Player Matchup

Baron Samedi
Baron Samedi
D11_Guntai
Baron Samedi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,510 Elo+
Solo
Thanatos
Thanatos
No_Drugs_On_Me
Thanatos
Level 23
God Stats
7W - 5L
1,222 SR
Queue Stats
85W - 74L
1,425 Elo+
Solo
Pele
Pele
Paycolavii
Pele
Level 14
God Stats
7W - 3L
1,636 SR
Queue Stats
30W - 22L
1,439 Elo+
Party 1
Ymir
Ymir
The Maison4156
Ymir
Level 14
God Stats
10W - 11L
1,554 SR
Queue Stats
40W - 29L
1,484 Elo+
Party 1
Freya
Freya
kavaluccii
Freya
Level 111
God Stats
5W - 2L
1,888 SR
Queue Stats
211W - 218L
1,526 Elo+
Party 1
Team Averages
Level 33
1,560 SR
1,477 Elo+

VS

Team Averages
Level 29
1,473 SR
1,509 Elo+
Danzaburou
Danzaburou
Cluster420
Danzaburou
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nightmonkey6042
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Aphrodite
Aphrodite
VersaceHottie500
Aphrodite
Level 28
God Stats
2W - 7L
1,285 SR
Queue Stats
113W - 118L
1,471 Elo+
Solo
Olorun
Olorun
ajj036299
Olorun
Level 88
God Stats
6W - 6L
1,581 SR
Queue Stats
154W - 157L
1,489 Elo+
Party 2
Fenrir
Fenrir
vTragic_Magic32
Fenrir
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
39W - 35L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D11_Guntai
Baron Samedi
11
5 / 0 / 2
6,428
584
5,138
5,700
2,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
6 / 2 / 0
6,630
603
4,105
5,944
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,392
490
3,581
5,818
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 4
5,418
493
1,719
6,094
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
9
3 / 0 / 3
5,306
482
5,575
7,146
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cluster420
Danzaburou
9
2 / 5 / 0
5,847
532
4,057
6,405
2,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Nightmonkey6042
Cu Chulainn
5
0 / 5 / 0
4,124
375
1,732
5,683
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
9
0 / 1 / 2
5,327
484
3,462
6,155
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ajj036299
Olorun
10
3 / 1 / 0
5,815
529
5,375
5,920
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 1
5,403
491
2,508
6,977
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cluster420
Danzaburou
2
5
0
0.4
W
Baron Samedi
D11_Guntai
Baron Samedi
5
0
2
6
L
Cu Chulainn
Nightmonkey6042
Cu Chulainn
0
5
0
0
W
Thanatos
6
2
0
3
W
1
2
1
0.75
W
0
1
4
2
L
Aphrodite
0
1
2
1
L
Olorun
ajj036299
Olorun
3
1
0
3
W
Freya
3
0
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
17,134
30,702
Taken
31,140
10,279
Mitigated
9,317
14,497
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cluster420
Danzaburou
4,057
888
0
287
6,405
2,027
0
3,658
2,747
0
22,545
W
Baron Samedi
D11_Guntai
Baron Samedi
5,138
328
325
2,964
5,700
2,176
0
1,027
4,515
30,778
0
L
Cu Chulainn
Nightmonkey6042
Cu Chulainn
1,732
266
0
497
5,683
1,519
0
2,700
2,983
0
6,681
W
Thanatos
4,105
2,150
0
4,332
5,944
2,376
0
429
5,515
0
32,715
W
3,581
535
0
1,326
5,818
1,344
754
1,579
4,157
0
24,333
W
1,719
292
0
1,746
6,094
2,457
81
2,792
3,021
15,992
0
L
Aphrodite
3,462
415
593
3,086
6,155
1,926
0
2,233
3,922
25,279
0
L
Olorun
ajj036299
Olorun
5,375
1,754
0
2,029
5,920
1,904
0
3,841
2,079
24,594
5,015
W
Freya
5,575
1,910
0
3,804
7,146
1,926
280
2,205
4,901
24,607
0
L
2,508
1,373
0
2,956
6,977
1,941
0
0
6,977
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
26,516
247
Minions Killed
221
0
Camps Cleared
0
1,014,291
Distance Traveled
910,966
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,847
532
55
5
0
185,309
0
W
Baron Samedi
6,428
584
57
5
0
187,836
2
L
Cu Chulainn
4,124
375
11
1
0
158,239
3
W
Thanatos
6,630
603
69
6
0
225,933
0
W
Pele
5,392
490
53
5
0
197,444
0
W
Ymir
5,418
493
25
2
0
204,299
0
L
Aphrodite
5,327
484
50
5
0
205,757
0
L
Olorun
5,815
529
54
5
0
178,759
2
W
Freya
5,306
482
43
4
0
198,779
1
L
Fenrir
5,403
491
51
5
0
182,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role