Player Matchup

Xing Tian
Xing Tian
BRYCYN
Xing Tian
Level 144
God Stats
5W - 6L
1,469 SR
Queue Stats
311W - 311L
1,508 Elo+
Solo
Bakasura
Bakasura
BestSwagDaddyNA
Bakasura
Level 123
God Stats
1W - 0L
1,750 SR
Queue Stats
73W - 51L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
Inthachadillac
Hou Yi
Level 128
God Stats
2W - 3L
1,232 SR
Queue Stats
62W - 46L
1,585 Elo+
Party 2
Ra
Ra
LtDirtyDan
Ra
Level 24
God Stats
2W - 0L
1,432 SR
Queue Stats
23W - 13L
1,618 Elo+
Party 2
Ah Puch
Ah Puch
TheCondor
Ah Puch
Level 136
God Stats
1W - 1L
1,533 SR
Queue Stats
86W - 56L
1,592 Elo+
Party 2
Team Averages
Level 111
1,483 SR
1,575 Elo+

VS

Team Averages
Level 77
1,587 SR
1,623 Elo+
Apollo
Apollo
BVjeeva
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,522 Elo+
Party 1
Thor
Thor
Joshthunder99
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Hachiman
Hachiman
Stefanorey
Hachiman
Level 79
God Stats
0W - 1L
1,671 SR
Queue Stats
11W - 6L
1,876 Elo+
Party 1
Nike
Nike
muffintop134
Nike
Level 109
God Stats
8W - 6L
1,522 SR
Queue Stats
185W - 175L
1,503 Elo+
Solo
Sylvanus
Sylvanus
xMissBarbieDoll
Sylvanus
Level 148
God Stats
1W - 1L
1,743 SR
Queue Stats
471W - 481L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BRYCYN
Xing Tian
18
3 / 1 / 27
9,834
894
8,046
20,590
18,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
13
2 / 3 / 17
8,323
757
4,985
9,601
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 2 / 18
9,605
873
11,642
9,983
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 16
8,307
755
4,052
9,226
3,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
TheCondor
Ah Puch
20
19 / 1 / 10
11,664
1,060
27,592
10,840
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BVjeeva
Apollo
12
0 / 7 / 6
7,264
660
3,849
9,597
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 8 / 4
7,871
716
6,019
12,212
6,113
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Stefanorey
Hachiman
17
7 / 4 / 7
9,679
880
19,575
12,068
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 8
8,824
802
9,534
11,376
11,849
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
15
3 / 6 / 6
7,932
721
7,241
14,560
16,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
31
Kills
14
14
Deaths
31
88
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BRYCYN
Xing Tian
3
1
27
16.5
L
Apollo
BVjeeva
Apollo
0
7
6
0.43
W
Bakasura
2
3
17
3.5
W
6
2
18
7.5
L
2
8
4
0.5
W
1
7
16
1.29
L
Hachiman
Stefanorey
Hachiman
7
4
7
2.63
W
Ah Puch
TheCondor
Ah Puch
19
1
10
24
L
2
6
8
1
L
Sylvanus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
46,218
60,240
Taken
59,813
35,864
Mitigated
43,084
26,494
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BRYCYN
Xing Tian
8,046
883
1,963
8,481
20,590
18,920
180
3,068
17,522
12,669
0
L
Apollo
BVjeeva
Apollo
3,849
1,905
564
594
9,597
3,511
0
7,101
2,441
0
10,051
W
Bakasura
4,985
3,391
1,047
3,202
9,601
3,663
0
1,766
7,835
0
5,330
W
11,642
6,906
1,068
2,956
9,983
4,773
1,468
920
9,063
0
22,548
L
6,019
727
0
323
12,212
6,113
45
9,156
3,016
0
11,478
W
4,052
234
750
647
9,226
3,224
1,041
800
8,426
12,789
0
L
Hachiman
Stefanorey
Hachiman
19,575
6,486
826
3,417
12,068
5,215
897
7,534
4,394
0
37,227
W
Ah Puch
TheCondor
Ah Puch
27,592
972
1,908
4,472
10,840
5,284
307
687
10,153
49,170
0
L
9,534
601
370
1,004
11,376
11,849
0
4,195
6,876
0
15,407
L
Sylvanus
7,241
1,689
3,544
3,918
14,560
16,396
363
11,704
2,709
14,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
41,570
122
Minions Killed
106
0
Camps Cleared
0
1,004,455
Distance Traveled
821,203
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,834
894
12
1
0
205,176
0
L
Apollo
7,264
660
21
2
0
169,594
0
W
Bakasura
8,323
757
8
1
0
207,730
3
W
Hou Yi
9,605
873
28
3
0
183,566
0
L
Thor
7,871
716
12
1
0
140,056
0
W
Ra
8,307
755
17
2
0
194,485
0
L
Hachiman
9,679
880
45
4
0
190,222
2
W
Ah Puch
11,664
1,060
57
5
0
213,498
0
L
Nike
8,824
802
13
1
0
179,199
2
L
Sylvanus
7,932
721
15
1
0
142,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role