Player Matchup

Set
Set
Backbiter835
Set
Level 17
God Stats
10W - 7L
1,523 SR
Queue Stats
22W - 18L
1,546 Elo+
Solo
Cupid
Cupid
Ellros101
Cupid
Level 27
God Stats
22W - 16L
1,533 SR
Queue Stats
102W - 72L
1,543 Elo+
Solo
Nu Wa
Nu Wa
SupuuTai
Nu Wa
Level 26
God Stats
12W - 7L
1,386 SR
Queue Stats
118W - 134L
1,469 Elo+
Party 2
Ymir
Ymir
UncleDadddy
Ymir
Level 24
God Stats
27W - 18L
1,601 SR
Queue Stats
61W - 75L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
jumati21
Gilgamesh
Level 29
God Stats
6W - 2L
1,656 SR
Queue Stats
59W - 48L
1,522 Elo+
Party 2
Team Averages
Level 25
1,540 SR
1,521 Elo+

VS

Team Averages
Level 41
1,597 SR
1,492 Elo+
Xing Tian
Xing Tian
AgusGuirao
Xing Tian
Level 18
God Stats
2W - 4L
1,490 SR
Queue Stats
13W - 16L
1,396 Elo+
Party 1
Awilix
Awilix
KOIDAMMY
Awilix
Level 7
God Stats
4W - 1L
1,791 SR
Queue Stats
18W - 8L
1,558 Elo+
Party 1
Janus
Janus
MaxiiPalavecino
Janus
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 41L
1,649 Elo+
Party 1
Skadi
Skadi
MaximoVirgolini
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,396 Elo+
Party 1
Nemesis
Nemesis
ozeeum
Nemesis
Level 8
God Stats
4W - 2L
1,706 SR
Queue Stats
8W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,234
482
3,355
7,255
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Ellros101
Cupid
15
7 / 1 / 3
9,238
616
8,086
8,226
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
SupuuTai
Nu Wa
13
6 / 1 / 2
7,888
526
6,671
5,824
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 9
7,989
533
4,755
16,485
13,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
jumati21
Gilgamesh
15
6 / 0 / 5
8,986
599
10,655
10,529
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgusGuirao
Xing Tian
9
0 / 1 / 5
6,170
411
2,218
8,411
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
KOIDAMMY
Awilix
12
3 / 6 / 2
7,667
511
5,855
10,991
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 5
7,433
496
10,598
6,142
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 8 / 3
6,784
452
5,070
10,591
2,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
ozeeum
Nemesis
10
0 / 6 / 1
6,070
405
3,297
8,468
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
22
Kills
7
7
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgusGuirao
Xing Tian
0
1
5
2.5
W
0
1
8
4
W
Cupid
Ellros101
Cupid
7
1
3
8.5
L
Awilix
KOIDAMMY
Awilix
3
6
2
0.67
L
1
1
5
3.5
L
3
8
3
0.56
W
Nu Wa
SupuuTai
Nu Wa
6
1
2
7
W
3
4
9
1.88
W
Gilgamesh
jumati21
Gilgamesh
6
0
5
8.5
L
Nemesis
ozeeum
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
27,038
48,319
Taken
44,603
29,142
Mitigated
17,035
12,043
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgusGuirao
Xing Tian
2,218
115
0
703
8,411
6,803
0
2,113
5,996
7,038
0
W
3,355
1,528
0
3,306
7,255
2,680
728
1,531
5,724
0
36,042
W
Cupid
Ellros101
Cupid
8,086
3,954
294
2,917
8,226
3,058
3,953
1,693
6,533
0
56,988
L
Awilix
KOIDAMMY
Awilix
5,855
2,291
0
2,832
10,991
3,393
0
3,403
7,294
0
36,996
L
10,598
609
0
571
6,142
1,679
200
1,721
4,197
56,900
0
L
5,070
2,017
0
730
10,591
2,659
370
2,798
7,564
0
33,194
W
Nu Wa
SupuuTai
Nu Wa
6,671
782
0
388
5,824
1,806
618
2,744
3,080
33,238
0
W
4,755
1,053
1,622
1,488
16,485
13,327
285
5,669
10,816
16,780
0
W
Gilgamesh
jumati21
Gilgamesh
10,655
2,047
0
2,028
10,529
8,271
567
1,179
9,350
7,817
45,320
L
Nemesis
ozeeum
Nemesis
3,297
590
0
1,088
8,468
2,501
0
1,430
6,483
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
34,124
375
Minions Killed
286
0
Camps Cleared
0
1,466,835
Distance Traveled
1,374,039
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,170
411
10
1
0
261,172
6
W
Set
7,234
482
70
5
0
316,798
8
W
Cupid
9,238
616
113
8
0
269,705
2
L
Awilix
7,667
511
72
5
0
281,372
1
L
Janus
7,433
496
111
7
0
287,815
4
L
Skadi
6,784
452
58
4
0
261,127
0
W
Nu Wa
7,888
526
63
4
0
290,794
0
W
Ymir
7,989
533
27
2
0
280,060
3
W
Gilgamesh
8,986
599
102
7
0
309,478
3
L
Nemesis
6,070
405
35
2
0
282,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role