Player Matchup

Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
Gears9199
Khepri
Silver III
Level 101
God Stats
7W - 4L
1,604 SR
Queue Stats
19W - 25L
1,140 MMR
Party 3
Mulan
Mulan
Bronze III
OnLy-_PuPp3tz119
Mulan
Bronze III
Level 155
God Stats
1W - 0L
1,544 SR
Queue Stats
3W - 1L
1,541 MMR
Party 3
Zeus
Zeus
Silver II
Overlooked912
Zeus
Silver II
Level 147
God Stats
5W - 2L
1,355 SR
Queue Stats
101W - 95L
1,348 MMR
Solo
Izanami
Izanami
Gold IV
Vonz777
Izanami
Gold IV
Level 160
God Stats
20W - 18L
1,596 SR
Queue Stats
453W - 466L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,520 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,496 SR
1,330 MMR
Zhong Kui
Zhong Kui
Bronze III
Vecroz10
Zhong Kui
Bronze III
Level 146
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 5L
1,320 MMR
Solo
Achilles
Achilles
Gold V
isSalty-
Achilles
Gold V
Level 139
God Stats
0W - 10L
1,355 SR
Queue Stats
616W - 614L
1,139 MMR
Party 2
Skadi
Skadi
Gold I
mr_burroughs835
Skadi
Gold I
Level 153
God Stats
192W - 156L
1,534 SR
Queue Stats
353W - 359L
1,540 MMR
Party 1
Athena
Athena
Silver II
vampiredragon16
Athena
Silver II
Level 148
God Stats
18W - 29L
1,440 SR
Queue Stats
386W - 404L
1,060 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
xGuaba
Cliodhna
Platinum IV
Level 142
God Stats
6W - 4L
1,665 SR
Queue Stats
638W - 637L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 1 / 5
5,044
560
1,719
7,042
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Khepri
Gears9199
Khepri
7
0 / 1 / 4
4,809
534
1,180
3,682
1,410
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 3
5,566
618
2,611
3,399
1,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 2 / 0
6,044
672
8,512
3,808
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Vonz777
Izanami
10
1 / 2 / 0
5,722
636
3,727
4,803
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayOdinArachneSol

VS

Bans
ArtioGebUllrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Vecroz10
Zhong Kui
8
3 / 2 / 0
4,837
537
4,695
6,624
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
isSalty-
Achilles
3
0 / 1 / 0
3,331
370
98
1,481
508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 1 / 2
4,990
554
1,793
3,987
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
4,964
552
2,144
6,867
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
xGuaba
Cliodhna
9
1 / 2 / 4
5,330
592
4,425
6,657
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
5
2.5
W
Khepri
Gears9199
Khepri
0
1
4
2
W
1
0
3
2.5
W
5
2
0
2.5
L
Zhong Kui
Vecroz10
Zhong Kui
3
2
0
1.5
W
Izanami
Vonz777
Izanami
1
2
0
0.5
L
Achilles
isSalty-
Achilles
0
1
0
0
L
1
1
2
2
L
1
1
3
2.5
L
Cliodhna
xGuaba
Cliodhna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
13,155
22,734
Taken
25,616
8,177
Mitigated
10,458
7,035
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,719
679
0
2,349
7,042
3,030
0
2,110
4,850
0
24,211
W
Khepri
Gears9199
Khepri
1,180
169
827
467
3,682
1,410
0
1,308
2,353
7,038
0
W
2,611
204
0
1,465
3,399
1,372
126
347
2,988
0
29,511
W
8,512
838
0
744
3,808
1,073
126
2,023
1,685
27,289
0
L
Zhong Kui
Vecroz10
Zhong Kui
4,695
485
0
2,377
6,624
4,105
0
3,351
2,987
16,596
0
W
Izanami
Vonz777
Izanami
3,727
2,087
0
1,183
4,803
1,292
26
966
3,837
0
48,008
L
Achilles
isSalty-
Achilles
98
0
0
563
1,481
508
0
366
1,071
0
1,036
L
1,793
991
0
805
3,987
921
0
722
3,235
0
21,531
L
2,144
418
163
1,730
6,867
2,831
0
2,664
4,113
21,221
0
L
Cliodhna
xGuaba
Cliodhna
4,425
890
0
2,510
6,657
2,093
0
2,015
4,518
0
24,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
23,452
291
Minions Killed
198
0
Camps Cleared
0
896,786
Distance Traveled
754,672
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,044
560
52
6
0
199,479
1
W
Khepri
4,809
534
26
3
0
184,086
3
W
Mulan
5,566
618
70
8
0
190,479
2
W
Zeus
6,044
672
50
6
0
160,853
4
L
Zhong Kui
4,837
537
43
5
0
164,317
4
W
Izanami
5,722
636
93
10
0
161,889
4
L
Achilles
3,331
370
3
0
0
69,619
0
L
Skadi
4,990
554
48
5
0
148,786
0
L
Athena
4,964
552
44
5
0
170,284
2
L
Cliodhna
5,330
592
60
7
0
201,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role