Player Matchup

Tiamat
Tiamat
Deklan99
Tiamat
Level 141
God Stats
3W - 1L
1,367 SR
Queue Stats
164W - 192L
1,394 Elo+
Party 1
Terra
Terra
Dimmir
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,464 Elo+
Solo
Rama
Rama
GtownSkeever
Rama
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 256L
1,499 Elo+
Solo
He Bo
He Bo
MankDemes99
He Bo
Level 143
God Stats
1W - 2L
1,158 SR
Queue Stats
158W - 187L
1,395 Elo+
Party 1
Athena
Athena
rj__628
Athena
Level 141
God Stats
5W - 3L
1,542 SR
Queue Stats
251W - 253L
1,470 Elo+
Solo
Team Averages
Level 109
1,413 SR
1,444 Elo+

VS

Team Averages
Level 107
1,509 SR
1,440 Elo+
Medusa
Medusa
Dr DylCo
Medusa
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 120L
1,385 Elo+
Party 2
Thor
Thor
Dr K3nnyKQQN
Thor
Level 92
God Stats
0W - 4L
1,568 SR
Queue Stats
182W - 192L
1,443 Elo+
Party 2
Scylla
Scylla
Purplebud61
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Shantal16
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 455L
1,393 Elo+
Solo
Geb
Geb
dracoslayer15
Geb
Level 109
God Stats
1W - 3L
1,478 SR
Queue Stats
89W - 70L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deklan99
Tiamat
20
5 / 3 / 18
12,084
806
15,612
15,389
8,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Dimmir
Terra
16
0 / 2 / 19
9,760
651
2,184
12,697
10,011
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 8
13,126
875
34,735
19,414
7,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 12
9,785
652
8,604
12,286
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
rj__628
Athena
18
2 / 3 / 18
10,614
708
7,459
21,682
15,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr DylCo
Medusa
19
5 / 4 / 7
11,691
779
14,909
11,321
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 6
10,541
703
13,583
17,182
7,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
19
8 / 4 / 4
11,587
772
16,122
10,539
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Shantal16
Guan Yu
16
0 / 5 / 13
9,805
654
7,111
20,292
22,612
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 12
10,525
702
19,261
19,137
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
25
Kills
17
17
Deaths
26
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Deklan99
Tiamat
5
3
18
4.67
W
Terra
Dimmir
Terra
0
2
19
4.75
L
Medusa
Dr DylCo
Medusa
5
4
7
2.13
L
3
8
6
0.75
W
15
4
8
4.75
W
3
5
12
1.8
L
Scylla
8
4
4
2.5
L
Guan Yu
Shantal16
Guan Yu
0
5
13
1.3
L
1
5
12
1.4
W
Athena
rj__628
Athena
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,594
Damage
70,986
81,468
Taken
78,471
45,244
Mitigated
58,777
38,417
Healing
27,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Deklan99
Tiamat
15,612
1,955
3,317
5,409
15,389
8,916
576
5,919
9,470
32,882
0
W
Terra
Dimmir
Terra
2,184
212
3,122
1,781
12,697
10,011
296
6,267
6,430
4,059
0
L
Medusa
Dr DylCo
Medusa
14,909
9,024
639
1,079
11,321
5,243
1,975
7,206
3,863
0
36,665
L
13,583
1,234
1,628
3,367
17,182
7,998
1,076
6,547
10,235
0
23,040
W
34,735
20,336
1,790
6,958
19,414
7,202
3,285
8,201
11,213
0
69,387
W
8,604
400
3,426
2,167
12,286
3,883
203
6,487
5,799
19,678
0
L
Scylla
16,122
704
652
598
10,539
4,593
177
4,959
5,376
37,171
0
L
Guan Yu
Shantal16
Guan Yu
7,111
547
8,509
6,469
20,292
22,612
40
7,316
12,603
0
16,206
L
19,261
1,287
1,144
3,138
19,137
18,331
0
6,274
12,535
27,783
0
W
Athena
rj__628
Athena
7,459
1,319
2,699
7,748
21,682
15,232
858
8,509
13,173
17,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
54,149
152
Minions Killed
155
0
Camps Cleared
0
1,224,068
Distance Traveled
1,156,374
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,084
806
46
3
0
267,556
0
W
Terra
9,760
651
8
1
0
239,233
0
L
Medusa
11,691
779
38
3
0
212,387
0
L
Thor
10,541
703
15
1
0
224,172
0
W
Rama
13,126
875
68
5
0
223,996
2
W
He Bo
9,785
652
16
1
0
219,043
0
L
Scylla
11,587
772
55
4
0
234,421
0
L
Guan Yu
9,805
654
25
2
0
251,889
1
L
Geb
10,525
702
22
1
0
233,505
1
W
Athena
10,614
708
14
1
0
274,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role