Player Matchup

Nemesis
Nemesis
ABYCORFON
Nemesis
Level 5
God Stats
3W - 5L
1,121 SR
Queue Stats
4W - 6L
1,535 Elo+
Solo
Scylla
Scylla
GabrielRojas275
Scylla
Level 128
God Stats
5W - 5L
1,687 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jazmyn_ty_
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,321 Elo+
Solo
Charybdis
Charybdis
Juanitus
Charybdis
Level 8
God Stats
1W - 1L
1,825 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Da Ji
Da Ji
plop8887
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 2
Team Averages
Level 35
1,527 SR
1,390 Elo+

VS

Team Averages
Level 17
1,452 SR
1,410 Elo+
Geb
Geb
BreezyBri256723
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
DEaTH5166
Tsukuyomi
Level 35
God Stats
18W - 14L
1,495 SR
Queue Stats
278W - 278L
1,484 Elo+
Party 1
Janus
Janus
TelevisionEaGle
Janus
Level 28
God Stats
3W - 7L
1,388 SR
Queue Stats
141W - 154L
1,423 Elo+
Solo
Nemesis
Nemesis
WestScarab196
Nemesis
Level 8
God Stats
2W - 3L
1,469 SR
Queue Stats
14W - 15L
1,329 Elo+
Party 1
Bellona
Bellona
l i did it l
Bellona
Level 5
God Stats
2W - 5L
1,406 SR
Queue Stats
16W - 25L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABYCORFON
Nemesis
12
0 / 5 / 3
9,810
818
667
6,448
1,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 6 / 2
11,899
992
20,702
21,542
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Jazmyn_ty_
Cu Chulainn
15
0 / 5 / 2
9,671
806
4,101
11,960
6,571
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Juanitus
Charybdis
16
0 / 5 / 6
10,392
866
11,615
14,868
4,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
plop8887
Da Ji
16
4 / 8 / 2
11,203
934
11,568
18,197
7,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 22
13,377
1,115
10,822
14,951
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
DEaTH5166
Tsukuyomi
19
17 / 0 / 7
14,746
1,229
23,843
10,912
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 11
11,790
983
12,836
6,665
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
2 / 3 / 10
10,865
905
8,192
14,428
9,148
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
l i did it l
Bellona
18
5 / 4 / 14
11,386
949
10,100
12,568
7,010
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
9
Kills
29
29
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ABYCORFON
Nemesis
0
5
3
0.3
W
2
0
22
13
W
Tsukuyomi
DEaTH5166
Tsukuyomi
17
0
7
20.5
L
5
6
2
1
L
Cu Chulainn
Jazmyn_ty_
Cu Chulainn
0
5
2
0.2
L
Charybdis
Juanitus
Charybdis
0
5
6
0.6
W
3
2
11
4.25
W
Nemesis
2
3
10
2.33
W
Bellona
l i did it l
Bellona
5
4
14
3
L
Da Ji
plop8887
Da Ji
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
65,793
73,015
Taken
59,524
26,901
Mitigated
35,324
1,540
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ABYCORFON
Nemesis
667
189
0
97
6,448
1,667
0
2,204
4,244
0
4,446
W
10,822
903
475
7,888
14,951
12,379
0
5,251
9,700
30,253
0
W
Tsukuyomi
DEaTH5166
Tsukuyomi
23,843
6,572
416
2,889
10,912
4,950
0
5,241
5,671
0
49,604
L
20,702
2,382
86
1,329
21,542
6,659
0
8,866
12,676
43,919
0
L
Cu Chulainn
Jazmyn_ty_
Cu Chulainn
4,101
1,362
0
0
11,960
6,571
0
3,086
8,874
0
11,326
L
Charybdis
Juanitus
Charybdis
11,615
6,837
0
28
14,868
4,665
0
4,131
10,737
0
27,452
W
12,836
568
0
335
6,665
1,837
0
2,193
4,472
47,768
0
W
Nemesis
8,192
3,159
0
1,246
14,428
9,148
0
3,423
9,871
0
17,011
W
Bellona
l i did it l
Bellona
10,100
1,532
339
1,307
12,568
7,010
0
4,594
7,974
0
14,882
L
Da Ji
plop8887
Da Ji
11,568
964
0
0
18,197
7,339
0
5,371
12,826
0
22,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
62,164
122
Minions Killed
228
5
Camps Cleared
11
845,881
Distance Traveled
1,243,050
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,810
818
3
0
1
84,171
0
W
Geb
13,377
1,115
40
3
0
247,447
0
W
Tsukuyomi
14,746
1,229
49
4
6
280,998
3
L
Scylla
11,899
992
50
4
1
230,295
0
L
Cu Chulainn
9,671
806
12
1
1
121,904
1
L
Charybdis
10,392
866
33
3
0
201,829
2
W
Janus
11,790
983
109
9
2
244,505
0
W
Nemesis
10,865
905
20
2
2
243,893
0
W
Bellona
11,386
949
10
1
1
226,207
0
L
Da Ji
11,203
934
24
2
2
207,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role