Player Matchup

Baron Samedi
Baron Samedi
Algebra17
Baron Samedi
Level 17
God Stats
12W - 18L
1,375 SR
Queue Stats
15W - 22L
1,275 Elo+
Party 1
Vamana
Vamana
EternalDarknes99
Vamana
Level 59
God Stats
9W - 10L
1,308 SR
Queue Stats
32W - 35L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
JBH2345
Heimdallr
Level 3
God Stats
1W - 1L
1,364 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Yemoja
Yemoja
SargentCC8390
Yemoja
Level 55
God Stats
32W - 36L
1,416 SR
Queue Stats
51W - 51L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheUltimaAlbino
Tsukuyomi
Level 69
God Stats
8W - 5L
1,502 SR
Queue Stats
74W - 73L
1,371 Elo+
Party 1
Team Averages
Level 41
1,393 SR
1,334 Elo+

VS

Team Averages
Level 61
1,532 SR
1,353 Elo+
Nike
Nike
EmyAnn4
Nike
Level 10
God Stats
1W - 2L
1,495 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 3
Fenrir
Fenrir
TabularOcean530
Fenrir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 37L
1,259 Elo+
Party 3
Eset
Eset
WindyCityCeltic
Eset
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 283L
1,479 Elo+
Party 3
Neith
Neith
bortto_bad
Neith
Level 27
God Stats
2W - 9L
1,534 SR
Queue Stats
112W - 149L
1,356 Elo+
Party 2
Khepri
Khepri
mapaldk
Khepri
Level 109
God Stats
1W - 5L
1,630 SR
Queue Stats
126W - 160L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Algebra17
Baron Samedi
18
3 / 1 / 3
11,254
563
9,477
10,608
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 2
12,904
645
17,527
14,884
14,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
JBH2345
Heimdallr
13
1 / 6 / 4
8,546
427
13,253
13,821
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 6
9,755
488
6,150
16,188
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
TheUltimaAlbino
Tsukuyomi
18
13 / 6 / 1
11,682
584
24,340
13,829
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EmyAnn4
Nike
17
1 / 2 / 2
9,571
479
4,406
12,397
10,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 10 / 4
8,339
417
6,946
22,112
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 4
10,383
519
12,417
19,206
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
9 / 5 / 5
10,324
516
18,502
16,525
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
mapaldk
Khepri
15
3 / 3 / 9
9,754
488
9,337
21,259
24,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
26
Kills
19
19
Deaths
26
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Algebra17
Baron Samedi
3
1
3
4.5
L
Nike
EmyAnn4
Nike
1
2
2
1
W
8
2
2
4.5
W
Heimdallr
JBH2345
Heimdallr
1
6
4
0.5
W
1
4
6
1
L
3
10
4
0.5
W
Tsukuyomi
TheUltimaAlbino
Tsukuyomi
13
6
1
2.25
L
3
6
4
0.83
L
Neith
9
5
5
2.3
L
Khepri
mapaldk
Khepri
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,747
Damage
51,608
69,330
Taken
91,499
45,255
Mitigated
56,443
20,059
Healing
25,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Algebra17
Baron Samedi
9,477
362
309
4,386
10,608
4,962
1,888
4,107
6,155
75,209
0
L
Nike
EmyAnn4
Nike
4,406
481
0
370
12,397
10,958
483
1,082
11,315
12,423
38,550
W
17,527
8,789
0
5,592
14,884
14,876
2,838
5,432
9,304
14,034
74,203
W
Heimdallr
JBH2345
Heimdallr
13,253
8,267
0
2,265
13,821
3,747
1,703
4,453
9,350
0
47,588
W
6,150
2,122
2,328
3,561
16,188
15,483
779
4,104
12,040
26,574
0
L
6,946
1,212
0
5,015
22,112
7,520
0
4,859
17,253
0
40,520
W
Tsukuyomi
TheUltimaAlbino
Tsukuyomi
24,340
6,889
0
1,618
13,829
6,187
1,034
4,447
9,116
0
78,906
L
12,417
1,552
884
7,067
19,206
7,448
1,349
4,731
14,475
62,469
0
L
Neith
18,502
13,693
977
6,451
16,525
5,858
1,003
2,855
13,670
0
78,089
L
Khepri
mapaldk
Khepri
9,337
870
0
5,047
21,259
24,659
391
4,987
16,272
31,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
48,371
533
Minions Killed
473
0
Camps Cleared
0
1,873,050
Distance Traveled
1,757,806
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,254
563
145
7
0
370,786
0
L
Nike
9,571
479
114
6
0
356,708
0
W
Vamana
12,904
645
161
8
0
408,972
2
W
Heimdallr
8,546
427
88
4
0
359,070
0
W
Yemoja
9,755
488
36
2
0
340,870
3
L
Fenrir
8,339
417
59
3
0
309,589
1
W
Tsukuyomi
11,682
584
103
5
0
393,352
1
L
Eset
10,383
519
124
6
0
332,634
4
L
Neith
10,324
516
140
7
0
321,450
2
L
Khepri
9,754
488
36
2
0
437,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role