Player Matchup

Ymir
Ymir
Not_So_Ice
Ymir
Level 46
God Stats
53W - 58L
1,463 SR
Queue Stats
121W - 155L
1,286 Elo+
Solo
Hachiman
Hachiman
Numingrhombus
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
ObamaBidden
Cliodhna
Level 42
God Stats
6W - 13L
1,233 SR
Queue Stats
104W - 120L
1,282 Elo+
Party 1
Merlin
Merlin
Slothtastic002
Merlin
Level 43
God Stats
11W - 9L
1,486 SR
Queue Stats
116W - 135L
1,286 Elo+
Party 1
Chaac
Chaac
crimson0chris
Chaac
Level 39
God Stats
20W - 17L
1,466 SR
Queue Stats
94W - 95L
1,327 Elo+
Party 1
Team Averages
Level 38
1,429 SR
1,304 Elo+

VS

Team Averages
Level 45
1,358 SR
1,320 Elo+
Camazotz
Camazotz
DiAmOnD ThRoNe
Camazotz
Level 39
God Stats
10W - 24L
1,302 SR
Queue Stats
64W - 72L
1,425 Elo+
Party 2
Sol
Sol
JJawbreaker8
Sol
Level 26
God Stats
5W - 7L
1,510 SR
Queue Stats
21W - 34L
1,328 Elo+
Party 2
Cerberus
Cerberus
MoNsTeRaSSaSIN5
Cerberus
Level 64
God Stats
3W - 2L
1,607 SR
Queue Stats
52W - 66L
1,313 Elo+
Party 2
Set
Set
Nimrod_Jones
Set
Level 68
God Stats
7W - 8L
1,298 SR
Queue Stats
280W - 417L
1,257 Elo+
Party 3
Anubis
Anubis
SavageDingo
Anubis
Level 28
God Stats
0W - 6L
1,073 SR
Queue Stats
64W - 97L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 16
11,994
500
8,149
21,411
22,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Numingrhombus
Hachiman
15
2 / 6 / 12
10,182
424
9,672
11,560
3,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
ObamaBidden
Cliodhna
20
14 / 4 / 2
14,370
599
17,638
16,731
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
7 / 3 / 7
12,308
513
13,885
14,955
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 9
14,279
595
28,290
27,008
25,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
6
0 / 4 / 0
7,076
295
3,762
7,956
3,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
4 / 8 / 4
9,945
414
20,127
23,836
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
3 / 10 / 12
9,815
409
8,755
27,935
30,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 9 / 6
11,153
465
7,880
23,751
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
19
11 / 9 / 2
13,199
550
20,968
19,399
11,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
39
Kills
21
21
Deaths
40
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
4
0
0
L
4
8
4
0.75
L
Cerberus
3
10
12
0.9
L
3
9
6
0.67
W
3
5
16
2.2
W
Hachiman
Numingrhombus
Hachiman
2
6
12
1.33
W
Cliodhna
ObamaBidden
Cliodhna
14
4
2
3.75
L
Anubis
11
9
2
1.33
W
7
3
7
3.5
W
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,634
Damage
61,492
91,665
Taken
102,877
61,064
Mitigated
63,581
27,755
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,762
941
0
2,734
7,956
3,077
0
76
7,880
0
17,057
L
20,127
7,127
0
9,744
23,836
9,298
0
4,556
19,280
62,309
7,340
L
Cerberus
8,755
698
203
4,235
27,935
30,330
0
8,884
19,051
21,289
0
L
7,880
3,981
0
5,031
23,751
9,817
850
3,899
19,852
0
82,362
W
8,149
1,038
0
4,470
21,411
22,226
484
14,717
6,694
38,855
0
W
Hachiman
Numingrhombus
Hachiman
9,672
7,431
413
1,014
11,560
3,039
3,118
7,819
3,741
0
35,283
W
Cliodhna
ObamaBidden
Cliodhna
17,638
3,752
0
3,118
16,731
5,985
4,666
6,073
10,658
0
90,941
L
Anubis
20,968
338
0
5,820
19,399
11,059
0
4,819
14,580
56,550
0
W
13,885
993
1,549
4,416
14,955
4,306
2,898
7,502
7,453
74,899
0
W
28,290
7,994
539
12,236
27,008
25,508
4,175
12,137
14,871
0
97,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
51,188
472
Minions Killed
394
0
Camps Cleared
0
2,154,027
Distance Traveled
1,628,417
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,076
295
37
2
0
138,090
1
L
Sol
9,945
414
111
5
0
381,870
0
L
Cerberus
9,815
409
27
1
0
382,741
2
L
Set
11,153
465
126
5
0
351,020
6
W
Ymir
11,994
500
48
2
0
414,642
2
W
Hachiman
10,182
424
54
2
0
410,215
0
W
Cliodhna
14,370
599
135
6
0
470,389
4
L
Anubis
13,199
550
93
4
0
374,696
6
W
Merlin
12,308
513
100
4
0
411,769
2
W
Chaac
14,279
595
135
6
0
447,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role