Player Matchup

The Morrigan
The Morrigan
Dekonos2
The Morrigan
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
57W - 59L
1,459 Elo+
Solo
Tiamat
Tiamat
Karko70
Tiamat
Level 29
God Stats
2W - 8L
1,159 SR
Queue Stats
91W - 102L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
PeculiarCreature
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,126 Elo+
Solo
Arachne
Arachne
SmishMan12
Arachne
Level 16
God Stats
1W - 3L
1,298 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo
Ymir
Ymir
vISmxsheRR-
Ymir
Level 29
God Stats
5W - 3L
1,326 SR
Queue Stats
128W - 143L
1,329 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,349 Elo+

VS

Team Averages
Level 18
1,481 SR
1,389 Elo+
Apollo
Apollo
AchtvierEins87
Apollo
Level 16
God Stats
3W - 2L
1,479 SR
Queue Stats
24W - 7L
1,697 Elo+
Party 1
Ymir
Ymir
Carmona0050y258
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,190 Elo+
Party 2
Loki
Loki
DA-KING99I
Loki
Level 26
God Stats
2W - 0L
1,847 SR
Queue Stats
81W - 29L
1,694 Elo+
Party 1
Zeus
Zeus
callou
Zeus
Level 28
God Stats
1W - 0L
1,185 SR
Queue Stats
2W - 8L
1,055 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXxTeemoxXx
Morgan Le Fay
Level 16
God Stats
16W - 16L
1,395 SR
Queue Stats
16W - 18L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dekonos2
The Morrigan
16
3 / 10 / 1
10,333
397
6,868
14,396
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Karko70
Tiamat
20
8 / 10 / 1
13,508
520
18,295
23,533
13,688
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
PeculiarCreature
Sun Wukong
15
4 / 8 / 7
10,203
392
11,225
25,671
17,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SmishMan12
Arachne
14
0 / 10 / 2
8,789
338
2,344
18,232
11,010
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 8
10,550
406
10,425
30,424
38,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 11
17,791
684
31,001
20,314
9,807
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 13
12,376
476
7,171
23,062
29,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 2 / 7
17,251
664
27,110
18,830
8,651
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
callou
Zeus
17
3 / 6 / 9
12,692
488
11,656
12,598
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
xXxTeemoxXx
Morgan Le Fay
15
1 / 4 / 11
11,329
436
13,181
17,167
8,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
17
Kills
46
46
Deaths
18
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
20
2
11
12.75
W
1
4
13
1.88
W
21
2
7
12.25
L
The Morrigan
Dekonos2
The Morrigan
3
10
1
0.35
L
Tiamat
Karko70
Tiamat
8
10
1
0.85
L
Sun Wukong
PeculiarCreature
Sun Wukong
4
8
7
0.94
L
Arachne
SmishMan12
Arachne
0
10
2
0.1
W
Zeus
callou
Zeus
3
6
9
1.25
L
2
8
8
0.75
W
Morgan Le Fay
xXxTeemoxXx
Morgan Le Fay
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
90,119
112,256
Taken
91,971
84,774
Mitigated
61,292
15,006
Healing
29,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,001
17,517
0
11,664
20,314
9,807
12,128
6,914
13,196
0
182,212
W
7,171
1,579
0
3,254
23,062
29,936
639
8,732
14,189
35,022
0
W
27,110
8,234
0
7,516
18,830
8,651
0
4,715
13,849
0
148,727
L
The Morrigan
Dekonos2
The Morrigan
6,868
1,495
0
538
14,396
4,917
0
2,875
11,414
45,299
3,078
L
Tiamat
Karko70
Tiamat
18,295
850
0
2,467
23,533
13,688
1,378
7,885
15,005
79,075
0
L
Sun Wukong
PeculiarCreature
Sun Wukong
11,225
2,041
0
7,251
25,671
17,104
489
7,069
18,402
0
43,985
L
Arachne
SmishMan12
Arachne
2,344
1,493
0
2,321
18,232
11,010
36
3,251
14,863
0
35,917
W
Zeus
callou
Zeus
11,656
936
0
1,205
12,598
4,691
1,189
6,885
5,371
57,001
0
L
10,425
2,334
0
2,429
30,424
38,055
22
10,139
20,079
41,135
0
W
Morgan Le Fay
xXxTeemoxXx
Morgan Le Fay
13,181
2,202
172
5,685
17,167
8,207
1,572
5,263
11,792
54,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
71,439
399
Minions Killed
710
0
Camps Cleared
0
2,054,710
Distance Traveled
2,256,886
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,791
684
274
11
0
469,199
0
W
Ymir
12,376
476
41
2
0
393,398
1
W
Loki
17,251
664
189
7
0
574,760
1
L
The Morrigan
10,333
397
94
4
0
432,555
5
L
Tiamat
13,508
520
137
5
0
385,014
1
L
Sun Wukong
10,203
392
48
2
0
416,720
6
L
Arachne
8,789
338
61
2
0
431,854
2
W
Zeus
12,692
488
131
5
0
407,287
1
L
Ymir
10,550
406
59
2
0
388,567
7
W
Morgan Le Fay
11,329
436
75
3
0
412,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role