Player Matchup

Cthulhu
Cthulhu
XBajaBlastX
Cthulhu
Level 87
God Stats
1W - 3L
1,664 SR
Queue Stats
1W - 12L
1,103 Elo+
Party 3
Kukulkan
Kukulkan
XCrunchWrapX
Kukulkan
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 7L
1,103 Elo+
Party 3
Chiron
Chiron
XDoritoLocox
Chiron
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,601 Elo+
Party 3
King Arthur
King Arthur
XNachoFriesX
King Arthur
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,103 Elo+
Party 3
Thanatos
Thanatos
tjw0729
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,238 Elo+
Party 3
Team Averages
Level 47
1,480 SR
1,229 Elo+

VS

Team Averages
Level 55
1,400 SR
1,366 Elo+
Arachne
Arachne
Boccester
Arachne
Level 27
God Stats
3W - 1L
1,477 SR
Queue Stats
34W - 45L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
Grave0
Gilgamesh
Level 66
God Stats
1W - 0L
1,606 SR
Queue Stats
4W - 6L
1,376 Elo+
Party 1
Ares
Ares
ManOMain
Ares
Level 97
God Stats
5W - 8L
1,413 SR
Queue Stats
156W - 177L
1,363 Elo+
Party 2
Ra
Ra
MicroSchmeat456
Ra
Level 56
God Stats
1W - 5L
1,259 SR
Queue Stats
121W - 150L
1,340 Elo+
Party 2
Jing Wei
Jing Wei
Tacoo333
Jing Wei
Level 27
God Stats
1W - 0L
1,245 SR
Queue Stats
17W - 16L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XBajaBlastX
Cthulhu
15
0 / 6 / 1
9,775
376
15,255
27,598
32,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
XCrunchWrapX
Kukulkan
14
0 / 12 / 0
8,539
328
12,679
15,215
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
0 / 11 / 0
9,084
349
6,613
20,308
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
XNachoFriesX
King Arthur
16
0 / 4 / 3
10,709
412
6,768
16,580
17,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
tjw0729
Thanatos
16
4 / 6 / 0
10,920
420
8,212
20,616
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boccester
Arachne
19
12 / 1 / 11
13,494
519
23,744
25,264
12,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Grave0
Gilgamesh
19
4 / 3 / 8
12,999
500
10,337
18,716
14,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
19
8 / 0 / 13
14,085
542
16,340
21,589
34,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 0 / 13
13,313
512
15,327
10,015
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tacoo333
Jing Wei
19
7 / 0 / 12
13,428
516
11,420
13,129
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
4
Kills
39
39
Deaths
4
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boccester
Arachne
12
1
11
17.5
W
Gilgamesh
Grave0
Gilgamesh
4
3
8
2.67
W
Ares
8
0
13
14.5
W
8
0
13
14.5
W
Jing Wei
Tacoo333
Jing Wei
7
0
12
13
L
Cthulhu
XBajaBlastX
Cthulhu
0
6
1
0.08
L
Kukulkan
XCrunchWrapX
Kukulkan
0
12
0
0
L
Chiron
0
11
0
0
L
King Arthur
XNachoFriesX
King Arthur
0
4
3
0.38
L
Thanatos
tjw0729
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
77,168
100,317
Taken
88,713
70,218
Mitigated
75,252
28,337
Healing
39,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boccester
Arachne
23,744
16,960
0
14,441
25,264
12,617
2,280
10,375
14,889
0
87,367
W
Gilgamesh
Grave0
Gilgamesh
10,337
2,616
0
2,967
18,716
14,975
1,191
2,514
16,202
9,305
56,944
W
Ares
16,340
615
0
3,736
21,589
34,851
1,848
5,413
16,176
49,990
0
W
15,327
2,091
6,384
4,998
10,015
5,148
3,099
4,536
5,479
92,758
0
W
Jing Wei
Tacoo333
Jing Wei
11,420
7,588
0
6,863
13,129
7,661
10,573
5,096
8,033
0
78,273
L
Cthulhu
XBajaBlastX
Cthulhu
15,255
589
1,107
1,890
27,598
32,570
0
10,384
16,798
57,626
0
L
Kukulkan
XCrunchWrapX
Kukulkan
12,679
1,280
0
850
15,215
5,213
0
7,067
8,100
48,821
0
L
Chiron
6,613
3,581
810
4,389
20,308
7,174
1,048
7,516
12,411
0
50,615
L
King Arthur
XNachoFriesX
King Arthur
6,768
1,259
0
5,471
16,580
17,357
0
3,574
12,955
0
60,162
L
Thanatos
tjw0729
Thanatos
8,212
1,615
0
13,820
20,616
7,904
0
4,498
15,937
0
74,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
67,319
486
Minions Killed
560
0
Camps Cleared
0
2,076,317
Distance Traveled
2,597,158
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,494
519
113
4
0
532,464
0
W
Gilgamesh
12,999
500
91
4
0
473,326
3
W
Ares
14,085
542
72
3
0
593,256
11
W
Ra
13,313
512
159
6
0
515,127
3
W
Jing Wei
13,428
516
125
5
0
482,985
5
L
Cthulhu
9,775
376
54
2
0
458,776
4
L
Kukulkan
8,539
328
81
3
0
321,308
0
L
Chiron
9,084
349
100
4
0
395,984
4
L
King Arthur
10,709
412
124
5
0
424,895
5
L
Thanatos
10,920
420
127
5
0
475,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role