimplyPibbls
Kumbhakarna
Level 118
God Stats
0W - 1L
1,798 SR
Queue Stats
11W - 5L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
WinterLily77
Sylvanus
Level 97
God Stats
0W - 1L
1,713 SR
Queue Stats
66W - 60L
1,476 Elo+
Party 1
Ares
Ares
blazingrobo
Ares
Level 148
God Stats
0W - 1L
1,284 SR
Queue Stats
210W - 195L
1,620 Elo+
Party 1
Team Averages
Level 121
1,598 SR
1,605 Elo+

VS

Team Averages
Level 80
1,682 SR
1,685 Elo+
Baron Samedi
Baron Samedi
KDsDurag
Baron Samedi
Level 109
God Stats
1W - 0L
1,668 SR
Queue Stats
25W - 10L
1,693 Elo+
Party 2
Danzaburou
Danzaburou
SD_monster420
Danzaburou
Level 15
God Stats
4W - 0L
1,877 SR
Queue Stats
8W - 2L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
YounggDanny619
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 26L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ShrimplyPibbls
Kumbhakarna
13
1 / 5 / 7
9,628
602
3,476
21,885
22,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sylvanus
WinterLily77
Sylvanus
13
3 / 5 / 4
9,706
607
10,917
18,882
7,648
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 8 / 3
9,958
622
13,433
22,030
11,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KDsDurag
Baron Samedi
17
9 / 3 / 8
11,746
734
18,419
9,038
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SD_monster420
Danzaburou
14
4 / 5 / 12
10,967
685
11,293
11,455
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 11
11,246
703
19,165
17,772
23,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
18
18
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KDsDurag
Baron Samedi
9
3
8
4.33
W
Danzaburou
SD_monster420
Danzaburou
4
5
12
2
L
Kumbhakarna
ShrimplyPibbls
Kumbhakarna
1
5
7
0.9
L
Sylvanus
WinterLily77
Sylvanus
3
5
4
1
W
5
0
11
10.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
48,877
62,797
Taken
38,265
41,232
Mitigated
32,678
19,227
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KDsDurag
Baron Samedi
18,419
992
2,139
2,178
9,038
5,380
1,065
6,795
2,243
44,204
0
W
Danzaburou
SD_monster420
Danzaburou
11,293
6,390
0
705
11,455
4,002
25
10,355
1,100
0
25,562
L
Kumbhakarna
ShrimplyPibbls
Kumbhakarna
3,476
145
1,287
1,776
21,885
22,330
0
6,076
14,410
14,977
0
L
Sylvanus
WinterLily77
Sylvanus
10,917
3,123
7,351
7,314
18,882
7,648
216
6,100
12,251
35,613
0
W
19,165
4,343
1,852
7,005
17,772
23,296
1,192
11,087
6,685
0
59,654
L
13,433
396
0
1,499
22,030
11,254
91
4,971
16,385
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
33,959
133
Minions Killed
175
1
Camps Cleared
10
722,040
Distance Traveled
786,037
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,746
734
73
5
2
264,845
3
W
Danzaburou
10,967
685
35
2
2
200,768
0
L
Kumbhakarna
9,628
602
16
1
0
260,535
0
L
Sylvanus
9,706
607
70
4
1
220,392
1
W
Guan Yu
11,246
703
67
4
6
320,424
2
L
Ares
9,958
622
47
3
0
241,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role