Player Matchup

Baron Samedi
Baron Samedi
TrillHawks
Baron Samedi
Level 65
God Stats
2W - 3L
1,664 SR
Queue Stats
239W - 159L
1,506 Elo+
Party 2
Medusa
Medusa
iWillSweatonU
Medusa
Level 123
God Stats
8W - 5L
1,600 SR
Queue Stats
530W - 365L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
lilsidebxtch
Amaterasu
Level 28
God Stats
9W - 3L
1,636 SR
Queue Stats
144W - 68L
1,587 Elo+
Party 2
Team Averages
Level 72
1,633 SR
1,565 Elo+

VS

Team Averages
Level 29
1,500 SR
1,265 Elo+
Eset
Eset
Compel
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Yemoja
Yemoja
LawdBeckett
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,158 Elo+
Party 1
Thanatos
Thanatos
trunkish
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TrillHawks
Baron Samedi
14
12 / 1 / 10
9,708
971
14,257
9,258
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 3 / 12
8,262
826
6,972
7,786
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
lilsidebxtch
Amaterasu
13
6 / 0 / 13
8,943
894
4,107
6,401
5,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Compel
Eset
7
0 / 6 / 1
5,690
569
2,078
5,620
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
1 / 7 / 2
7,344
734
4,548
11,231
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
trunkish
Thanatos
9
2 / 11 / 1
7,115
712
3,886
11,704
3,161
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
24
Kills
3
4
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
Compel
Eset
0
6
1
0.08
L
Yemoja
1
7
2
0.29
W
Baron Samedi
TrillHawks
Baron Samedi
12
1
10
17
W
6
3
12
4
W
Amaterasu
lilsidebxtch
Amaterasu
6
0
13
12.5
L
Thanatos
trunkish
Thanatos
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
10,512
23,445
Taken
28,555
13,290
Mitigated
9,027
9,773
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Compel
Eset
2,078
267
0
380
5,620
1,367
0
2,997
2,401
7,992
0
L
Yemoja
4,548
428
494
530
11,231
4,499
0
5,627
5,341
17,382
0
W
Baron Samedi
TrillHawks
Baron Samedi
14,257
435
1,141
3,563
9,258
4,682
636
2,423
6,835
37,647
0
W
6,972
2,602
0
1,212
7,786
3,280
891
3,010
4,776
0
30,543
W
Amaterasu
lilsidebxtch
Amaterasu
4,107
1,428
585
3,272
6,401
5,328
357
1,664
4,737
0
18,057
L
Thanatos
trunkish
Thanatos
3,886
848
163
2,094
11,704
3,161
0
4,819
6,556
0
8,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
20,149
141
Minions Killed
45
10
Camps Cleared
0
601,183
Distance Traveled
406,717
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,690
569
10
1
0
96,001
1
L
Yemoja
7,344
734
27
3
0
151,774
2
W
Baron Samedi
9,708
971
61
6
1
193,404
1
W
Medusa
8,262
826
48
5
4
179,098
1
W
Amaterasu
8,943
894
32
3
5
228,681
0
L
Thanatos
7,115
712
8
1
0
158,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role