Player Matchup

Janus
Janus
BlackJuiceMomba
Janus
Level 8
God Stats
2W - 2L
1,518 SR
Queue Stats
16W - 20L
1,497 Elo+
Solo
Neith
Neith
Lavablader
Neith
Level 27
God Stats
5W - 1L
1,649 SR
Queue Stats
54W - 35L
1,591 Elo+
Solo
Bacchus
Bacchus
Miyak
Bacchus
Level 124
God Stats
5W - 0L
1,873 SR
Queue Stats
286W - 200L
1,575 Elo+
Party 2
Nemesis
Nemesis
anghellx
Nemesis
Level 21
God Stats
18W - 8L
1,570 SR
Queue Stats
205W - 144L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
wuixa
Guan Yu
Level 13
God Stats
12W - 6L
1,500 SR
Queue Stats
68W - 46L
1,598 Elo+
Party 2
Team Averages
Level 39
1,622 SR
1,570 Elo+

VS

Team Averages
Level 21
1,495 SR
1,632 Elo+
Danzaburou
Danzaburou
AustinMC26
Danzaburou
Level 22
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 5L
1,791 Elo+
Party 1
Loki
Loki
BangLocalMoms
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
Goldenwolf4
Cernunnos
Level 29
God Stats
28W - 18L
1,667 SR
Queue Stats
162W - 140L
1,527 Elo+
Solo
Nu Wa
Nu Wa
ThoricBubbles13
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,762 Elo+
Solo
Artemis
Artemis
ashernsam
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 19
12,638
1,053
12,528
10,530
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
11 / 1 / 27
13,994
1,166
33,904
11,890
3,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Miyak
Bacchus
20
6 / 2 / 28
13,113
1,093
16,591
17,182
28,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
anghellx
Nemesis
19
6 / 3 / 20
11,776
981
11,425
13,894
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
wuixa
Guan Yu
20
10 / 0 / 21
12,720
1,060
13,096
17,641
27,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustinMC26
Danzaburou
16
4 / 10 / 2
11,453
954
8,926
21,296
6,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 16 / 3
9,998
833
7,326
21,500
6,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Goldenwolf4
Cernunnos
17
0 / 9 / 5
10,466
872
12,518
19,948
6,215
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 3
11,425
952
22,029
11,932
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ashernsam
Artemis
16
0 / 7 / 3
10,149
846
15,569
16,492
5,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
24
44
Kills
8
8
Deaths
44
115
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AustinMC26
Danzaburou
4
10
2
0.5
L
1
16
3
0.16
W
11
2
19
10.25
L
Cernunnos
Goldenwolf4
Cernunnos
0
9
5
0.28
W
Neith
11
1
27
24.5
W
Bacchus
Miyak
Bacchus
6
2
28
10
L
3
2
3
2.25
W
Nemesis
anghellx
Nemesis
6
3
20
5.33
L
Artemis
ashernsam
Artemis
0
7
3
0.21
W
Guan Yu
wuixa
Guan Yu
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,544
Damage
66,368
71,137
Taken
91,168
68,553
Mitigated
27,333
18,780
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AustinMC26
Danzaburou
8,926
3,136
0
701
21,296
6,596
0
8,886
12,266
0
25,704
L
7,326
1,108
0
10
21,500
6,437
0
5,276
15,688
0
14,835
W
12,528
994
0
1,011
10,530
3,141
0
4,057
6,473
49,667
0
L
Cernunnos
Goldenwolf4
Cernunnos
12,518
6,561
0
1,120
19,948
6,215
0
6,910
12,899
0
29,563
W
Neith
33,904
14,496
0
4,126
11,890
3,246
0
7,459
4,431
0
79,318
W
Bacchus
Miyak
Bacchus
16,591
1,715
0
1,229
17,182
28,206
0
3,232
13,950
31,787
0
L
22,029
7,974
0
561
11,932
3,018
0
2,990
8,793
55,807
0
W
Nemesis
anghellx
Nemesis
11,425
3,479
0
612
13,894
6,478
0
3,356
10,538
0
29,327
L
Artemis
ashernsam
Artemis
15,569
6,377
0
100
16,492
5,067
0
5,374
10,866
0
37,472
W
Guan Yu
wuixa
Guan Yu
13,096
1,128
5,088
6,714
17,641
27,482
0
3,925
13,716
1,005
26,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,241
Gold Earned
53,491
297
Minions Killed
189
8
Camps Cleared
7
1,200,614
Distance Traveled
993,843
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,453
954
40
3
0
193,431
0
L
Loki
9,998
833
12
1
2
213,137
0
W
Janus
12,638
1,053
93
8
2
225,776
0
L
Cernunnos
10,466
872
38
3
1
176,936
0
W
Neith
13,994
1,166
111
9
1
214,982
1
W
Bacchus
13,113
1,093
20
2
1
243,451
1
L
Nu Wa
11,425
952
64
5
0
211,398
2
W
Nemesis
11,776
981
43
4
3
249,168
0
L
Artemis
10,149
846
35
3
4
198,941
1
W
Guan Yu
12,720
1,060
30
3
1
267,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role