Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BV50
Charybdis
Level 86
God Stats
3W - 4L
1,092 SR
Queue Stats
19W - 22L
1,449 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Bismarck0w0
Ah Muzen Cab
Level 83
God Stats
6W - 0L
1,516 SR
Queue Stats
84W - 102L
1,431 Elo+
Solo
Cerberus
Cerberus
MrUnluckyUnggoy
Cerberus
Level 109
God Stats
2W - 2L
1,303 SR
Queue Stats
19W - 28L
1,399 Elo+
Party 4
Chaac
Chaac
Smokeydeathz
Chaac
Level 68
God Stats
3W - 3L
1,407 SR
Queue Stats
13W - 23L
1,330 Elo+
Party 3
Team Averages
Level 97
1,364 SR
1,422 Elo+

VS

Team Averages
Level 77
1,508 SR
1,417 Elo+
Horus
Horus
Frailwind1992
Horus
Level 126
God Stats
15W - 13L
1,536 SR
Queue Stats
380W - 388L
1,487 Elo+
Party 1
Arachne
Arachne
OverrLoadd
Arachne
Level 88
God Stats
0W - 5L
1,381 SR
Queue Stats
3W - 11L
1,231 Elo+
Party 2
Cupid
Cupid
Retrox23xReaper
Cupid
Level 126
God Stats
1W - 3L
1,357 SR
Queue Stats
45W - 55L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
fated_plan4
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
omegaman21
Hel
Level 43
God Stats
11W - 3L
1,766 SR
Queue Stats
131W - 118L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
12 / 1 / 17
11,653
1,165
21,699
4,864
2,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
BV50
Charybdis
18
4 / 3 / 20
10,603
1,060
14,788
13,677
5,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Bismarck0w0
Ah Muzen Cab
19
15 / 1 / 19
13,242
1,324
23,681
8,925
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
19
8 / 2 / 27
12,534
1,253
17,853
16,994
19,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 29
11,659
1,166
16,969
9,577
9,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 6
10,413
1,041
7,466
13,797
13,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
OverrLoadd
Arachne
16
1 / 12 / 6
9,834
983
9,679
19,433
7,366
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 12 / 5
10,945
1,095
20,046
22,278
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
fated_plan4
Cthulhu
16
0 / 13 / 5
9,658
966
9,182
34,151
30,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 3
10,433
1,043
4,488
14,123
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
34
43
Kills
9
9
Deaths
43
112
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
1
17
20.5
W
Charybdis
BV50
Charybdis
4
3
20
4.67
W
Ah Muzen Cab
Bismarck0w0
Ah Muzen Cab
15
1
19
24.5
L
1
0
6
4
W
Cerberus
8
2
27
10.75
L
Arachne
OverrLoadd
Arachne
1
12
6
0.33
L
4
12
5
0.54
W
4
2
29
9.25
L
Cthulhu
fated_plan4
Cthulhu
0
13
5
0.19
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,990
Damage
50,861
54,037
Taken
103,782
40,278
Mitigated
64,101
14,881
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
21,699
2,636
322
331
4,864
2,159
0
1,949
2,752
47,110
0
W
Charybdis
BV50
Charybdis
14,788
10,331
22
2,131
13,677
5,192
0
3,402
9,945
0
22,161
W
Ah Muzen Cab
Bismarck0w0
Ah Muzen Cab
23,681
10,914
0
4,155
8,925
4,185
0
1,810
7,075
0
60,044
L
7,466
2,189
1,811
2,435
13,797
13,388
0
3,133
10,664
10,492
16,380
W
Cerberus
17,853
1,158
600
4,004
16,994
19,527
0
4,290
12,292
29,309
0
L
Arachne
OverrLoadd
Arachne
9,679
6,842
0
1,290
19,433
7,366
0
8,395
11,038
0
14,022
L
20,046
12,189
27
450
22,278
6,396
0
10,310
11,968
0
38,796
W
16,969
2,666
244
3,072
9,577
9,215
0
3,362
5,870
0
33,157
L
Cthulhu
fated_plan4
Cthulhu
9,182
1,661
130
3,551
34,151
30,875
0
10,917
23,234
37,302
0
L
4,488
904
1,756
1,010
14,123
6,076
0
6,797
7,326
14,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
51,283
243
Minions Killed
208
8
Camps Cleared
7
964,603
Distance Traveled
947,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,653
1,165
67
7
1
183,340
1
W
Charybdis
10,603
1,060
18
2
0
168,551
0
W
Ah Muzen Cab
13,242
1,324
90
9
6
207,384
2
L
Horus
10,413
1,041
46
5
3
209,757
3
W
Cerberus
12,534
1,253
20
2
0
195,495
0
L
Arachne
9,834
983
16
2
0
197,406
0
L
Cupid
10,945
1,095
45
5
3
185,983
0
W
Chaac
11,659
1,166
48
5
1
209,833
0
L
Cthulhu
9,658
966
72
7
0
179,972
3
L
Hel
10,433
1,043
29
3
1
174,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role