Player Matchup

Thor
Thor
Fierce_brand23
Thor
Level 9
God Stats
5W - 8L
1,298 SR
Queue Stats
33W - 29L
1,419 Elo+
Party 2
Neith
Neith
KoloKai
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 Elo+
Solo
Apollo
Apollo
pablorvm11
Apollo
Level 39
God Stats
7W - 8L
1,359 SR
Queue Stats
34W - 30L
1,436 Elo+
Party 2
Pele
Pele
sacor54
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Solo
Cabrakan
Cabrakan
xDarkBlueSky
Cabrakan
Level 25
God Stats
6W - 5L
1,652 SR
Queue Stats
157W - 95L
1,558 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,494 Elo+

VS

Team Averages
Level 20
1,573 SR
1,565 Elo+
Bacchus
Bacchus
Bodom1010
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
DeadlyLegend_950
Gilgamesh
Level 66
God Stats
28W - 21L
1,339 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
HeartlessEldrazi
Danzaburou
Level 8
God Stats
2W - 1L
1,782 SR
Queue Stats
33W - 16L
1,665 Elo+
Party 1
Agni
Agni
KickingMoas
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,684 Elo+
Party 1
Set
Set
jrich181
Set
Level 6
God Stats
2W - 0L
1,746 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,251
1,025
8,018
15,547
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KoloKai
Neith
16
2 / 7 / 5
9,491
949
11,300
14,547
5,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
pablorvm11
Apollo
17
8 / 7 / 6
11,591
1,159
14,269
19,256
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
sacor54
Pele
16
0 / 10 / 5
8,741
874
9,337
19,102
6,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
xDarkBlueSky
Cabrakan
17
2 / 5 / 11
10,220
1,022
9,421
15,805
16,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

84

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bodom1010
Bacchus
17
2 / 2 / 25
11,255
1,126
12,760
14,166
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
17
10 / 5 / 17
11,792
1,179
15,616
16,645
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HeartlessEldrazi
Danzaburou
19
6 / 0 / 18
12,049
1,205
17,008
6,075
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
17 / 2 / 13
13,046
1,305
25,936
8,509
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 6 / 19
9,286
929
5,905
12,796
10,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
15
Kills
35
35
Deaths
15
33
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bodom1010
Bacchus
2
2
25
7.25
W
Gilgamesh
10
5
17
3.7
L
3
6
6
1
W
Danzaburou
HeartlessEldrazi
Danzaburou
6
0
18
15
W
17
2
13
11.75
L
Neith
KoloKai
Neith
2
7
5
0.64
W
0
6
19
1.58
L
Apollo
pablorvm11
Apollo
8
7
6
1.57
L
Pele
sacor54
Pele
0
10
5
0.25
L
Cabrakan
xDarkBlueSky
Cabrakan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,345
Damage
77,225
84,257
Taken
58,191
42,204
Mitigated
54,769
5,078
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bodom1010
Bacchus
12,760
1,964
1,095
3,178
14,166
21,053
0
2,468
11,698
22,274
0
W
Gilgamesh
15,616
2,970
732
3,051
16,645
16,920
0
3,454
13,191
4,780
21,276
L
8,018
1,390
145
412
15,547
5,928
0
8,141
6,950
0
26,085
W
Danzaburou
HeartlessEldrazi
Danzaburou
17,008
9,646
0
2,824
6,075
2,928
0
250
5,825
0
54,565
W
25,936
1,390
154
1,109
8,509
3,439
0
871
7,638
48,107
0
L
Neith
KoloKai
Neith
11,300
5,928
0
1,113
14,547
5,479
0
6,985
7,175
0
33,950
W
5,905
3,250
0
73
12,796
10,429
0
2,378
10,418
0
11,367
L
Apollo
pablorvm11
Apollo
14,269
7,904
0
1,162
19,256
7,066
0
9,147
9,210
0
48,491
L
Pele
sacor54
Pele
9,337
1,960
0
2,246
19,102
6,935
0
8,750
9,992
0
23,966
L
Cabrakan
xDarkBlueSky
Cabrakan
9,421
1,127
0
0
15,805
16,796
0
7,106
7,922
14,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
57,428
191
Minions Killed
194
6
Camps Cleared
8
793,142
Distance Traveled
920,909
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,255
1,126
13
1
1
192,945
1
W
Gilgamesh
11,792
1,179
24
2
0
173,873
0
L
Thor
10,251
1,025
33
3
2
174,938
0
W
Danzaburou
12,049
1,205
86
9
5
171,489
0
W
Agni
13,046
1,305
57
6
1
196,842
1
L
Neith
9,491
949
58
6
1
137,422
0
W
Set
9,286
929
14
1
1
185,760
0
L
Apollo
11,591
1,159
71
7
2
176,451
1
L
Pele
8,741
874
19
2
1
159,848
0
L
Cabrakan
10,220
1,022
10
1
0
144,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role