Player Matchup

Cliodhna
Cliodhna
HaViKv2
Cliodhna
Level 27
God Stats
10W - 3L
1,569 SR
Queue Stats
91W - 63L
1,617 Elo+
Solo
Skadi
Skadi
IDK_NATE_YT
Skadi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,690 Elo+
Solo
Nu Wa
Nu Wa
MothaDollaz
Nu Wa
Level 29
God Stats
9W - 5L
1,671 SR
Queue Stats
132W - 100L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
TheOGv2
Sun Wukong
Level 18
God Stats
4W - 0L
1,872 SR
Queue Stats
41W - 34L
1,538 Elo+
Solo
Artio
Artio
XxeshopUKxX
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 136L
1,606 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,608 Elo+

VS

Team Averages
Level 15
1,481 SR
1,613 Elo+
Cliodhna
Cliodhna
CIaynk
Cliodhna
Level 9
God Stats
0W - 3L
1,257 SR
Queue Stats
20W - 19L
1,706 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DannieLS98
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,557 Elo+
Solo
Hades
Hades
El akapaco
Hades
Level 29
God Stats
3W - 3L
1,635 SR
Queue Stats
140W - 109L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
PieceControlLalo
Gilgamesh
Level 17
God Stats
6W - 4L
1,515 SR
Queue Stats
49W - 44L
1,626 Elo+
Solo
Thor
Thor
baxter3549
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HaViKv2
Cliodhna
19
2 / 4 / 4
13,055
502
8,079
18,303
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 3 / 2
17,829
686
27,858
22,308
10,362
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 7
14,399
554
14,861
12,879
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheOGv2
Sun Wukong
20
3 / 6 / 5
13,770
530
11,422
21,593
19,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 7 / 11
14,436
555
6,532
35,112
43,566
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CIaynk
Cliodhna
20
2 / 4 / 12
13,125
505
20,952
22,861
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DannieLS98
Ah Muzen Cab
19
0 / 8 / 5
11,868
456
7,910
17,836
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
20
8 / 4 / 7
13,302
512
19,634
22,711
13,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
20
12 / 4 / 7
13,612
524
25,212
29,858
23,953
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
10,974
422
8,273
13,890
6,566

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
23
Kills
25
25
Deaths
23
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CIaynk
Cliodhna
2
4
12
2
L
Ah Muzen Cab
DannieLS98
Ah Muzen Cab
0
8
5
0.31
L
Hades
8
4
7
2.88
W
Cliodhna
HaViKv2
Cliodhna
2
4
4
1
W
14
3
2
5
W
1
5
7
0.9
L
Gilgamesh
12
4
7
3.88
W
Sun Wukong
TheOGv2
Sun Wukong
3
6
5
0.92
W
3
7
11
1.21
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,752
Damage
81,981
110,195
Taken
107,156
84,739
Mitigated
57,050
35,130
Healing
34,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CIaynk
Cliodhna
20,952
2,336
0
8,553
22,861
8,501
0
3,359
19,284
0
132,393
L
Ah Muzen Cab
DannieLS98
Ah Muzen Cab
7,910
3,221
0
5,653
17,836
4,438
928
2,997
14,665
0
104,628
L
Hades
19,634
1,237
1,574
10,315
22,711
13,592
0
5,296
17,007
119,223
0
W
Cliodhna
HaViKv2
Cliodhna
8,079
812
0
6,222
18,303
7,192
2,348
2,089
15,925
0
80,251
W
27,858
14,073
0
10,636
22,308
10,362
3,636
4,863
17,137
0
185,985
W
14,861
2,423
0
2,406
12,879
4,281
960
5,175
7,588
102,470
0
L
Gilgamesh
25,212
6,009
0
6,277
29,858
23,953
0
5,395
24,211
16,373
79,764
W
Sun Wukong
TheOGv2
Sun Wukong
11,422
1,906
0
3,476
21,593
19,338
241
4,509
16,524
0
80,558
W
6,532
676
4,295
8,095
35,112
43,566
426
8,340
26,171
31,147
0
L
8,273
1,391
384
1,545
13,890
6,566
470
3,070
10,596
0
64,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,489
Gold Earned
62,881
761
Minions Killed
804
0
Camps Cleared
0
2,403,601
Distance Traveled
2,366,342
40
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,125
505
188
7
0
588,778
6
L
Ah Muzen Cab
11,868
456
172
7
0
481,459
2
L
Hades
13,302
512
197
8
0
437,716
1
W
Cliodhna
13,055
502
128
5
0
488,095
11
W
Skadi
17,829
686
248
10
0
484,571
2
W
Nu Wa
14,399
554
195
8
0
438,901
6
L
Gilgamesh
13,612
524
116
4
0
476,066
2
W
Sun Wukong
13,770
530
142
5
0
496,744
9
W
Artio
14,436
555
48
2
0
495,290
12
L
Thor
10,974
422
131
5
0
382,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role