Player Matchup

Neith
Neith
DaZeldaFreak777
Neith
Level 7
God Stats
5W - 4L
1,594 SR
Queue Stats
11W - 13L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Sublimit
Cthulhu
Level 117
God Stats
17W - 13L
1,632 SR
Queue Stats
196W - 123L
1,737 Elo+
Party 1
Horus
Horus
notasmurf6
Horus
Level 10
God Stats
6W - 7L
1,595 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 1
Team Averages
Level 45
1,607 SR
1,651 Elo+

VS

Team Averages
Level 50
1,491 SR
1,689 Elo+
Gilgamesh
Gilgamesh
BigManns
Gilgamesh
Level 7
God Stats
3W - 1L
1,324 SR
Queue Stats
51W - 14L
1,674 Elo+
Party 2
Poseidon
Poseidon
MewkUchia
Poseidon
Level 54
God Stats
9W - 2L
1,750 SR
Queue Stats
28W - 13L
1,725 Elo+
Party 2
Jing Wei
Jing Wei
doomkight500
Jing Wei
Level 89
God Stats
4W - 5L
1,400 SR
Queue Stats
379W - 233L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
13,883
731
20,127
18,439
9,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sublimit
Cthulhu
15
4 / 5 / 14
12,583
662
13,635
23,015
27,255
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Horus
16
7 / 8 / 12
13,167
693
14,926
25,309
25,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigManns
Gilgamesh
17
8 / 6 / 8
13,987
736
20,007
23,867
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
MewkUchia
Poseidon
18
8 / 9 / 6
14,514
764
24,084
15,181
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
doomkight500
Jing Wei
17
1 / 8 / 15
12,727
670
15,802
16,117
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
23
Kills
17
18
Deaths
23
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigManns
Gilgamesh
8
6
8
2
L
12
5
7
3.1
W
Poseidon
MewkUchia
Poseidon
8
9
6
1.22
L
Cthulhu
Sublimit
Cthulhu
4
5
14
2.2
W
Jing Wei
doomkight500
Jing Wei
1
8
15
1.06
L
Horus
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
59,893
66,763
Taken
55,165
61,770
Mitigated
29,344
11,410
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigManns
Gilgamesh
20,007
5,262
0
1,959
23,867
19,769
186
5,147
18,720
6,956
35,732
L
20,127
12,441
0
6,280
18,439
9,094
1,136
7,035
10,703
0
51,864
W
Poseidon
MewkUchia
Poseidon
24,084
2,854
116
1,103
15,181
4,208
863
4,634
10,547
58,994
0
L
Cthulhu
Sublimit
Cthulhu
13,635
425
747
250
23,015
27,255
0
7,880
14,268
41,778
0
W
Jing Wei
doomkight500
Jing Wei
15,802
13,288
525
413
16,117
5,367
1,412
4,260
11,857
0
50,338
L
Horus
14,926
6,527
1,345
2,788
25,309
25,421
84
11,199
12,970
0
27,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
41,228
182
Minions Killed
222
5
Camps Cleared
11
916,005
Distance Traveled
954,729
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,987
736
53
3
0
315,721
3
L
Neith
13,883
731
84
4
2
313,256
1
W
Poseidon
14,514
764
86
5
6
307,289
6
L
Cthulhu
12,583
662
74
4
1
334,590
0
W
Jing Wei
12,727
670
83
4
5
331,719
1
L
Horus
13,167
693
24
1
2
268,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role