Player Matchup

Skadi
Skadi
AtomicOliver
Skadi
Level 8
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
SuperCyan123
Ares
Level 69
God Stats
0W - 3L
1,718 SR
Queue Stats
53W - 53L
1,568 Elo+
Party 1
Mercury
Mercury
monkeyfan6799
Mercury
Level 98
God Stats
10W - 17L
1,502 SR
Queue Stats
78W - 79L
1,532 Elo+
Party 1
Team Averages
Level 58
1,562 SR
1,533 Elo+

VS

Team Averages
Level 92
1,589 SR
1,554 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ZippyHucklenoose
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 219L
1,588 Elo+
Party 2
Freya
Freya
buddyelms
Freya
Level 123
God Stats
24W - 21L
1,766 SR
Queue Stats
309W - 259L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 3
7,278
662
7,115
11,048
4,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 5 / 2
7,067
642
5,052
12,874
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
10
1 / 7 / 3
6,656
605
5,779
8,774
3,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 0 / 11
9,394
854
9,395
7,219
2,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
12
2 / 2 / 19
8,346
759
3,625
10,010
9,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
buddyelms
Freya
14
12 / 3 / 9
10,178
925
15,159
11,405
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
21
21
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
11
12.5
L
2
9
3
0.39
L
2
5
2
0.6
W
Xing Tian
2
2
19
5.75
W
Freya
buddyelms
Freya
12
3
9
5.5
L
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
28,179
32,696
Taken
28,634
21,332
Mitigated
16,571
2,317
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,395
4,047
0
3,002
7,219
2,402
1,020
906
6,313
0
38,480
L
7,115
2,743
0
1,153
11,048
4,610
0
5,970
5,078
0
19,729
L
5,052
122
0
1,124
12,874
13,217
0
5,947
6,927
14,601
0
W
Xing Tian
3,625
612
0
1,147
10,010
9,302
21
2,582
7,428
9,034
0
W
Freya
buddyelms
Freya
15,159
5,058
0
5,743
11,405
4,867
490
2,160
9,245
42,519
4,636
L
Mercury
5,779
1,600
0
40
8,774
3,505
0
5,332
3,442
0
18,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,001
Gold Earned
27,918
74
Minions Killed
120
3
Camps Cleared
7
566,201
Distance Traveled
658,047
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,394
854
61
6
3
210,811
4
L
Skadi
7,278
662
36
3
0
173,080
4
L
Ares
7,067
642
11
1
0
196,186
3
W
Xing Tian
8,346
759
3
0
0
236,424
0
W
Freya
10,178
925
56
5
4
210,812
4
L
Mercury
6,656
605
27
2
3
196,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role