Player Matchup

Anhur
Anhur
Babiess
Anhur
Level 96
God Stats
7W - 13L
1,426 SR
Queue Stats
55W - 63L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Big_Daddy0w0
Gilgamesh
Level 113
God Stats
21W - 16L
1,664 SR
Queue Stats
430W - 393L
1,460 Elo+
Solo
Susano
Susano
GingaDreadMan
Susano
Level 101
God Stats
5W - 5L
1,632 SR
Queue Stats
116W - 138L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Groelfex
Nu Wa
Level 158
God Stats
4W - 5L
1,622 SR
Queue Stats
216W - 222L
1,454 Elo+
Party 2
Cerberus
Cerberus
KillerOnAction
Cerberus
Level 140
God Stats
1W - 2L
1,456 SR
Queue Stats
69W - 48L
1,480 Elo+
Party 2
Team Averages
Level 122
1,560 SR
1,465 Elo+

VS

Team Averages
Level 101
1,688 SR
1,506 Elo+
Zeus
Zeus
Ariboku
Zeus
Level 99
God Stats
2W - 0L
1,852 SR
Queue Stats
100W - 104L
1,583 Elo+
Party 1
Khepri
Khepri
DJ WOLF TCP
Khepri
Level 122
God Stats
4W - 3L
1,552 SR
Queue Stats
460W - 426L
1,520 Elo+
Solo
Danzaburou
Danzaburou
III EnG III
Danzaburou
Level 62
God Stats
32W - 14L
1,684 SR
Queue Stats
81W - 67L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
IMissUJoshhh
Hun Batz
Level 101
God Stats
3W - 0L
1,738 SR
Queue Stats
383W - 397L
1,484 Elo+
Party 1
Hades
Hades
ToxicBlack69
Hades
Level 120
God Stats
6W - 6L
1,616 SR
Queue Stats
344W - 352L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Babiess
Anhur
17
3 / 9 / 4
10,983
439
10,089
19,427
6,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Big_Daddy0w0
Gilgamesh
20
5 / 3 / 3
12,863
515
20,780
28,680
32,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 6 / 7
11,863
475
12,384
20,696
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Groelfex
Nu Wa
20
5 / 5 / 7
12,716
509
13,334
13,882
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
0 / 6 / 5
10,232
409
4,641
24,381
27,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ariboku
Zeus
20
10 / 5 / 7
13,540
542
24,140
13,589
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
2 / 4 / 19
12,321
493
7,017
17,810
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
III EnG III
Danzaburou
20
9 / 0 / 10
13,137
525
21,004
9,901
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
IMissUJoshhh
Hun Batz
19
3 / 6 / 15
11,837
473
12,471
20,341
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 5 / 0
13,413
537
14,517
25,343
15,285
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
20
Kills
27
29
Deaths
20
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ariboku
Zeus
10
5
7
2.7
L
Anhur
Babiess
Anhur
3
9
4
0.56
L
Gilgamesh
Big_Daddy0w0
Gilgamesh
5
3
3
2.17
W
Khepri
2
4
19
2.88
L
7
6
7
1.75
L
Nu Wa
Groelfex
Nu Wa
5
5
7
1.7
W
Danzaburou
III EnG III
Danzaburou
9
0
10
14
W
Hun Batz
IMissUJoshhh
Hun Batz
3
6
15
1.75
L
Cerberus
0
6
5
0.42
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,228
Damage
79,149
107,066
Taken
86,984
81,002
Mitigated
54,717
21,513
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ariboku
Zeus
24,140
6,270
0
3,956
13,589
5,584
1,585
5,001
8,353
99,463
4,035
L
Anhur
Babiess
Anhur
10,089
4,304
0
3,682
19,427
6,660
1,385
6,007
13,340
0
77,022
L
Gilgamesh
Big_Daddy0w0
Gilgamesh
20,780
4,724
0
7,622
28,680
32,020
0
13,883
14,717
24,132
72,271
W
Khepri
7,017
958
0
2,581
17,810
21,169
308
6,020
11,475
45,541
0
L
12,384
1,085
0
4,440
20,696
8,862
231
7,228
13,468
0
80,310
L
Nu Wa
Groelfex
Nu Wa
13,334
2,246
0
3,392
13,882
5,896
1,684
7,562
6,320
97,539
0
W
Danzaburou
III EnG III
Danzaburou
21,004
11,440
0
2,519
9,901
3,985
2,415
2,576
7,209
0
89,716
W
Hun Batz
IMissUJoshhh
Hun Batz
12,471
2,242
0
5,311
20,341
8,694
428
2,714
17,570
0
82,698
L
Cerberus
4,641
135
0
2,377
24,381
27,564
503
9,480
14,661
41,706
0
W
14,517
2,444
74
15,985
25,343
15,285
2,845
6,268
18,929
106,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
64,248
657
Minions Killed
688
0
Camps Cleared
0
2,225,239
Distance Traveled
2,345,096
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,540
542
171
7
0
444,220
2
L
Anhur
10,983
439
136
5
0
404,504
1
L
Gilgamesh
12,863
515
157
6
0
510,456
6
W
Khepri
12,321
493
67
3
0
467,555
4
L
Susano
11,863
475
113
5
0
449,301
4
L
Nu Wa
12,716
509
182
7
0
416,572
1
W
Danzaburou
13,137
525
134
5
0
526,405
3
W
Hun Batz
11,837
473
101
4
0
523,165
4
L
Cerberus
10,232
409
69
3
0
444,406
4
W
Hades
13,413
537
215
9
0
383,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role