Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Rickyfi
Gilgamesh
Level 84
God Stats
6W - 12L
1,268 SR
Queue Stats
134W - 157L
1,410 Elo+
Party 1
Cupid
Cupid
ache1704
Cupid
Level 72
God Stats
5W - 6L
1,356 SR
Queue Stats
126W - 167L
1,375 Elo+
Party 1
Team Averages
Level 74
1,375 SR
1,428 Elo+

VS

Team Averages
Level 90
1,524 SR
1,345 Elo+
Janus
Janus
CrAzY1eGz2000
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,320 Elo+
Party 2
Hercules
Hercules
KyNet12
Hercules
Level 62
God Stats
0W - 1L
1,675 SR
Queue Stats
42W - 33L
1,216 Elo+
Party 2
Hun Batz
Hun Batz
Snickerz150
Hun Batz
Level 141
God Stats
0W - 2L
1,398 SR
Queue Stats
47W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 11
8,568
714
6,410
7,327
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Rickyfi
Gilgamesh
12
2 / 1 / 10
8,286
691
7,641
9,648
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
ache1704
Cupid
13
10 / 2 / 4
9,670
806
7,554
6,589
2,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,308
609
7,074
5,298
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
KyNet12
Hercules
12
2 / 4 / 0
8,680
723
4,627
11,440
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Snickerz150
Hun Batz
10
0 / 7 / 2
7,322
610
6,003
10,304
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
3
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
11
7.5
L
1
3
0
0.33
L
Hercules
KyNet12
Hercules
2
4
0
0.5
W
Gilgamesh
Rickyfi
Gilgamesh
2
1
10
7
L
Hun Batz
Snickerz150
Hun Batz
0
7
2
0.14
W
Cupid
ache1704
Cupid
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
17,704
23,564
Taken
27,042
12,074
Mitigated
10,809
5,453
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,410
787
0
457
7,327
2,583
563
2,015
5,160
28,046
0
L
7,074
357
0
797
5,298
1,281
0
1,633
3,665
27,619
0
L
Hercules
KyNet12
Hercules
4,627
1,067
0
1,697
11,440
6,553
0
2,725
8,715
0
15,926
W
Gilgamesh
Rickyfi
Gilgamesh
7,641
1,856
768
1,362
9,648
7,429
68
3,402
6,022
4,526
22,730
L
Hun Batz
Snickerz150
Hun Batz
6,003
1,677
0
0
10,304
2,975
0
3,929
6,375
0
19,981
W
Cupid
ache1704
Cupid
7,554
3,131
1,264
1,602
6,589
2,062
512
1,590
4,917
0
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
23,310
139
Minions Killed
110
7
Camps Cleared
5
727,661
Distance Traveled
644,450
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,568
714
49
4
2
268,744
3
L
Janus
7,308
609
55
5
1
205,747
1
L
Hercules
8,680
723
28
2
2
219,606
4
W
Gilgamesh
8,286
691
49
4
3
232,768
4
L
Hun Batz
7,322
610
27
2
2
219,097
1
W
Cupid
9,670
806
41
3
2
226,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role