Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,448 SR
Queue Stats
92W - 77L
1,558 Elo+
Party 2
Terra
Terra
Gruney10
Terra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
jw1991
Xing Tian
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 102L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
xxjohnyx
Ratatoskr
Level 154
God Stats
2W - 0L
1,623 SR
Queue Stats
126W - 133L
1,565 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,537 Elo+

VS

Team Averages
Level 107
1,523 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NivlekSti
Jormungandr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 119L
1,561 Elo+
Party 1
Odin
Odin
ProtonPulse
Odin
Level 46
God Stats
1W - 2L
1,328 SR
Queue Stats
65W - 63L
1,504 Elo+
Solo
Nox
Nox
Sicilians
Nox
Level 116
God Stats
1W - 1L
1,768 SR
Queue Stats
117W - 131L
1,453 Elo+
Party 1
Da Ji
Da Ji
bigdaddysausage
Da Ji
Level 101
God Stats
2W - 5L
1,520 SR
Queue Stats
201W - 211L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
11 / 8 / 15
13,833
769
19,914
19,996
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
20
16 / 5 / 17
14,966
831
47,014
21,043
11,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Gruney10
Terra
19
2 / 5 / 22
12,796
711
9,557
26,308
35,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
jw1991
Xing Tian
20
3 / 2 / 23
12,291
683
13,079
24,035
33,885
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
xxjohnyx
Ratatoskr
20
7 / 3 / 26
13,072
726
26,535
26,705
26,346
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
4 / 6 / 14
12,908
717
16,518
26,334
34,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
NivlekSti
Jormungandr
20
2 / 6 / 15
12,527
696
19,811
33,377
47,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 9 / 13
12,010
667
13,407
31,993
25,627
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 9 / 13
13,457
748
17,966
20,920
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 9 / 8
12,705
706
20,528
19,499
10,230
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
86
39
Kills
23
23
Deaths
39
103
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
8
15
2.31
L
Sylvanus
 
Sylvanus
4
6
14
1.83
W
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
16
5
17
4.9
W
Terra
Gruney10
Terra
2
5
22
2.6
L
Jormungandr
NivlekSti
Jormungandr
2
6
15
1.58
L
4
9
13
1.17
L
5
9
13
1.28
L
8
9
8
1.33
W
Xing Tian
jw1991
Xing Tian
3
2
23
7.25
W
Ratatoskr
xxjohnyx
Ratatoskr
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,099
Damage
88,230
118,087
Taken
132,123
116,396
Mitigated
128,872
49,863
Healing
40,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,914
2,277
1,556
3,037
19,996
9,206
441
11,193
8,803
42,289
0
L
Sylvanus
 
Sylvanus
16,518
2,794
13,681
9,767
26,334
34,798
787
11,454
14,337
22,720
0
W
Ah Muzen Cab
CAPT KOZ
Ah Muzen Cab
47,014
15,478
3,608
5,210
21,043
11,258
2,795
9,833
11,210
0
85,000
W
Terra
Gruney10
Terra
9,557
732
7,680
7,692
26,308
35,701
292
10,087
16,221
17,528
0
L
Jormungandr
NivlekSti
Jormungandr
19,811
2,992
3,102
5,351
33,377
47,947
681
9,046
23,708
51,315
0
L
13,407
3,866
1,676
1,631
31,993
25,627
617
11,965
19,718
5,702
23,405
L
17,966
2,428
1,735
1,419
20,920
10,270
2,658
7,195
13,412
34,292
0
L
20,528
4,819
1,255
1,014
19,499
10,230
307
5,419
13,530
0
27,014
W
Xing Tian
jw1991
Xing Tian
13,079
577
1,971
3,925
24,035
33,885
837
11,117
12,918
26,277
0
W
Ratatoskr
xxjohnyx
Ratatoskr
26,535
4,752
4,269
10,915
26,705
26,346
868
14,830
11,875
4,516
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,958
Gold Earned
63,607
196
Minions Killed
188
0
Camps Cleared
0
1,641,526
Distance Traveled
1,382,204
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,833
769
49
3
0
266,290
1
L
Sylvanus
12,908
717
23
1
0
285,139
0
W
Ah Muzen Cab
14,966
831
73
4
0
302,818
0
W
Terra
12,796
711
13
1
0
337,080
0
L
Jormungandr
12,527
696
58
3
0
289,783
2
L
Odin
12,010
667
21
1
0
287,878
1
L
Nox
13,457
748
56
3
0
264,453
5
L
Da Ji
12,705
706
30
2
0
254,951
0
W
Xing Tian
12,291
683
35
2
0
373,006
4
W
Ratatoskr
13,072
726
26
1
0
362,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role