Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FILTHY HUMPBACK
Tiamat
Level 132
God Stats
4W - 4L
1,504 SR
Queue Stats
197W - 210L
1,493 Elo+
Solo
Skadi
Skadi
KingOfSofa
Skadi
Level 40
God Stats
6W - 0L
1,741 SR
Queue Stats
62W - 34L
1,671 Elo+
Party 1
Sylvanus
Sylvanus
Xygn
Sylvanus
Level 159
God Stats
2W - 0L
1,752 SR
Queue Stats
52W - 31L
1,691 Elo+
Party 1
Ymir
Ymir
rickh_1024
Ymir
Level 126
God Stats
20W - 9L
1,603 SR
Queue Stats
559W - 554L
1,474 Elo+
Solo
Team Averages
Level 111
1,620 SR
1,566 Elo+

VS

Team Averages
Level 107
1,562 SR
1,503 Elo+
Hercules
Hercules
BlindBlock3
Hercules
Level 120
God Stats
0W - 2L
1,155 SR
Queue Stats
193W - 202L
1,539 Elo+
Solo
Chang'e
Chang'e
DAL_760
Chang'e
Level 126
God Stats
0W - 1L
1,704 SR
Queue Stats
44W - 44L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
LuxDallas
Zhong Kui
Level 160
God Stats
12W - 10L
1,599 SR
Queue Stats
818W - 812L
1,581 Elo+
Solo
Serqet
Serqet
Veqile
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,340 Elo+
Solo
Ganesha
Ganesha
kwezzy20
Ganesha
Level 105
God Stats
8W - 3L
1,852 SR
Queue Stats
269W - 262L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
12 / 6 / 17
12,733
796
24,873
21,135
9,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 19
10,847
678
21,698
12,521
9,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
20
10 / 6 / 15
12,858
804
21,823
15,439
5,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
Xygn
Sylvanus
20
8 / 7 / 21
13,049
816
25,896
24,064
12,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 28
12,728
796
11,454
24,383
18,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlindBlock3
Hercules
18
6 / 7 / 13
11,639
727
21,502
30,520
34,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DAL_760
Chang'e
19
7 / 6 / 10
11,505
719
18,411
22,232
10,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
LuxDallas
Zhong Kui
19
9 / 8 / 8
11,921
745
15,710
19,618
11,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Veqile
Serqet
17
3 / 8 / 14
10,692
668
5,101
21,244
20,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
kwezzy20
Ganesha
19
1 / 6 / 21
12,049
753
15,090
25,878
36,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
92
35
Kills
26
26
Deaths
35
100
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
6
17
3.42
L
Hercules
BlindBlock3
Hercules
6
7
13
1.79
L
Chang'e
DAL_760
Chang'e
7
6
10
2
W
3
4
19
3.13
W
Skadi
10
6
15
2.92
L
Zhong Kui
LuxDallas
Zhong Kui
9
8
8
1.63
L
Serqet
Veqile
Serqet
3
8
14
1.25
W
Sylvanus
Xygn
Sylvanus
8
7
21
2.64
L
Ganesha
kwezzy20
Ganesha
1
6
21
1.92
W
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,744
Damage
75,814
97,542
Taken
119,492
54,395
Mitigated
114,127
54,368
Healing
41,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,873
5,194
456
13,127
21,135
9,112
796
12,616
7,704
0
32,341
L
Hercules
BlindBlock3
Hercules
21,502
2,619
1,916
7,042
30,520
34,205
0
13,538
16,982
8,120
21,575
L
Chang'e
DAL_760
Chang'e
18,411
804
12,649
9,004
22,232
10,754
482
12,267
9,965
42,754
0
W
21,698
1,066
222
3,210
12,521
9,047
1,402
5,526
6,573
48,909
0
W
Skadi
21,823
9,653
382
1,881
15,439
5,431
2,100
6,963
8,230
0
36,607
L
Zhong Kui
LuxDallas
Zhong Kui
15,710
3,117
1,955
2,447
19,618
11,737
791
10,102
9,516
32,192
0
L
Serqet
Veqile
Serqet
5,101
821
430
0
21,244
20,768
391
10,020
11,224
0
6,304
W
Sylvanus
Xygn
Sylvanus
25,896
4,741
12,211
11,053
24,064
12,131
1,067
13,968
9,293
35,641
0
L
Ganesha
kwezzy20
Ganesha
15,090
1,316
2,069
4,394
25,878
36,663
76
13,121
12,757
30,914
0
W
11,454
1,088
2,910
8,916
24,383
18,674
519
13,245
10,215
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
57,806
143
Minions Killed
177
0
Camps Cleared
0
1,367,196
Distance Traveled
1,321,623
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,733
796
18
1
0
315,132
0
L
Hercules
11,639
727
46
3
0
271,046
2
L
Chang'e
11,505
719
57
4
0
302,538
0
W
Tiamat
10,847
678
61
4
0
251,467
2
W
Skadi
12,858
804
26
2
0
254,814
0
L
Zhong Kui
11,921
745
61
4
0
216,725
3
L
Serqet
10,692
668
8
1
0
260,305
0
W
Sylvanus
13,049
816
15
1
0
291,363
2
L
Ganesha
12,049
753
5
0
0
271,009
2
W
Ymir
12,728
796
23
1
0
254,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role