Player Matchup

Neith
Neith
NichVic
Neith
Level 142
God Stats
84W - 61L
1,692 SR
Queue Stats
409W - 396L
1,617 Elo+
Solo
Mulan
Mulan
Omegasaltyrat
Mulan
Level 134
God Stats
21W - 15L
1,679 SR
Queue Stats
582W - 506L
1,604 Elo+
Party 1
Nox
Nox
PenguinOP
Nox
Level 67
God Stats
1W - 1L
1,783 SR
Queue Stats
118W - 96L
1,611 Elo+
Party 1
Ra
Ra
okayestplayer
Ra
Level 147
God Stats
13W - 18L
1,544 SR
Queue Stats
386W - 411L
1,520 Elo+
Solo
Set
Set
tomtomatos
Set
Level 103
God Stats
3W - 4L
1,519 SR
Queue Stats
518W - 475L
1,608 Elo+
Solo
Team Averages
Level 119
1,643 SR
1,592 Elo+

VS

Team Averages
Level 104
1,575 SR
1,598 Elo+
Skadi
Skadi
SilverFang111
Skadi
Level 102
God Stats
4W - 5L
1,652 SR
Queue Stats
283W - 264L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
SkyFIakes
Aphrodite
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
1,636 Elo+
Solo
Sylvanus
Sylvanus
Zakerzag
Sylvanus
Level 101
God Stats
6W - 4L
1,562 SR
Queue Stats
245W - 222L
1,569 Elo+
Party 2
Nox
Nox
kanaviz
Nox
Level 89
God Stats
212W - 178L
1,621 SR
Queue Stats
507W - 483L
1,611 Elo+
Solo
Mercury
Mercury
snakekiller79
Mercury
Level 128
God Stats
18W - 16L
1,540 SR
Queue Stats
784W - 736L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NichVic
Neith
15
1 / 2 / 1
8,944
894
10,830
4,881
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 3
9,142
914
5,766
16,686
15,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 6
8,671
867
6,087
8,224
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 6
8,742
874
10,069
7,047
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 2
9,705
971
8,584
8,837
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,955
1,096
13,936
8,529
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
SkyFIakes
Aphrodite
16
4 / 0 / 12
9,898
990
7,313
9,612
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Zakerzag
Sylvanus
16
0 / 1 / 14
9,967
997
5,534
8,691
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
16
4 / 0 / 11
10,781
1,078
7,338
7,490
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
16
4 / 3 / 13
9,558
956
8,905
10,607
4,897
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
6
Kills
18
18
Deaths
6
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
NichVic
Neith
1
2
1
0.75
L
2
6
3
0.58
L
0
4
6
0.75
W
6
2
12
6
W
Aphrodite
SkyFIakes
Aphrodite
4
0
12
10
W
Sylvanus
Zakerzag
Sylvanus
0
1
14
7
W
Nox
4
0
11
9.5
L
0
3
6
1
W
Mercury
4
3
13
3.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
43,026
45,675
Taken
44,929
27,978
Mitigated
32,372
6,438
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
NichVic
Neith
10,830
2,562
0
892
4,881
2,379
0
1,503
3,378
0
38,538
L
5,766
757
0
1,358
16,686
15,294
0
8,559
8,127
1,658
11,510
L
6,087
426
0
0
8,224
3,105
0
2,911
5,313
19,905
0
W
13,936
6,480
0
846
8,529
5,021
0
1,854
6,589
0
37,019
W
Aphrodite
SkyFIakes
Aphrodite
7,313
1,303
5,679
4,822
9,612
8,429
0
4,183
5,275
22,358
0
W
Sylvanus
Zakerzag
Sylvanus
5,534
455
3,903
2,775
8,691
9,249
0
4,421
4,056
12,650
0
W
Nox
7,338
724
536
1,273
7,490
4,776
0
2,711
4,683
28,473
0
L
10,069
111
2,450
940
7,047
3,674
0
2,856
4,191
26,034
0
W
Mercury
8,905
3,031
0
663
10,607
4,897
0
3,212
7,277
0
19,941
L
8,584
2,444
0
798
8,837
3,526
0
4,356
4,481
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
51,159
199
Minions Killed
196
9
Camps Cleared
7
975,886
Distance Traveled
1,018,547
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,944
894
67
7
1
169,791
3
L
Mulan
9,142
914
12
1
1
202,110
1
L
Nox
8,671
867
50
5
2
185,738
0
W
Skadi
10,955
1,096
57
6
0
183,878
0
W
Aphrodite
9,898
990
40
4
2
192,129
1
W
Sylvanus
9,967
997
22
2
0
190,843
1
W
Nox
10,781
1,078
48
5
5
211,681
1
L
Ra
8,742
874
29
3
2
212,601
2
W
Mercury
9,558
956
29
3
0
240,016
4
L
Set
9,705
971
41
4
3
205,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role