Player Matchup

Neith
Neith
Numingrhombus
Neith
Level 18
God Stats
6W - 4L
1,536 SR
Queue Stats
21W - 23L
1,347 Elo+
Party 1
Tyr
Tyr
ObamaBidden
Tyr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 120L
1,289 Elo+
Party 1
Merlin
Merlin
Slothtastic002
Merlin
Level 43
God Stats
11W - 9L
1,520 SR
Queue Stats
116W - 135L
1,293 Elo+
Party 1
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 97
God Stats
195W - 198L
1,518 SR
Queue Stats
292W - 311L
1,387 Elo+
Solo
Khepri
Khepri
crimson0chris
Khepri
Level 39
God Stats
1W - 2L
1,269 SR
Queue Stats
94W - 95L
1,334 Elo+
Party 1
Team Averages
Level 48
1,468 SR
1,330 Elo+

VS

Team Averages
Level 101
1,479 SR
1,439 Elo+
Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KnovusDaProdigy
Erlang Shen
Level 154
God Stats
2W - 3L
1,336 SR
Queue Stats
387W - 408L
1,423 Elo+
Party 2
Janus
Janus
Xaphr
Janus
Level 44
God Stats
19W - 12L
1,543 SR
Queue Stats
154W - 163L
1,390 Elo+
Solo
Artemis
Artemis
countbun
Artemis
Level 41
God Stats
29W - 27L
1,518 SR
Queue Stats
128W - 153L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,752
450
6,968
5,532
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,050
403
1,863
11,521
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 5 / 0
7,324
488
3,640
7,391
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
6 / 5 / 0
7,631
509
5,433
11,130
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 5
6,638
443
4,647
13,481
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
10 / 3 / 3
9,137
609
6,888
8,455
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
10
1 / 2 / 4
6,412
427
3,063
13,373
7,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
KnovusDaProdigy
Erlang Shen
13
2 / 0 / 4
7,658
511
9,052
8,256
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Xaphr
Janus
13
4 / 3 / 3
8,149
543
6,105
6,431
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
countbun
Artemis
11
0 / 3 / 1
6,544
436
9,316
8,283
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
17
17
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
3
3
3.83
W
Geb
 
Geb
1
2
4
1.5
W
Erlang Shen
KnovusDaProdigy
Erlang Shen
2
0
4
4
L
3
2
3
2.25
L
0
2
0
0
L
2
5
0
0.4
L
Fenrir
6
5
0
1.2
W
Janus
Xaphr
Janus
4
3
3
1.83
W
Artemis
countbun
Artemis
0
3
1
0.17
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
34,424
49,055
Taken
44,798
25,926
Mitigated
21,543
10,764
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,888
1,945
0
3,033
8,455
2,762
0
575
7,880
0
48,446
W
Geb
 
Geb
3,063
488
705
1,679
13,373
7,862
130
2,575
10,798
16,616
0
W
Erlang Shen
KnovusDaProdigy
Erlang Shen
9,052
2,583
0
2,894
8,256
6,536
0
365
7,891
9,923
28,884
L
6,968
3,216
459
1,400
5,532
1,934
617
1,176
4,356
0
30,271
L
1,863
563
0
434
11,521
7,251
47
1,737
9,784
0
22,606
L
3,640
109
0
770
7,391
2,408
685
3,270
4,121
36,534
0
L
Fenrir
5,433
1,221
0
3,116
11,130
5,352
402
1,970
9,160
0
37,171
W
Janus
Xaphr
Janus
6,105
430
0
947
6,431
2,162
543
3,354
3,077
44,150
0
W
Artemis
countbun
Artemis
9,316
4,782
376
2,144
8,283
2,221
612
1,526
6,757
0
45,764
L
4,647
863
426
4,159
13,481
8,981
43
3,279
10,202
23,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
37,900
264
Minions Killed
329
0
Camps Cleared
0
1,283,107
Distance Traveled
1,394,956
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,137
609
93
6
0
331,433
0
W
Geb
6,412
427
27
2
0
251,139
3
W
Erlang Shen
7,658
511
68
5
0
305,935
2
L
Neith
6,752
450
51
3
0
232,669
0
L
Tyr
6,050
403
43
3
0
263,087
3
L
Merlin
7,324
488
76
5
0
259,462
5
L
Fenrir
7,631
509
63
4
0
273,480
2
W
Janus
8,149
543
78
5
0
281,232
16
W
Artemis
6,544
436
63
4
0
225,217
3
L
Khepri
6,638
443
31
2
0
254,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role