Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
BronzieDestroyer
Hou Yi
Masters
Level 48
God Stats
24W - 14L
1,861 SR
Queue Stats
81W - 57L
2,854 MMR
Party 3
Fafnir
Fafnir
Masters
InfiniteCookies
Fafnir
Masters
Level 158
God Stats
22W - 20L
1,651 SR
Queue Stats
196W - 176L
2,611 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
LunarSRB
Gilgamesh
Masters
Level 145
God Stats
48W - 34L
1,725 SR
Queue Stats
352W - 337L
2,646 MMR
Party 3
Chronos
Chronos
Masters
Zoeys
Chronos
Masters
Level 128
God Stats
1W - 4L
1,375 SR
Queue Stats
131W - 93L
2,987 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,623 SR
2,520 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,687 SR
2,743 MMR
Sol
Sol
Masters
DrivingIsland97
Sol
Masters
Level 129
God Stats
38W - 31L
1,667 SR
Queue Stats
923W - 894L
2,576 MMR
Party 1
Anhur
Anhur
Masters
MoCrunchy
Anhur
Masters
Level 160
God Stats
4W - 2L
1,694 SR
Queue Stats
339W - 312L
2,724 MMR
Solo
Set
Set
Masters
PurpleGalaxy
Set
Masters
Level 146
God Stats
45W - 29L
1,749 SR
Queue Stats
607W - 509L
2,911 MMR
Party 4
Guan Yu
Guan Yu
Masters
S0ulSaint
Guan Yu
Masters
Level 145
God Stats
32W - 19L
1,656 SR
Queue Stats
764W - 744L
2,591 MMR
Party 1
Athena
Athena
Masters
agedgar
Athena
Masters
Level 125
God Stats
11W - 6L
1,666 SR
Queue Stats
516W - 478L
2,913 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 2 / 0
4,256
608
1,955
3,225
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
4,647
664
3,777
3,597
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,208
601
1,192
3,503
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
LunarSRB
Gilgamesh
7
2 / 3 / 1
4,349
621
2,547
4,840
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Zoeys
Chronos
8
1 / 2 / 1
4,734
676
2,399
3,834
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ArtioAchillesCamazotz

VS

Bans
GebCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
4,983
712
2,295
3,327
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
MoCrunchy
Anhur
8
2 / 1 / 0
4,769
681
2,943
3,759
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 2
4,984
712
2,368
5,238
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
S0ulSaint
Guan Yu
9
3 / 2 / 0
5,246
749
2,919
5,593
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
agedgar
Athena
7
0 / 0 / 3
4,553
650
1,825
4,021
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
9
9
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
2
1
0
2
W
1
1
3
2.5
L
0
1
0
0
L
Gilgamesh
LunarSRB
Gilgamesh
2
3
1
0.83
W
Anhur
MoCrunchy
Anhur
2
1
0
2
W
3
2
2
2
W
Guan Yu
S0ulSaint
Guan Yu
3
2
0
1.5
L
Chronos
Zoeys
Chronos
1
2
1
0.75
W
Athena
agedgar
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
12,350
18,999
Taken
21,938
6,534
Mitigated
7,611
5,270
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,955
451
0
729
3,225
1,209
0
1,083
2,136
0
24,287
L
3,777
1,961
0
1,391
3,597
564
0
897
2,700
0
22,189
W
2,295
1,012
0
1,959
3,327
989
1,029
993
2,182
24,044
3,141
L
1,192
182
0
1,162
3,503
2,043
0
806
2,697
5,647
0
L
Gilgamesh
LunarSRB
Gilgamesh
2,547
936
0
1,123
4,840
1,643
0
620
3,943
0
12,498
W
Anhur
MoCrunchy
Anhur
2,943
1,938
0
1,365
3,759
711
0
625
3,134
0
22,697
W
2,368
936
0
2,810
5,238
1,542
0
463
4,651
0
23,732
W
Guan Yu
S0ulSaint
Guan Yu
2,919
773
0
2,278
5,593
2,685
0
492
4,863
0
23,175
L
Chronos
Zoeys
Chronos
2,399
1,230
0
865
3,834
1,075
0
291
3,543
21,288
4,819
W
Athena
agedgar
Athena
1,825
708
0
1,410
4,021
1,684
0
580
3,372
11,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
24,535
183
Minions Killed
251
0
Camps Cleared
0
735,563
Distance Traveled
758,520
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,256
608
52
7
0
154,973
3
L
Hou Yi
4,647
664
38
5
0
143,195
2
W
Sol
4,983
712
63
9
0
140,316
2
L
Fafnir
4,208
601
6
1
0
168,088
2
L
Gilgamesh
4,349
621
25
4
0
114,899
0
W
Anhur
4,769
681
50
7
0
130,991
1
W
Set
4,984
712
59
8
0
167,934
3
W
Guan Yu
5,246
749
54
8
0
159,168
1
L
Chronos
4,734
676
62
9
0
154,408
0
W
Athena
4,553
650
25
4
0
160,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role