Player Matchup

Fenrir
Fenrir
DOBEEEEE
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 73L
1,515 Elo+
Party 1
Osiris
Osiris
Dabombdotcomz
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,749 Elo+
Solo
Camazotz
Camazotz
Ladun
Camazotz
Level 65
God Stats
2W - 1L
1,556 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo
Mercury
Mercury
Sukunavess
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 164L
1,522 Elo+
Party 1
Geb
Geb
oTurtwig
Geb
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 55L
1,525 Elo+
Solo
Team Averages
Level 49
1,511 SR
1,549 Elo+

VS

Team Averages
Level 100
1,464 SR
1,603 Elo+
Ullr
Ullr
DraigAnam
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,803 Elo+
Party 2
Xbalanque
Xbalanque
LadySanity
Xbalanque
Level 159
God Stats
1W - 1L
1,234 SR
Queue Stats
89W - 94L
1,492 Elo+
Solo
Hera
Hera
Thisisjoe1012
Hera
Level 116
God Stats
3W - 4L
1,588 SR
Queue Stats
112W - 107L
1,463 Elo+
Party 2
Fafnir
Fafnir
WilliamAqua
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,787 Elo+
Party 2
Chiron
Chiron
xBlessAngelx
Chiron
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 46L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DOBEEEEE
Fenrir
13
4 / 6 / 4
7,927
793
4,612
10,499
6,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 5 / 4
7,605
761
5,227
11,538
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Ladun
Camazotz
15
2 / 3 / 6
8,037
804
3,499
12,707
4,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Sukunavess
Mercury
14
2 / 6 / 4
7,998
800
3,743
9,133
3,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 8
7,143
714
6,605
9,688
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 4 / 11
8,358
836
4,093
8,115
3,747
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
LadySanity
Xbalanque
17
5 / 2 / 13
9,231
923
11,863
6,160
2,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 12
9,698
970
12,961
4,100
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
4 / 2 / 16
9,709
971
4,805
12,391
16,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
15
4 / 2 / 14
8,960
896
10,996
6,101
2,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
11
Kills
24
24
Deaths
12
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DOBEEEEE
Fenrir
4
6
4
1
L
3
5
4
1
W
Ullr
2
4
11
1.88
L
Camazotz
Ladun
Camazotz
2
3
6
1.67
W
Xbalanque
LadySanity
Xbalanque
5
2
13
5.75
L
Mercury
Sukunavess
Mercury
2
6
4
0.67
W
9
2
12
7.5
W
Fafnir
4
2
16
6
L
0
4
8
1
W
Chiron
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
44,718
53,565
Taken
36,867
34,193
Mitigated
27,698
14,553
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DOBEEEEE
Fenrir
4,612
368
0
269
10,499
6,411
114
4,228
6,271
0
8,595
L
5,227
805
1,306
1,075
11,538
9,721
28
2,945
8,593
0
11,220
W
Ullr
4,093
3,169
535
418
8,115
3,747
825
1,325
6,575
0
11,133
L
Camazotz
Ladun
Camazotz
3,499
428
1,502
6,115
12,707
4,898
504
4,592
8,115
0
13,432
W
Xbalanque
LadySanity
Xbalanque
11,863
4,596
640
800
6,160
2,932
2,205
1,272
4,854
0
29,755
L
Mercury
Sukunavess
Mercury
3,743
1,220
1,290
1,140
9,133
3,665
417
2,903
6,230
0
16,079
W
12,961
2,808
911
469
4,100
1,823
836
346
3,612
24,718
0
W
Fafnir
4,805
1,348
2,796
3,791
12,391
16,591
524
2,040
10,078
10,410
0
L
6,605
84
712
1,144
9,688
9,498
0
3,098
6,590
14,078
0
W
Chiron
10,996
3,570
2,591
1,647
6,101
2,605
1,349
1,622
4,365
0
20,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
45,956
71
Minions Killed
104
0
Camps Cleared
0
930,727
Distance Traveled
816,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,927
793
9
1
0
190,156
1
L
Osiris
7,605
761
12
1
0
175,737
1
W
Ullr
8,358
836
15
2
0
148,260
1
L
Camazotz
8,037
804
15
2
0
196,639
0
W
Xbalanque
9,231
923
33
3
0
165,547
0
L
Mercury
7,998
800
27
3
0
202,871
0
W
Hera
9,698
970
26
3
0
202,869
0
W
Fafnir
9,709
971
13
1
0
141,297
0
L
Geb
7,143
714
8
1
0
165,324
0
W
Chiron
8,960
896
17
2
0
158,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role