Player Matchup

Sobek
Sobek
 
Sobek
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Emwen94
Loki
Level 39
God Stats
3W - 4L
1,487 SR
Queue Stats
15W - 22L
1,364 Elo+
Solo
Olorun
Olorun
Eritur
Olorun
Level 47
God Stats
1W - 7L
1,197 SR
Queue Stats
169W - 183L
1,477 Elo+
Party 2
Neith
Neith
Sarcophagia
Neith
Level 71
God Stats
76W - 78L
1,488 SR
Queue Stats
506W - 567L
1,507 Elo+
Party 2
Zeus
Zeus
Stinkysac
Zeus
Level 85
God Stats
0W - 3L
1,189 SR
Queue Stats
9W - 7L
1,600 Elo+
Solo
Team Averages
Level 60
1,372 SR
1,490 Elo+

VS

Team Averages
Level 62
1,519 SR
1,459 Elo+
Hades
Hades
 
Hades
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlphaLAG
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
Glass Rook
The Morrigan
Level 116
God Stats
1W - 1L
1,597 SR
Queue Stats
84W - 78L
1,505 Elo+
Party 1
Kali
Kali
jackal0299
Kali
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 106L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 2
5,273
1,055
1,939
3,205
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Emwen94
Loki
11
3 / 5 / 3
5,880
1,176
6,456
6,365
2,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Eritur
Olorun
11
0 / 1 / 4
5,328
1,066
2,830
2,237
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 0 / 3
5,982
1,196
4,746
3,637
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
0 / 4 / 3
5,168
1,034
3,358
4,157
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

347

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 1 / 3
6,789
1,358
6,202
5,881
3,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
1 / 0 / 8
5,881
1,176
3,157
3,452
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
AlphaLAG
Vamana
11
0 / 0 / 8
5,593
1,119
2,630
4,518
2,467
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Glass Rook
The Morrigan
11
2 / 0 / 5
5,945
1,189
3,123
2,008
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 5 / 4
6,032
1,206
2,968
6,899
2,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
6
Kills
11
11
Deaths
6
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
W
Hades
 
Hades
6
1
3
7.5
W
Neith
 
Neith
1
0
8
5
W
Vamana
AlphaLAG
Vamana
0
0
8
4
L
Loki
Emwen94
Loki
3
5
3
0.9
L
Olorun
Eritur
Olorun
0
1
4
2
W
The Morrigan
Glass Rook
The Morrigan
2
0
5
4.5
L
2
0
3
3.5
L
Zeus
0
4
3
0.38
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
18,080
19,601
Taken
22,758
7,550
Mitigated
10,748
2,048
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,939
99
0
630
3,205
2,020
0
1,413
1,792
4,965
0
W
Hades
 
Hades
6,202
1,192
448
1,689
5,881
3,150
0
3,182
2,699
15,345
0
W
Neith
 
Neith
3,157
1,199
0
995
3,452
1,461
0
1,279
2,173
0
13,409
W
Vamana
AlphaLAG
Vamana
2,630
964
0
1,167
4,518
2,467
0
671
3,847
0
12,889
L
Loki
Emwen94
Loki
6,456
1,776
0
0
6,365
2,197
0
2,285
4,080
0
12,695
L
Olorun
Eritur
Olorun
2,830
645
594
348
2,237
867
0
1,004
1,233
8,770
0
W
The Morrigan
Glass Rook
The Morrigan
3,123
207
227
464
2,008
692
0
1,236
772
8,707
373
L
4,746
2,802
0
288
3,637
1,175
0
2,210
1,427
0
18,401
L
Zeus
3,358
552
148
40
4,157
1,291
0
2,040
2,117
13,130
0
W
2,968
1,519
0
1,559
6,899
2,978
0
1,759
5,140
0
5,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
30,240
83
Minions Killed
89
3
Camps Cleared
6
406,215
Distance Traveled
475,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,273
1,055
4
1
0
51,597
0
W
Hades
6,789
1,358
28
6
1
96,802
0
W
Neith
5,881
1,176
23
5
1
98,079
0
W
Vamana
5,593
1,119
24
5
2
107,828
2
L
Loki
5,880
1,176
12
2
1
90,767
0
L
Olorun
5,328
1,066
10
2
0
93,972
0
W
The Morrigan
5,945
1,189
11
2
1
90,739
0
L
Neith
5,982
1,196
38
8
1
97,029
1
L
Zeus
5,168
1,034
19
4
1
72,850
0
W
Kali
6,032
1,206
3
1
1
81,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role