Player Matchup

Hou Yi
Hou Yi
ChorizoLocs
Hou Yi
Level 159
God Stats
58W - 40L
1,629 SR
Queue Stats
398W - 338L
1,589 Elo+
Party 3
Nemesis
Nemesis
FinalTorment
Nemesis
Level 86
God Stats
28W - 21L
1,612 SR
Queue Stats
496W - 420L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
LavishLadyLuck
Kukulkan
Level 149
God Stats
37W - 43L
1,484 SR
Queue Stats
785W - 699L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
OldDirtyVato
Kuzenbo
Level 157
God Stats
10W - 13L
1,377 SR
Queue Stats
374W - 321L
1,562 Elo+
Party 3
Mulan
Mulan
SweatySweatpants
Mulan
Level 122
God Stats
30W - 24L
1,626 SR
Queue Stats
514W - 438L
1,540 Elo+
Party 1
Team Averages
Level 135
1,546 SR
1,554 Elo+

VS

Team Averages
Level 120
1,512 SR
1,609 Elo+
Hercules
Hercules
Draygo
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,835 Elo+
Solo
Skadi
Skadi
Licker of Oreos
Skadi
Level 83
God Stats
51W - 27L
1,664 SR
Queue Stats
229W - 206L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
MVanHalen21
Erlang Shen
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
345W - 322L
1,526 Elo+
Solo
Hera
Hera
Soylent7
Hera
Level 158
God Stats
4W - 9L
1,372 SR
Queue Stats
508W - 481L
1,565 Elo+
Solo
Artio
Artio
kevinNum30
Artio
Level 127
God Stats
16W - 22L
1,525 SR
Queue Stats
460W - 436L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 2 / 8
12,162
640
13,044
12,685
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
FinalTorment
Nemesis
19
7 / 1 / 4
12,212
643
16,713
13,509
11,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
1 / 4 / 6
9,465
498
6,585
12,338
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OldDirtyVato
Kuzenbo
16
4 / 2 / 11
9,647
508
10,323
18,210
19,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 3 / 5
10,248
539
10,362
14,054
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draygo
Hercules
16
5 / 4 / 5
10,096
531
13,257
18,899
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 4 / 4
9,611
506
7,464
10,933
3,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MVanHalen21
Erlang Shen
15
1 / 5 / 1
8,825
464
5,571
16,805
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
5 / 5 / 3
9,877
520
13,531
11,443
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
12
1 / 7 / 3
7,750
408
5,661
19,567
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
25
Kills
12
12
Deaths
25
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
2
8
5.5
L
Hercules
Draygo
Hercules
5
4
5
1.88
W
Nemesis
FinalTorment
Nemesis
7
1
4
9
W
Kukulkan
1
4
6
1
L
0
4
4
0.5
L
Erlang Shen
MVanHalen21
Erlang Shen
1
5
1
0.3
W
Kuzenbo
OldDirtyVato
Kuzenbo
4
2
11
4.75
L
Hera
5
5
3
1.3
W
6
3
5
2.83
L
Artio
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,027
Damage
45,484
70,796
Taken
77,647
48,131
Mitigated
43,203
26,425
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
13,044
7,423
0
5,716
12,685
4,536
1,639
3,792
8,893
0
102,374
L
Hercules
Draygo
Hercules
13,257
4,550
0
7,901
18,899
9,838
0
2,741
15,862
0
70,835
W
Nemesis
FinalTorment
Nemesis
16,713
9,288
0
7,643
13,509
11,243
431
677
12,832
0
80,728
W
Kukulkan
6,585
667
0
2,995
12,338
4,706
144
6,399
5,939
66,712
0
L
7,464
4,612
0
1,873
10,933
3,296
0
960
9,842
0
82,782
L
Erlang Shen
MVanHalen21
Erlang Shen
5,571
2,595
0
5,931
16,805
9,738
0
585
16,132
5,931
44,406
W
Kuzenbo
OldDirtyVato
Kuzenbo
10,323
3,700
780
4,838
18,210
19,802
0
7,124
11,086
29,760
0
L
Hera
13,531
5,180
0
1,244
11,443
4,020
0
6,068
4,804
72,902
0
W
10,362
1,879
0
4,453
14,054
7,844
0
2,207
11,847
0
69,144
L
Artio
5,661
930
974
3,828
19,567
16,311
0
4,905
14,099
19,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
46,159
601
Minions Killed
518
0
Camps Cleared
0
1,907,916
Distance Traveled
1,875,681
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,162
640
168
9
0
359,896
8
L
Hercules
10,096
531
125
7
0
371,676
4
W
Nemesis
12,212
643
154
8
0
391,808
8
W
Kukulkan
9,465
498
125
7
0
372,296
9
L
Skadi
9,611
506
152
8
0
386,794
4
L
Erlang Shen
8,825
464
97
5
0
389,631
0
W
Kuzenbo
9,647
508
44
2
0
394,544
4
L
Hera
9,877
520
123
6
0
349,002
5
W
Mulan
10,248
539
110
6
0
389,372
5
L
Artio
7,750
408
21
1
0
378,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role