Player Matchup

Scylla
Scylla
Masters
Big Team Rush
Scylla
Masters
Level 158
God Stats
3W - 7L
1,568 SR
Queue Stats
225W - 191L
2,513 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Lumioso
Hou Yi
Diamond III
Level 148
God Stats
87W - 109L
1,575 SR
Queue Stats
448W - 523L
2,396 MMR
Solo
Cerberus
Cerberus
Gold IV
deathfly1982
Cerberus
Gold IV
Level 108
God Stats
0W - 1L
1,583 SR
Queue Stats
27W - 35L
1,653 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,575 SR
2,187 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,657 SR
2,493 MMR
Skadi
Skadi
Gold III
BuckeyeGuy58
Skadi
Gold III
Level 107
God Stats
1W - 1L
1,287 SR
Queue Stats
107W - 121L
1,579 MMR
Solo
Odin
Odin
Masters
LordSaltysteak
Odin
Masters
Level 153
God Stats
44W - 17L
1,880 SR
Queue Stats
416W - 271L
2,598 MMR
Party 1
Chang'e
Chang'e
Grandmaster
RamblingChild
Chang'e
Grandmaster
Level 155
God Stats
11W - 3L
1,805 SR
Queue Stats
386W - 205L
3,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,890
589
3,589
4,263
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lumioso
Hou Yi
10
1 / 2 / 0
6,436
644
2,498
7,096
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
deathfly1982
Cerberus
8
0 / 5 / 1
6,126
613
4,358
10,396
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SolFenrirAresThothChaac

VS

Bans
ArtioGilgameshGebAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
6,653
665
3,923
5,477
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 4
7,169
717
7,429
5,153
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
12
3 / 0 / 6
7,210
721
6,940
5,177
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
1
8
5
W
5
0
4
7
L
Hou Yi
Lumioso
Hou Yi
1
2
0
0.5
W
Chang'e
3
0
6
6
L
Cerberus
deathfly1982
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
18,292
21,755
Taken
15,807
11,409
Mitigated
5,009
7,068
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
476
0
500
4,263
1,179
0
1,301
2,710
19,814
0
W
3,923
595
0
530
5,477
1,364
92
3,024
2,453
0
16,696
W
7,429
2,796
0
784
5,153
2,360
328
2,791
2,362
0
13,432
L
Hou Yi
Lumioso
Hou Yi
2,498
400
0
3,239
7,096
2,796
0
2,230
4,466
0
19,217
W
Chang'e
6,940
510
1,800
2,659
5,177
1,285
129
2,752
2,425
31,099
0
L
Cerberus
deathfly1982
Cerberus
4,358
96
0
3,329
10,396
7,434
0
3,098
6,601
10,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,452
Gold Earned
21,032
99
Minions Killed
111
1
Camps Cleared
8
499,849
Distance Traveled
592,648
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,890
589
51
5
0
173,336
4
W
Skadi
6,653
665
28
3
1
180,294
3
W
Odin
7,169
717
17
2
3
203,215
1
L
Hou Yi
6,436
644
25
3
1
159,000
5
W
Chang'e
7,210
721
66
7
4
209,139
5
L
Cerberus
6,126
613
23
2
0
167,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role