Player Matchup

Cthulhu
Cthulhu
CeeNotee
Cthulhu
Level 11
God Stats
1W - 4L
1,221 SR
Queue Stats
7W - 8L
1,268 Elo+
Solo
Raijin
Raijin
PoppinNecks
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Chernobog
Chernobog
sillypants18
Chernobog
Level 16
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Team Averages
Level 18
1,473 SR
1,337 Elo+

VS

Team Averages
Level 55
1,486 SR
1,715 Elo+
Anubis
Anubis
FetheredElk33
Anubis
Level 89
God Stats
1W - 0L
1,512 SR
Queue Stats
73W - 58L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
KingKeisler
Jing Wei
Level 43
God Stats
3W - 0L
1,727 SR
Queue Stats
14W - 8L
1,836 Elo+
Solo
Cthulhu
Cthulhu
Megadud3
Cthulhu
Level 32
God Stats
1W - 0L
1,221 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeeNotee
Cthulhu
11
3 / 5 / 3
8,766
797
6,729
20,179
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
10
1 / 11 / 4
6,945
631
6,579
11,740
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
sillypants18
Chernobog
11
2 / 12 / 4
8,098
736
7,162
13,347
4,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 8
10,018
911
18,399
10,965
5,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
KingKeisler
Jing Wei
15
14 / 2 / 8
10,302
937
19,867
10,665
4,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Megadud3
Cthulhu
11
1 / 4 / 11
7,760
705
3,009
11,214
9,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
28
28
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CeeNotee
Cthulhu
3
5
3
0.9
W
13
1
8
17
W
Jing Wei
KingKeisler
Jing Wei
14
2
8
9
W
Cthulhu
Megadud3
Cthulhu
1
4
11
1.63
L
Raijin
1
11
4
0.27
L
Chernobog
sillypants18
Chernobog
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
41,275
45,266
Taken
32,844
26,766
Mitigated
18,390
1,826
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CeeNotee
Cthulhu
6,729
715
0
766
20,179
19,502
0
8,827
11,352
14,421
0
W
18,399
1,669
0
5,182
10,965
5,156
861
4,593
6,024
39,778
0
W
Jing Wei
KingKeisler
Jing Wei
19,867
17,446
0
3,395
10,665
4,039
1,101
4,851
5,718
0
47,657
W
Cthulhu
Megadud3
Cthulhu
3,009
162
0
203
11,214
9,195
136
3,506
7,410
10,554
0
L
Raijin
6,579
610
0
411
11,740
2,922
0
6,831
4,909
19,080
0
L
Chernobog
sillypants18
Chernobog
7,162
2,692
109
540
13,347
4,342
0
5,847
7,500
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
28,080
81
Minions Killed
139
1
Camps Cleared
8
496,359
Distance Traveled
590,923
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,766
797
25
2
0
195,451
0
W
Anubis
10,018
911
57
5
1
183,375
0
W
Jing Wei
10,302
937
58
5
7
205,830
2
W
Cthulhu
7,760
705
24
2
0
201,718
1
L
Raijin
6,945
631
28
3
0
152,322
0
L
Chernobog
8,098
736
28
3
1
148,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role