Player Matchup

Ra
Ra
AlDSinvader
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 15L
1,455 Elo+
Party 1
Da Ji
Da Ji
Pro1Pro30
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 14L
1,689 Elo+
Party 1
Sobek
Sobek
oShakeS
Sobek
Level 13
God Stats
1W - 0L
1,806 SR
Queue Stats
67W - 25L
1,877 Elo+
Party 1
Team Averages
Level 18
1,602 SR
1,673 Elo+

VS

Team Averages
Level 66
1,498 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Noctisiege
Skadi
Level 8
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
WolfDaKid
Ares
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 46L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,142
714
6,689
6,681
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Pro1Pro30
Da Ji
12
4 / 2 / 5
7,360
736
9,163
8,816
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
oShakeS
Sobek
10
1 / 3 / 8
7,229
723
3,403
11,226
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 3 / 3
6,827
683
8,523
6,544
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
9
1 / 4 / 4
6,307
631
4,307
6,104
2,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 2 / 3
7,231
723
8,464
11,649
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
3
1.5
W
4
1
2
5
L
Skadi
1
4
4
0.75
W
Da Ji
Pro1Pro30
Da Ji
4
2
5
3.25
L
Ares
2
2
3
1.75
W
Sobek
oShakeS
Sobek
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
21,294
26,723
Taken
24,297
17,378
Mitigated
17,408
8,754
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,523
847
0
776
6,544
2,311
0
2,866
3,494
21,471
0
W
6,689
499
2,010
2,233
6,681
2,362
186
4,748
1,805
27,364
0
L
Skadi
4,307
1,149
0
620
6,104
2,256
134
2,178
3,783
0
14,864
W
Da Ji
Pro1Pro30
Da Ji
9,163
1,935
0
1,735
8,816
4,424
378
5,013
3,567
0
24,119
L
Ares
8,464
577
0
3,102
11,649
12,841
0
5,174
6,204
15,350
0
W
Sobek
oShakeS
Sobek
3,403
786
0
2,776
11,226
10,592
75
7,081
3,797
6,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,731
Gold Earned
20,365
99
Minions Killed
83
6
Camps Cleared
3
553,519
Distance Traveled
528,099
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,827
683
46
5
2
161,459
3
W
Ra
7,142
714
46
5
2
195,835
0
L
Skadi
6,307
631
31
3
0
164,034
1
W
Da Ji
7,360
736
42
4
4
179,762
3
L
Ares
7,231
723
6
1
1
202,606
4
W
Sobek
7,229
723
11
1
0
177,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role