Player Matchup

Neith
Neith
Gold IV
JFletch3
Neith
Gold IV
Level 160
God Stats
11W - 13L
1,549 SR
Queue Stats
547W - 554L
1,510 MMR
Solo
Eset
Eset
Silver III
NQLLA
Eset
Silver III
Level 116
God Stats
14W - 8L
1,804 SR
Queue Stats
39W - 34L
1,584 MMR
Solo
Ares
Ares
Gold II
Rapskallian
Ares
Gold II
Level 141
God Stats
6W - 6L
1,630 SR
Queue Stats
49W - 58L
1,535 MMR
Solo
Mercury
Mercury
Gold III
TG Chaotics
Mercury
Gold III
Level 122
God Stats
37W - 43L
1,519 SR
Queue Stats
391W - 392L
1,487 MMR
Solo
Olorun
Olorun
Gold III
XTitanX DragoNz
Olorun
Gold III
Level 137
God Stats
84W - 69L
1,611 SR
Queue Stats
158W - 170L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,623 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,549 SR
1,507 MMR
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
AvengedHotFuzz
Mulan
Gold III
Level 129
God Stats
7W - 4L
1,561 SR
Queue Stats
189W - 177L
1,537 MMR
Solo
Charybdis
Charybdis
Bronze III
DRickab53
Charybdis
Bronze III
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,448 MMR
Solo
Fenrir
Fenrir
Gold V
NetorareChamp
Fenrir
Gold V
Level 149
God Stats
3W - 0L
1,701 SR
Queue Stats
23W - 18L
1,592 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Yoshimoto70
Baron Samedi
Bronze III
Level 129
God Stats
1W - 0L
1,484 SR
Queue Stats
4W - 3L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JFletch3
Neith
14
2 / 4 / 0
7,986
499
4,663
9,579
2,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
NQLLA
Eset
12
3 / 6 / 1
7,401
463
8,496
9,351
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 5 / 3
7,108
444
3,477
12,580
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TG Chaotics
Mercury
8
1 / 7 / 0
5,845
365
330
7,754
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 2
8,036
502
8,189
16,449
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnSylvanus

VS

Bans
CliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 15
9,284
580
5,165
10,546
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 5
8,969
561
8,670
11,814
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
DRickab53
Charybdis
16
7 / 1 / 3
10,207
638
8,973
11,450
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
16 / 1 / 2
10,302
644
11,346
11,859
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Yoshimoto70
Baron Samedi
13
3 / 3 / 13
8,182
511
8,374
10,773
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
28
28
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
15
7.5
W
2
1
5
4.5
W
Charybdis
DRickab53
Charybdis
7
1
3
8.5
L
Neith
JFletch3
Neith
2
4
0
0.5
L
Eset
NQLLA
Eset
3
6
1
0.58
W
16
1
2
17
L
1
5
3
0.5
L
Mercury
TG Chaotics
Mercury
1
7
0
0.14
L
0
6
2
0.17
W
Baron Samedi
Yoshimoto70
Baron Samedi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
42,528
55,713
Taken
56,442
21,957
Mitigated
33,232
15,037
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,165
471
0
2,937
10,546
11,496
994
3,770
6,580
33,788
0
W
8,670
1,159
0
4,579
11,814
7,597
0
5,168
6,612
0
45,839
W
Charybdis
DRickab53
Charybdis
8,973
4,638
0
8,584
11,450
4,064
2,806
2,071
9,357
0
79,054
L
Neith
JFletch3
Neith
4,663
1,044
0
2,008
9,579
2,671
0
981
8,598
0
56,323
L
Eset
NQLLA
Eset
8,496
568
0
2,511
9,351
2,792
36
4,772
4,579
35,522
0
W
11,346
2,304
0
3,360
11,859
5,126
492
1,894
9,861
0
62,374
L
3,477
209
147
1,465
12,580
8,038
0
4,615
7,965
20,836
0
L
Mercury
TG Chaotics
Mercury
330
0
0
1,404
7,754
1,340
0
899
6,810
0
13,283
L
8,189
2,959
211
7,291
16,449
7,116
0
2,272
13,542
49,244
6,968
W
Baron Samedi
Yoshimoto70
Baron Samedi
8,374
629
803
3,566
10,773
4,949
356
5,772
4,663
43,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
46,944
354
Minions Killed
456
0
Camps Cleared
0
1,240,968
Distance Traveled
1,512,391
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,284
580
41
3
0
314,015
6
W
Mulan
8,969
561
89
6
0
322,571
0
W
Charybdis
10,207
638
160
10
0
255,748
6
L
Neith
7,986
499
115
7
0
258,947
0
L
Eset
7,401
463
70
4
0
295,917
5
W
Fenrir
10,302
644
98
6
0
342,528
4
L
Ares
7,108
444
33
2
0
254,251
6
L
Mercury
5,845
365
26
2
0
166,362
1
L
Olorun
8,036
502
110
7
0
265,491
1
W
Baron Samedi
8,182
511
68
4
0
277,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role