Player Matchup

Artemis
Artemis
Adri_282
Artemis
Level 23
God Stats
13W - 14L
1,435 SR
Queue Stats
33W - 44L
1,394 Elo+
Party 1
Ravana
Ravana
PhantomJoker710
Ravana
Level 86
God Stats
10W - 19L
1,324 SR
Queue Stats
207W - 245L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
RockTheRipper
Sylvanus
Level 81
God Stats
1W - 5L
1,294 SR
Queue Stats
122W - 174L
1,363 Elo+
Party 1
Sol
Sol
degeneratePrime
Sol
Level 43
God Stats
1W - 1L
1,826 SR
Queue Stats
80W - 103L
1,364 Elo+
Party 1
Bellona
Bellona
yurigee
Bellona
Level 44
God Stats
3W - 2L
1,462 SR
Queue Stats
96W - 112L
1,412 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,396 Elo+

VS

Team Averages
Level 68
1,420 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CallMeJay11
Gilgamesh
Level 105
God Stats
7W - 7L
1,508 SR
Queue Stats
529W - 486L
1,480 Elo+
Party 2
Ares
Ares
Dodes00
Ares
Level 4
God Stats
1W - 2L
1,251 SR
Queue Stats
5W - 5L
1,359 Elo+
Party 2
Fenrir
Fenrir
FasceFace
Fenrir
Level 48
God Stats
70W - 78L
1,433 SR
Queue Stats
125W - 151L
1,325 Elo+
Party 3
Charybdis
Charybdis
burningTRIBUTE
Charybdis
Level 39
God Stats
27W - 33L
1,409 SR
Queue Stats
191W - 236L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adri_282
Artemis
13
0 / 5 / 1
7,988
399
8,202
12,151
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 0
10,361
518
9,837
12,320
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RockTheRipper
Sylvanus
12
0 / 7 / 2
7,927
396
9,613
21,330
15,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 2
8,560
428
5,607
8,437
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
yurigee
Bellona
14
0 / 6 / 4
8,398
420
7,877
16,215
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 1 / 5
10,913
546
5,256
7,095
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CallMeJay11
Gilgamesh
16
8 / 2 / 7
10,756
538
18,408
16,807
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Dodes00
Ares
14
2 / 3 / 11
9,522
476
8,111
21,796
22,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
FasceFace
Fenrir
16
4 / 0 / 6
10,277
514
8,182
10,124
8,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
burningTRIBUTE
Charybdis
16
4 / 2 / 9
9,834
492
9,913
11,467
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
24
24
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
5
8.5
L
Artemis
Adri_282
Artemis
0
5
1
0.1
W
Gilgamesh
CallMeJay11
Gilgamesh
8
2
7
5.75
W
Ares
Dodes00
Ares
2
3
11
2.5
W
Fenrir
FasceFace
Fenrir
4
0
6
7
L
8
4
0
2
L
Sylvanus
RockTheRipper
Sylvanus
0
7
2
0.14
W
Charybdis
burningTRIBUTE
Charybdis
4
2
9
4.25
L
0
2
2
0.5
L
Bellona
yurigee
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
49,870
70,453
Taken
67,289
46,880
Mitigated
51,842
17,009
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,256
355
2,313
2,311
7,095
2,309
1,151
1,858
5,194
76,894
0
L
Artemis
Adri_282
Artemis
8,202
3,803
0
2,588
12,151
4,080
387
3,535
8,572
0
51,140
W
Gilgamesh
CallMeJay11
Gilgamesh
18,408
4,180
0
3,690
16,807
15,018
317
2,767
13,480
6,198
52,163
W
Ares
Dodes00
Ares
8,111
197
2,865
2,718
21,796
22,736
203
5,515
15,865
25,419
0
W
Fenrir
FasceFace
Fenrir
8,182
1,424
0
2,450
10,124
8,062
1,332
2,630
7,319
0
66,180
L
9,837
3,000
0
2,633
12,320
5,886
0
2,077
9,809
0
65,035
L
Sylvanus
RockTheRipper
Sylvanus
9,613
2,001
2,002
3,476
21,330
15,209
0
6,557
14,433
31,325
0
W
Charybdis
burningTRIBUTE
Charybdis
9,913
5,614
0
5,491
11,467
3,717
2,859
3,509
7,870
0
59,685
L
5,607
1,199
0
3,338
8,437
2,672
0
1,012
7,163
52,927
0
L
Bellona
yurigee
Bellona
7,877
849
0
2,972
16,215
19,033
723
2,645
12,688
3,671
40,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
51,302
427
Minions Killed
514
0
Camps Cleared
0
1,798,456
Distance Traveled
1,894,216
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,913
546
160
8
0
384,787
5
L
Artemis
7,988
399
103
5
0
328,320
3
W
Gilgamesh
10,756
538
103
5
0
399,449
3
W
Ares
9,522
476
32
2
0
380,719
1
W
Fenrir
10,277
514
98
5
0
383,724
1
L
Ravana
10,361
518
113
6
0
411,086
7
L
Sylvanus
7,927
396
36
2
0
317,743
9
W
Charybdis
9,834
492
121
6
0
345,537
3
L
Sol
8,560
428
97
5
0
378,961
4
L
Bellona
8,398
420
78
4
0
362,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role