Player Matchup

Terra
Terra
BIG_BLACK_442
Terra
Level 82
God Stats
1W - 3L
1,435 SR
Queue Stats
72W - 92L
1,356 Elo+
Party 1
Odin
Odin
BoozStreamz
Odin
Level 65
God Stats
3W - 1L
1,758 SR
Queue Stats
170W - 203L
1,461 Elo+
Party 1
Charybdis
Charybdis
Gingie770
Charybdis
Level 27
God Stats
1W - 0L
1,122 SR
Queue Stats
16W - 28L
1,280 Elo+
Party 1
Merlin
Merlin
MoonChildKD
Merlin
Level 118
God Stats
6W - 6L
1,426 SR
Queue Stats
77W - 103L
1,266 Elo+
Solo
Cliodhna
Cliodhna
lilestyle
Cliodhna
Level 101
God Stats
5W - 3L
1,378 SR
Queue Stats
248W - 286L
1,410 Elo+
Party 1
Team Averages
Level 79
1,424 SR
1,355 Elo+

VS

Team Averages
Level 89
1,502 SR
1,396 Elo+
Fenrir
Fenrir
Cjad2000
Fenrir
Level 82
God Stats
5W - 11L
1,379 SR
Queue Stats
218W - 294L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Jake_eldemoledor
Gilgamesh
Level 91
God Stats
4W - 2L
1,762 SR
Queue Stats
320W - 385L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
Melting_Seal_
Kuzenbo
Level 108
God Stats
11W - 5L
1,514 SR
Queue Stats
437W - 430L
1,420 Elo+
Solo
Hades
Hades
ambrosszia
Hades
Level 67
God Stats
36W - 39L
1,406 SR
Queue Stats
274W - 324L
1,295 Elo+
Solo
Charybdis
Charybdis
xIoriYagami666x
Charybdis
Level 98
God Stats
7W - 9L
1,450 SR
Queue Stats
147W - 158L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,766
524
3,291
8,679
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 0 / 0
7,078
643
6,727
6,942
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Gingie770
Charybdis
9
0 / 4 / 1
5,223
475
2,163
4,785
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
10
1 / 1 / 0
5,659
514
2,651
3,954
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
lilestyle
Cliodhna
10
2 / 4 / 1
5,775
525
5,168
7,672
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cjad2000
Fenrir
9
1 / 3 / 3
5,966
542
2,527
7,187
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
10
0 / 4 / 0
5,584
508
1,727
7,731
5,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
10
5 / 0 / 3
6,664
606
4,592
8,213
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
11
3 / 1 / 2
6,774
616
3,975
6,749
2,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xIoriYagami666x
Charybdis
11
4 / 2 / 2
6,722
611
4,641
7,051
2,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
10
Kills
13
13
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
6
0
0
6
L
Fenrir
Cjad2000
Fenrir
1
3
3
0.83
W
Charybdis
Gingie770
Charybdis
0
4
1
0.13
L
Gilgamesh
0
4
0
0
L
Kuzenbo
5
0
3
6.5
W
Merlin
1
1
0
1
L
Hades
3
1
2
4
W
Cliodhna
lilestyle
Cliodhna
2
4
1
0.63
L
Charybdis
xIoriYagami666x
Charybdis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
17,462
32,032
Taken
36,931
12,813
Mitigated
20,339
7,417
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,291
1,046
104
2,338
8,679
4,625
304
2,478
6,201
20,214
5,892
W
6,727
781
0
1,621
6,942
3,946
0
1,015
5,927
2,930
31,370
L
Fenrir
Cjad2000
Fenrir
2,527
0
0
1,906
7,187
2,429
0
998
6,106
0
25,025
W
Charybdis
Gingie770
Charybdis
2,163
1,177
0
1,006
4,785
893
809
903
3,882
0
22,246
L
Gilgamesh
1,727
402
0
1,099
7,731
5,944
0
198
6,988
0
23,988
L
Kuzenbo
4,592
1,504
0
2,646
8,213
7,517
0
1,308
6,755
21,500
0
W
Merlin
2,651
118
0
262
3,954
1,108
400
2,025
1,929
31,481
0
L
Hades
3,975
527
391
3,522
6,749
2,447
1,264
1,923
4,826
30,970
0
W
Cliodhna
lilestyle
Cliodhna
5,168
888
0
2,086
7,672
2,241
26
2,146
5,526
0
29,452
L
Charybdis
xIoriYagami666x
Charybdis
4,641
2,108
394
2,660
7,051
2,002
248
1,663
5,388
0
40,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
31,710
280
Minions Killed
287
0
Camps Cleared
0
1,129,524
Distance Traveled
1,041,205
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,766
524
40
4
0
225,554
0
W
Odin
7,078
643
67
6
0
240,490
0
L
Fenrir
5,966
542
54
5
0
228,282
4
W
Charybdis
5,223
475
52
5
0
186,142
0
L
Gilgamesh
5,584
508
49
4
0
213,108
1
L
Kuzenbo
6,664
606
27
2
0
233,038
2
W
Merlin
5,659
514
57
5
0
222,559
4
L
Hades
6,774
616
75
7
0
179,061
0
W
Cliodhna
5,775
525
64
6
0
254,779
0
L
Charybdis
6,722
611
82
7
0
187,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role