Player Matchup

Cthulhu
Cthulhu
Bender5002
Cthulhu
Level 7
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 1
Terra
Terra
StormVaper_jr
Terra
Level 7
God Stats
0W - 2L
1,135 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 1
Sobek
Sobek
Tizmit
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,267 Elo+
Party 1
Team Averages
Level 12
1,470 SR
1,246 Elo+

VS

Team Averages
Level 60
1,575 SR
1,465 Elo+
Izanami
Izanami
I-StoleYoChicken
Izanami
Level 27
God Stats
11W - 6L
1,740 SR
Queue Stats
12W - 8L
1,727 Elo+
Party 2
Yemoja
Yemoja
MBK-Rink
Yemoja
Level 39
God Stats
7W - 5L
1,435 SR
Queue Stats
22W - 20L
1,226 Elo+
Party 2
Ah Puch
Ah Puch
Sellin-Percs
Ah Puch
Level 114
God Stats
9W - 8L
1,551 SR
Queue Stats
96W - 115L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bender5002
Cthulhu
12
1 / 4 / 0
9,058
647
5,419
21,094
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 7 / 0
7,447
532
735
19,553
13,459
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Tizmit
Sobek
9
0 / 7 / 1
8,290
592
1,649
20,414
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 5
10,997
786
23,213
9,144
3,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
MBK-Rink
Yemoja
14
1 / 0 / 15
9,386
670
5,608
1,766
2,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Sellin-Percs
Ah Puch
14
4 / 1 / 9
10,086
720
21,107
5,652
2,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
18
18
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bender5002
Cthulhu
1
4
0
0.25
W
13
0
5
15.5
W
Yemoja
MBK-Rink
Yemoja
1
0
15
8.5
W
Ah Puch
Sellin-Percs
Ah Puch
4
1
9
8.5
L
0
7
0
0
L
Sobek
Tizmit
Sobek
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,803
Damage
49,928
61,061
Taken
16,562
52,565
Mitigated
8,755
7,238
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bender5002
Cthulhu
5,419
507
0
907
21,094
17,284
152
10,388
10,706
35,677
0
W
23,213
19,850
0
0
9,144
3,813
1,890
4,751
4,393
0
63,497
W
Yemoja
MBK-Rink
Yemoja
5,608
567
2,836
278
1,766
2,837
523
1,458
308
12,661
0
W
Ah Puch
Sellin-Percs
Ah Puch
21,107
1,388
282
2,648
5,652
2,105
556
2,040
3,612
55,456
0
L
735
147
1,706
3,852
19,553
13,459
66
8,431
11,122
8,140
0
L
Sobek
Tizmit
Sobek
1,649
0
0
773
20,414
21,822
84
7,896
12,518
6,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
30,469
97
Minions Killed
183
0
Camps Cleared
9
730,832
Distance Traveled
793,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,058
647
68
5
0
252,585
1
W
Izanami
10,997
786
101
7
6
242,515
0
W
Yemoja
9,386
670
9
1
1
277,237
0
W
Ah Puch
10,086
720
73
5
2
274,068
6
L
Terra
7,447
532
22
2
0
238,420
1
L
Sobek
8,290
592
7
1
0
239,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role