Player Matchup

Baron Samedi
Baron Samedi
BT12
Baron Samedi
Level 27
God Stats
3W - 0L
1,838 SR
Queue Stats
12W - 16L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
SmurfCoolhand
Danzaburou
Level 27
God Stats
5W - 1L
1,657 SR
Queue Stats
12W - 16L
1,383 Elo+
Party 2
Achilles
Achilles
SmurfMCman
Achilles
Level 26
God Stats
6W - 3L
1,514 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 2
Team Averages
Level 27
1,670 SR
1,395 Elo+

VS

Team Averages
Level 33
1,373 SR
1,471 Elo+
Hel
Hel
DemonKnot
Hel
Level 42
God Stats
0W - 4L
1,374 SR
Queue Stats
104W - 101L
1,608 Elo+
Solo
Terra
Terra
kCrispy
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ulycastillo232
Cu Chulainn
Level 29
God Stats
2W - 4L
1,244 SR
Queue Stats
53W - 78L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BT12
Baron Samedi
15
8 / 2 / 9
11,386
759
15,597
17,856
7,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SmurfCoolhand
Danzaburou
15
6 / 2 / 10
11,702
780
19,863
17,506
6,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SmurfMCman
Achilles
14
4 / 4 / 13
10,858
724
16,755
23,648
21,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
9,984
666
16,101
16,909
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
kCrispy
Terra
13
0 / 3 / 8
9,546
636
10,800
25,649
26,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ulycastillo232
Cu Chulainn
13
4 / 7 / 4
9,540
636
16,763
19,422
12,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
7
8
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BT12
Baron Samedi
8
2
9
6.25
L
3
8
4
0.63
W
Danzaburou
SmurfCoolhand
Danzaburou
6
2
10
5.5
W
Achilles
SmurfMCman
Achilles
4
4
13
2.63
L
Terra
kCrispy
Terra
0
3
8
1.33
L
Cu Chulainn
ulycastillo232
Cu Chulainn
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,215
Damage
43,664
59,010
Taken
61,980
35,810
Mitigated
45,256
29,909
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BT12
Baron Samedi
15,597
464
4,314
7,843
17,856
7,697
762
10,079
7,777
33,054
0
L
16,101
1,046
5,617
6,309
16,909
6,063
0
6,126
10,596
45,273
0
W
Danzaburou
SmurfCoolhand
Danzaburou
19,863
12,893
393
8,308
17,506
6,481
1,919
8,077
9,429
0
66,237
W
Achilles
SmurfMCman
Achilles
16,755
6,630
1,176
7,875
23,648
21,632
105
10,001
13,647
0
29,784
L
Terra
kCrispy
Terra
10,800
2,818
1,654
9,556
25,649
26,526
0
6,688
18,118
22,823
0
L
Cu Chulainn
ulycastillo232
Cu Chulainn
16,763
5,570
0
1,360
19,422
12,667
0
3,668
15,258
1,560
40,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
29,070
138
Minions Killed
127
6
Camps Cleared
5
771,246
Distance Traveled
768,888
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,386
759
31
2
0
268,925
1
L
Hel
9,984
666
64
4
3
253,431
0
W
Danzaburou
11,702
780
81
5
5
222,017
1
W
Achilles
10,858
724
26
2
1
280,304
0
L
Terra
9,546
636
16
1
0
298,203
1
L
Cu Chulainn
9,540
636
47
3
2
217,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role