Player Matchup

Da Ji
Da Ji
Aptly
Da Ji
Level 95
God Stats
0W - 1L
1,380 SR
Queue Stats
134W - 120L
1,555 Elo+
Party 2
Eset
Eset
SilverBlondie
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
canedandunable
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 2
Olorun
Olorun
johnwickisback
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,471 Elo+
Solo
Thoth
Thoth
metal-sieve1
Thoth
Level 23
God Stats
2W - 3L
1,259 SR
Queue Stats
212W - 237L
1,431 Elo+
Solo
Team Averages
Level 46
1,428 SR
1,476 Elo+

VS

Team Averages
Level 90
1,533 SR
1,535 Elo+
Zeus
Zeus
Aaronrofll
Zeus
Level 29
God Stats
7W - 3L
1,609 SR
Queue Stats
188W - 158L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
CronKnight
Jormungandr
Level 135
God Stats
11W - 10L
1,510 SR
Queue Stats
604W - 575L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Nirrat
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,589 Elo+
Party 3
Olorun
Olorun
diosgeneroso
Olorun
Level 112
God Stats
5W - 6L
1,348 SR
Queue Stats
335W - 325L
1,439 Elo+
Solo
Thor
Thor
timmit10
Thor
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
45W - 34L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aptly
Da Ji
18
14 / 7 / 7
11,228
864
19,763
15,046
10,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 8
9,018
694
5,060
9,600
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
canedandunable
Cu Chulainn
16
2 / 4 / 8
9,568
736
5,301
12,430
8,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 6
9,797
754
6,950
12,598
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 6
10,171
782
7,850
11,653
4,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 9
12,056
927
13,543
11,584
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
CronKnight
Jormungandr
19
10 / 4 / 11
11,751
904
14,694
17,063
23,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Nirrat
Kukulkan
18
5 / 5 / 12
10,641
819
12,144
9,850
4,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
17
1 / 5 / 14
10,422
802
3,287
10,678
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
3 / 5 / 16
9,941
765
12,473
12,753
5,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
23
Kills
28
28
Deaths
24
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
5
9
2.7
L
Da Ji
Aptly
Da Ji
14
7
7
2.5
W
Jormungandr
CronKnight
Jormungandr
10
4
11
3.88
W
Kukulkan
Nirrat
Kukulkan
5
5
12
2.2
L
1
6
8
0.83
L
Cu Chulainn
canedandunable
Cu Chulainn
2
4
8
1.5
W
Olorun
1
5
14
1.6
L
3
6
6
1
L
3
5
6
1.2
W
Thor
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
56,141
61,327
Taken
61,928
32,421
Mitigated
42,528
13,773
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
911
772
2,720
11,584
4,648
308
2,290
9,294
27,554
0
L
Da Ji
Aptly
Da Ji
19,763
3,950
660
2,857
15,046
10,387
619
11,202
3,844
0
25,746
W
Jormungandr
CronKnight
Jormungandr
14,694
3,143
844
2,501
17,063
23,525
324
7,804
9,259
30,057
0
W
Kukulkan
Nirrat
Kukulkan
12,144
818
1,259
1,102
9,850
4,386
713
2,315
7,535
25,444
0
L
5,060
136
656
481
9,600
3,983
356
6,980
2,620
9,972
0
L
Cu Chulainn
canedandunable
Cu Chulainn
5,301
795
137
2,005
12,430
8,587
195
9,265
3,165
3,450
9,820
W
Olorun
3,287
1,761
2,147
3,223
10,678
4,343
3,662
2,959
7,719
20,655
0
L
6,950
2,245
1,099
2,303
12,598
5,357
690
9,385
3,213
25,210
828
L
7,850
290
1,074
2,501
11,653
4,107
0
6,836
4,817
23,868
0
W
Thor
12,473
883
1,106
1,534
12,753
5,626
174
5,046
7,707
0
19,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
54,811
115
Minions Killed
136
0
Camps Cleared
0
1,005,694
Distance Traveled
1,206,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,056
927
27
2
0
239,883
0
L
Da Ji
11,228
864
9
1
0
191,981
1
W
Jormungandr
11,751
904
22
2
0
242,874
2
W
Kukulkan
10,641
819
34
3
0
243,873
0
L
Eset
9,018
694
17
1
0
209,480
0
L
Cu Chulainn
9,568
736
16
1
0
180,594
0
W
Olorun
10,422
802
36
3
0
231,795
0
L
Olorun
9,797
754
34
3
0
194,093
0
L
Thoth
10,171
782
39
3
0
229,546
3
W
Thor
9,941
765
17
1
0
248,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role