Player Matchup

Nemesis
Nemesis
InfiniteTigress
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,198 Elo+
Party 1
Bacchus
Bacchus
Miguel_zokooo
Bacchus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
45W - 72L
1,262 Elo+
Solo
Eset
Eset
TheSirDell
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,246 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,235 Elo+

VS

Team Averages
Level 11
1,438 SR
1,255 Elo+
Sol
Sol
VaporyCupid6380
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,152 Elo+
Solo
Da Ji
Da Ji
elchobex
Da Ji
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 10L
1,112 Elo+
Party 2
Thor
Thor
nachitoXx22
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 17
12,327
685
11,215
15,500
9,162
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
16
5 / 3 / 20
13,197
733
11,281
27,066
34,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
15 / 0 / 10
13,495
750
18,803
14,878
8,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
10,048
558
17,014
16,140
5,082
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
elchobex
Da Ji
13
2 / 9 / 5
10,487
583
12,422
16,811
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 10 / 5
10,681
593
9,597
19,159
9,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
27
Kills
6
8
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
W
Bacchus
5
3
20
5
W
15
0
10
20
L
1
8
6
0.5
L
Da Ji
elchobex
Da Ji
2
9
5
0.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
39,033
57,444
Taken
52,110
52,223
Mitigated
20,316
14,442
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,215
3,824
723
1,912
15,500
9,162
862
5,270
10,230
0
20,635
W
Bacchus
11,281
2,607
186
5,407
27,066
34,488
986
7,226
18,058
31,084
0
W
18,803
2,781
822
5,392
14,878
8,573
336
4,934
9,020
52,785
0
L
17,014
7,612
0
1,306
16,140
5,082
37
10,347
5,249
42,894
0
L
Da Ji
elchobex
Da Ji
12,422
2,185
0
1,266
16,811
6,066
96
6,337
10,134
0
29,166
L
9,597
2,416
161
295
19,159
9,168
22
12,194
6,543
0
18,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
31,216
143
Minions Killed
120
2
Camps Cleared
2
992,474
Distance Traveled
797,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,327
685
9
1
0
323,621
0
W
Bacchus
13,197
733
40
2
1
336,127
0
W
Eset
13,495
750
94
5
1
332,726
0
L
Sol
10,048
558
68
4
0
247,238
0
L
Da Ji
10,487
583
35
2
2
277,862
0
L
Thor
10,681
593
17
1
0
272,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role