Player Matchup

Odin
Odin
Silver I
MetalJypsy
Odin
Silver I
Level 126
God Stats
3W - 5L
1,381 SR
Queue Stats
73W - 105L
1,446 MMR
Solo
Anubis
Anubis
Gold III
pokemon080400
Anubis
Gold III
Level 108
God Stats
14W - 13L
1,614 SR
Queue Stats
174W - 174L
1,680 MMR
Party 2
Cliodhna
Cliodhna
Gold III
zsasz12
Cliodhna
Gold III
Level 104
God Stats
23W - 21L
1,558 SR
Queue Stats
231W - 252L
1,563 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,518 SR
1,563 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,624 SR
1,481 MMR
Ra
Ra
Gold III
CarneAsuuhhDude
Ra
Gold III
Level 145
God Stats
2W - 2L
1,494 SR
Queue Stats
223W - 265L
1,592 MMR
Solo
Izanami
Izanami
Silver II
EPICUnion4
Izanami
Silver II
Level 85
God Stats
5W - 2L
1,868 SR
Queue Stats
25W - 20L
1,289 MMR
Party 1
Hercules
Hercules
Gold V
ThickFlick
Hercules
Gold V
Level 141
God Stats
1W - 0L
1,508 SR
Queue Stats
22W - 16L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 9
13,888
604
5,413
26,989
34,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 4 / 5
15,906
692
21,322
18,957
11,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
zsasz12
Cliodhna
18
7 / 5 / 7
14,591
634
21,087
17,292
7,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshBacchusZhong KuiPersephoneMorgan Le Fay

VS

Bans
AthenaChironArtioCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
14,737
641
16,171
16,760
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
EPICUnion4
Izanami
16
3 / 7 / 9
13,714
596
12,513
18,681
3,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ThickFlick
Hercules
20
9 / 2 / 7
15,800
687
13,335
20,940
29,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
18
Kills
16
16
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
9
10
1
W
Izanami
EPICUnion4
Izanami
3
7
9
1.07
L
1
7
9
0.79
W
Hercules
ThickFlick
Hercules
9
2
7
6.25
L
10
4
5
3.13
L
Cliodhna
zsasz12
Cliodhna
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
42,019
63,238
Taken
56,381
53,373
Mitigated
36,704
18,130
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,171
996
2,721
3,107
16,760
3,792
507
6,641
10,119
70,061
0
W
Izanami
EPICUnion4
Izanami
12,513
5,974
360
4,115
18,681
3,794
2,370
8,178
10,503
0
56,525
L
5,413
1,228
0
4,742
26,989
34,045
177
7,621
19,368
0
24,944
W
Hercules
ThickFlick
Hercules
13,335
4,941
0
6,912
20,940
29,118
535
6,854
14,086
0
29,456
L
21,322
928
0
9,294
18,957
11,488
3,267
4,581
14,376
107,416
0
L
Cliodhna
zsasz12
Cliodhna
21,087
381
0
4,094
17,292
7,840
336
5,408
11,884
0
62,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
44,251
281
Minions Killed
230
15
Camps Cleared
3
1,198,175
Distance Traveled
1,149,271
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,737
641
105
5
1
386,302
1
W
Izanami
13,714
596
101
4
1
369,429
2
L
Odin
13,888
604
32
1
2
383,184
12
W
Hercules
15,800
687
24
1
1
393,540
7
L
Anubis
15,906
692
179
8
5
371,756
4
L
Cliodhna
14,591
634
70
3
8
443,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role